History - net.minecraft.world.level.block.FallingBlock
1.21.3
Names
diu
dnj
Fields
Constructors
Methods
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_6788_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity
boolean (BlockState): m, isFree, method_10128, canFallThrough, m_53241_
boolean (BlockState): n, isFree, method_10128, canFallThrough
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (): b, getDelayAfterPlace, method_26154, getFallDelay
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor, m_6248_
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<? extends FallingBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends FallingBlock> (): a, codec, method_53969, getCodec
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhx
diu
Fields
Constructors
Methods
1.20.6
Names
czm
dhx
Fields
Constructors
Methods
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_53241_
boolean (BlockState): m, isFree, method_10128, canFallThrough, m_53241_
1.20.4
Names
cvn
czm
Fields
Constructors
Methods
int (): a, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (BlockState, BlockGetter, BlockPos): d, getDustColor, method_10130, getColor, m_6248_
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor, m_6248_
com.mojang.serialization.MapCodec<? extends FallingBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
csf
cvn
Fields
Constructors
Methods
1.20.1
Names
crx
csf
Fields
Constructors
Methods
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (): a, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
1.19.4
Names
cph
crx
Fields
Constructors
Methods
1.19.3
Names
cme
cph
Fields
Constructors
Methods
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
int (): b, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
clh
cme
Fields
Constructors
Methods
1.19
Names
cga
clh
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
cfi
cga
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbz
cfi
Fields
Constructors
Methods
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_53241_, canFallThrough
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_53241_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.17.1
Names
cby
cbz
Fields
Constructors
Methods
1.17
Names
bwo
cby
net.minecraft.block.FallingBlock
net.minecraft.src.C_1785_
net.minecraft.server.v1_16_R3.BlockFalling
net.minecraft.world.level.block.BlockFalling
Fields
Constructors
Methods
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, func_149829_a
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_6788_
boolean (BlockState): h, isFree, method_10128, canFallThrough, func_185759_i, canFallThrough
boolean (BlockState): h, isFree, method_10128, canFallThrough, m_53241_, canFallThrough
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
int (): c, getDelayAfterPlace, method_26154, getFallDelay, func_230329_c_
int (): c, getDelayAfterPlace, method_26154, getFallDelay, m_7198_
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
int (BlockState, BlockGetter, BlockPos): c, getDustColor, method_10130, getColor, func_189876_x
int (BlockState, BlockGetter, BlockPos): d, getDustColor, method_10130, getColor, m_6248_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bwl
bwo
net.minecraft.server.v1_16_R2.BlockFalling
net.minecraft.server.v1_16_R3.BlockFalling
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxr
bwl
net.minecraft.server.v1_16_R1.BlockFalling
net.minecraft.server.v1_16_R2.BlockFalling
Fields
Constructors
Methods
1.16.1
Names
brf
bxr
net.minecraft.server.v1_15_R1.BlockFalling
net.minecraft.server.v1_16_R1.BlockFalling
Fields
Constructors
Methods
int (BlockState): i, getDustColor, method_10130, getColor, func_189876_x
void (Level, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
void (Level, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, func_176502_a_
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
int (): c, getDelayAfterPlace, method_26154, getFallDelay, func_230329_c_
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
int (BlockState, BlockGetter, BlockPos): c, getDustColor, method_10130, getColor, func_189876_x
1.15.2
Names
brc
brf
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bos
brc
net.minecraft.server.v1_14_R1.BlockFalling
net.minecraft.server.v1_15_R1.BlockFalling
Fields
Constructors
Methods
void (Level, BlockPos): b, checkSlide, method_10131, tryStartFalling, func_176503_e
boolean (BlockState): j, isFree, method_10128, canFallThrough, func_185759_i, canFallThrough
boolean (BlockState): h, isFree, method_10128, canFallThrough, func_185759_i, canFallThrough
int (BlockState): q, getDustColor, method_10130, getColor, func_189876_x
int (BlockState): i, getDustColor, method_10130, getColor, func_189876_x
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
1.14.4
Names
bon
bos
net.minecraft.world.level.block.FallingBlock
Fields
Constructors
Methods
void (World, BlockPosition): b, method_10131, tryStartFalling, func_176503_e
void (Level, BlockPos): b, checkSlide, method_10131, tryStartFalling, func_176503_e
void (EntityFallingBlock): a, method_10132, configureFallingBlockEntity, func_149829_a
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, func_149829_a
boolean (IBlockData): j, method_10128, canFallThrough, func_185759_i, canFallThrough
boolean (BlockState): j, isFree, method_10128, canFallThrough, func_185759_i, canFallThrough
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
int (IBlockData): q, method_10130, getColor, func_189876_x
int (BlockState): q, getDustColor, method_10130, getColor, func_189876_x
void (World, BlockPosition): a, method_10129, onDestroyedOnLanding, func_190974_b
void (Level, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, func_176502_a_
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
int (IWorldReader): a, method_9563, getTickRate, func_149738_a
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
1.14.3
Names
boj
bon
net.minecraft.block.FallingBlock
Fields
Constructors
Methods
void (World, BlockPosition): b, method_10131, func_176503_e
void (World, BlockPosition): b, method_10131, tryStartFalling, func_176503_e
void (EntityFallingBlock): a, method_10132, func_149829_a
void (EntityFallingBlock): a, method_10132, configureFallingBlockEntity, func_149829_a
boolean (IBlockData): j, method_10128, func_185759_i, canFallThrough
boolean (IBlockData): j, method_10128, canFallThrough, func_185759_i, canFallThrough
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
int (IBlockData): q, method_10130, func_189876_x
int (IBlockData): q, method_10130, getColor, func_189876_x
void (World, BlockPosition): a, method_10129, func_190974_b
void (World, BlockPosition): a, method_10129, onDestroyedOnLanding, func_190974_b
void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, func_176502_a_
void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, onLanding, func_176502_a_
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
int (IWorldReader): a, method_9563, func_149738_a
int (IWorldReader): a, method_9563, getTickRate, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
boi
boj
Fields
Constructors
Methods
1.14
Names
bep
boi
net.minecraft.class_2346
net.minecraft.block.BlockFalling
net.minecraft.block.FallingBlock
net.minecraft.server.v1_13_R2.BlockFalling
net.minecraft.server.v1_14_R1.BlockFalling
Fields
boolean: b, field_149832_M, instaFall
Constructors
Methods
void (World, BlockPosition): b, func_176503_e
void (World, BlockPosition): b, method_10131, func_176503_e
void (EntityFallingBlock): a, func_149829_a
void (EntityFallingBlock): a, method_10132, func_149829_a
boolean (IBlockData): k, func_185759_i, canFallThrough
boolean (IBlockData): j, method_10128, func_185759_i, canFallThrough
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
int (IBlockData): w, func_189876_x
int (IBlockData): q, method_10130, func_189876_x
void (World, BlockPosition): a, func_190974_b
void (World, BlockPosition): a, method_10129, func_190974_b
void (World, BlockPosition, IBlockData, IBlockData): a, func_176502_a_
void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, func_176502_a_
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
int (IWorldReader): a, func_149738_a
int (IWorldReader): a, method_9563, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
1.13.2
Names
beo
bep
Fields
Constructors
Methods
boolean (IBlockData): k, func_185759_i
boolean (IBlockData): k, func_185759_i, canFallThrough
1.13.1
Names
beg
beo
net.minecraft.server.v1_13_R1.BlockFalling
net.minecraft.server.v1_13_R2.BlockFalling
Fields
Constructors
Methods
1.13
Names
aqm
beg
net.minecraft.server.v1_12_R1.BlockFalling
net.minecraft.server.v1_13_R1.BlockFalling
Fields
boolean: f, field_149832_M, instaFall
boolean: b, field_149832_M, instaFall
Constructors
()
(Material)
Methods
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
int (World): a, func_149738_a
boolean (IBlockData): x, func_185759_i
boolean (IBlockData): k, func_185759_i
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
int (IBlockData): y, func_189876_x
int (IBlockData): w, func_189876_x
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (World, BlockPosition): a_, func_190974_b
void (World, BlockPosition): a, func_190974_b
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
int (IWorldReader): a, func_149738_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aqk
aqm
Fields
Constructors
Methods
1.12
Names
anj
aqk
net.minecraft.server.v1_11_R1.BlockFalling
net.minecraft.server.v1_12_R1.BlockFalling
Fields
Constructors
Methods
void (World, BlockPosition): c, func_176503_e
void (World, BlockPosition): b, func_176503_e
void (World, BlockPosition): a_, func_176502_a_
boolean (IBlockData): i, func_185759_i
boolean (IBlockData): x, func_185759_i
int (IBlockData): z, func_189876_x
int (IBlockData): y, func_189876_x
void (World, BlockPosition): b, func_190974_b
void (World, BlockPosition): a_, func_190974_b
void (World, BlockPosition, IBlockData, IBlockData): a, func_176502_a_
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
anh
anj
Fields
Constructors
Methods
1.11
Names
alu
anh
net.minecraft.server.v1_10_R1.BlockFalling
net.minecraft.server.v1_11_R1.BlockFalling
Fields
Constructors
Methods
void (World, BlockPosition): b, func_176503_e
void (World, BlockPosition): c, func_176503_e
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
int (IBlockData): x, func_189876_x
int (IBlockData): z, func_189876_x
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (World, BlockPosition): b, func_190974_b
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
alh
alu
net.minecraft.server.v1_9_R2.BlockFalling
net.minecraft.server.v1_10_R1.BlockFalling
Fields
Constructors
Methods
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
int (IBlockData): x, func_189876_x
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockFalling
net.minecraft.server.v1_9_R2.BlockFalling
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agr
alh
net.minecraft.server.v1_8_R3.BlockFalling
net.minecraft.server.v1_9_R1.BlockFalling
Fields
boolean: N, field_149832_M, instaFall
boolean: f, field_149832_M, instaFall
Constructors
Methods
void (World, BlockPosition): f, func_176503_e
void (World, BlockPosition): b, func_176503_e
boolean (World, BlockPosition): e, func_180685_d, canFall
boolean (IBlockData): i, func_185759_i
1.8.8
Names
agr
net.minecraft.block.BlockFalling
net.minecraft.server.v1_8_R3.BlockFalling
Fields
boolean: N, field_149832_M, instaFall
Constructors
()
(Material)
Methods
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition): f, func_176503_e
void (EntityFallingBlock): a, func_149829_a
int (World): a, func_149738_a
boolean (World, BlockPosition): e, func_180685_d, canFall
void (World, BlockPosition): a_, func_176502_a_