net.minecraft.world.level.block

public class LayeredCauldronBlock

extends AbstractCauldronBlock

All mapped superinterfaces:

FeatureElement, ItemLike

cxb
net.minecraft.world.level.block.LayeredCauldronBlock
net.minecraft.class_5556
net.minecraft.block.LeveledCauldronBlock
net.minecraft.src.C_141214_
net.minecraft.world.level.block.LayeredCauldronBlock

Field summary

Modifier and TypeField
public static final int
c
MIN_FILL_LEVEL
field_31107
MIN_LEVEL
f_153512_
public static final int
d
MAX_FILL_LEVEL
field_31108
MAX_LEVEL
f_153513_
public static final IntegerProperty
e
LEVEL
field_27206
LEVEL
f_153514_
private static final int
h
BASE_CONTENT_HEIGHT
field_31109
BASE_FLUID_HEIGHT
f_153517_
private static final double
i
HEIGHT_PER_LEVEL
field_31110
FLUID_HEIGHT_PER_LEVEL
f_153518_
public static final Predicate<Biome$Precipitation>
f
RAIN
field_27880
RAIN_PREDICATE
f_153515_
public static final Predicate<Biome$Precipitation>
g
SNOW
field_27881
SNOW_PREDICATE
f_153516_
private final Predicate<Biome$Precipitation>
j
fillPredicate
field_27882
precipitationPredicate
f_153519_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings, Predicate<Biome$Precipitation> precipitationPredicate, Map<Item, CauldronInteraction> behaviorMap)

Method summary

Modifier and TypeMethod
public boolean
d(dfj arg0)
isFull(BlockState arg0)
method_32766(class_2680 arg0)
isFull(BlockState arg0)
m_142596_(C_2064_ arg0)
protected boolean
a(eal arg0)
canReceiveStalactiteDrip(Fluid arg0)
method_32765(class_3611 arg0)
canBeFilledByDripstone(Fluid arg0)
m_142087_(C_2690_ arg0)
protected double
b(dfj arg0)
getContentHeight(BlockState arg0)
method_31615(class_2680 arg0)
getFluidHeight(BlockState arg0)
m_142446_(C_2064_ arg0)
public void
a(dfj arg0, cpv arg1, gw arg2, biq arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
m_7892_(C_2064_ p_153535_, C_1596_ p_153536_, C_4675_ p_153537_, C_507_ arg3)
protected void
d(dfj arg0, cpv arg1, gw arg2)
handleEntityOnFireInside(BlockState arg0, Level arg1, BlockPos arg2)
method_36994(class_2680 arg0, class_1937 arg1, class_2338 arg2)
onFireCollision(BlockState state, World world, BlockPos pos)
m_142266_(C_2064_ p_153557_, C_1596_ p_153558_, C_4675_ arg2)
public static void
e(dfj arg0, cpv arg1, gw arg2)
lowerFillLevel(BlockState arg0, Level arg1, BlockPos arg2)
method_31650(class_2680 arg0, class_1937 arg1, class_2338 arg2)
decrementFluidLevel(BlockState state, World world, BlockPos pos)
m_153559_(C_2064_ p_153560_, C_1596_ p_153561_, C_4675_ p_153562_)
public void
a(dfj arg0, cpv arg1, gw arg2, cqt$c arg3)
handlePrecipitation(BlockState arg0, Level arg1, BlockPos arg2, Biome$Precipitation arg3)
method_9504(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1959$class_1963 arg3)
precipitationTick(BlockState arg0, World arg1, BlockPos arg2, Biome$Precipitation arg3)
m_141997_(C_2064_ p_153540_, C_1596_ p_153541_, C_4675_ p_153542_, C_1629_$C_1635_ arg3)
public int
a(dfj arg0, cpv arg1, gw arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
m_6782_(C_2064_ p_153531_, C_1596_ p_153532_, C_4675_ arg2)
protected void
a(dfk$a<csv, dfj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
protected void
a(dfj arg0, cpv arg1, gw arg2, eal arg3)
receiveStalactiteDrip(BlockState arg0, Level arg1, BlockPos arg2, Fluid arg3)
method_32764(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_3611 arg3)
fillFromDripstone(BlockState arg0, World arg1, BlockPos arg2, Fluid arg3)
m_142310_(C_2064_ p_153545_, C_1596_ p_153546_, C_4675_ p_153547_, C_2690_ arg3)