History - net.minecraft.world.level.block.LayeredCauldronBlock

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dsc

duo

Fields

int: d, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_

int: e, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_

int: e, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_

int: f, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_

IntegerProperty: f, LEVEL, field_27206, LEVEL, f_153514_

IntegerProperty: g, LEVEL, field_27206, LEVEL, f_153514_

int: g, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_

int: h, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_

double: h, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_

double: i, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_

com.mojang.serialization.MapCodec<LayeredCauldronBlock>: c, CODEC, field_46383, CODEC, f_303033_

com.mojang.serialization.MapCodec<LayeredCauldronBlock>: d, CODEC, field_46383, CODEC, f_303033_

Biome$Precipitation: i, precipitationType, field_46384, precipitation, f_302573_

Biome$Precipitation: R, precipitationType, field_46384, precipitation, f_302573_

VoxelShape[]: D, FILLED_SHAPES, field_60561, INSIDE_COLLISION_SHAPE_BY_LEVEL, f_399691_

Constructors

Methods

double (int): b, getPixelContentHeight, method_71629, getFluidHeight, m_402518_

VoxelShape (BlockState, BlockGetter, BlockPos, Entity): a, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_352072_

1.21.5

Names

dny

dsc

Fields

int: e, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_

int: d, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_

int: f, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_

int: e, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_

IntegerProperty: g, LEVEL, field_27206, LEVEL, f_153514_

IntegerProperty: f, LEVEL, field_27206, LEVEL, f_153514_

int: h, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_

int: g, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_

double: i, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_

double: h, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_

com.mojang.serialization.MapCodec<LayeredCauldronBlock>: d, CODEC, field_46383, CODEC, f_303033_

com.mojang.serialization.MapCodec<LayeredCauldronBlock>: c, CODEC, field_46383, CODEC, f_303033_

Biome$Precipitation: j, precipitationType, field_46384, precipitation, f_302573_

Biome$Precipitation: i, precipitationType, field_46384, precipitation, f_302573_

Constructors

Methods

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos): f, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_

void (BlockState, Level, BlockPos): e, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_

void (BlockState, Level, BlockPos): e, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_

void (BlockState, Level, BlockPos): d, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.4

Names

dox

dny

Fields

Constructors

Methods

1.21.3

Names

dkh

dox

Fields

Constructors

Methods

void (BlockState, Level, BlockPos): e, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_

void (BlockState, Level, BlockPos): f, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_

void (BlockState, Level, BlockPos): d, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_

void (BlockState, Level, BlockPos): e, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

djk

dkh

Fields

Constructors

Methods

1.20.6

Names

day

djk

Fields

Constructors

Methods

1.20.4

Names

cxb

day

Fields

int: c, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_

int: e, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_

int: d, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_

int: f, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_

IntegerProperty: e, LEVEL, field_27206, LEVEL, f_153514_

IntegerProperty: g, LEVEL, field_27206, LEVEL, f_153514_

Predicate<Biome$Precipitation>: f, RAIN, field_27880, RAIN_PREDICATE, f_153515_

Predicate<Biome$Precipitation>: g, SNOW, field_27881, SNOW_PREDICATE, f_153516_

Predicate<Biome$Precipitation>: j, fillPredicate, field_27882, precipitationPredicate, f_153519_

com.mojang.serialization.MapCodec<LayeredCauldronBlock>: d, CODEC, field_46383, CODEC, f_303033_

Biome$Precipitation: j, precipitationType, field_46384, precipitation, f_302573_

Constructors

(BlockBehaviour$Properties, Predicate<Biome$Precipitation>, Map<Item, CauldronInteraction>)

(Biome$Precipitation, CauldronInteraction$InteractionMap, BlockBehaviour$Properties)

Methods

void (BlockState, Level, BlockPos): d, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_

void (BlockState, Level, BlockPos): e, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_

void (BlockState, Level, BlockPos): e, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_

void (BlockState, Level, BlockPos): d, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_

com.mojang.serialization.MapCodec<LayeredCauldronBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctt

cxb

Fields

Constructors

Methods

1.20.1

Names

ctl

ctt

Fields

Constructors

Methods

boolean (BlockState): c, isFull, method_32766, isFull, m_142596_

boolean (BlockState): d, isFull, method_32766, isFull, m_142596_

double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_

double (BlockState): b, getContentHeight, method_31615, getFluidHeight, m_142446_

1.19.4

Names

cqv

ctl

Fields

Constructors

Methods

1.19.3

Names

cns

cqv

Fields

Constructors

Methods

1.19.2

Names

Fields

int: c, MIN_FILL_LEVEL, field_31107, field_31107, f_153512_

int: c, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_

int: d, MAX_FILL_LEVEL, field_31108, field_31108, f_153513_

int: d, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_

int: h, BASE_CONTENT_HEIGHT, field_31109, field_31109, f_153517_

int: h, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_

double: i, HEIGHT_PER_LEVEL, field_31110, field_31110, f_153518_

double: i, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_

Constructors

Methods

1.19.1

Names

cmv

cns

Fields

Constructors

Methods

1.19

Names

chn

cmv

Fields

Constructors

Methods

1.18.2

Names

cgv

chn

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdm

cgv

Fields

Constructors

Methods

1.17.1

Names

cdl

cdm

Fields

Constructors

Methods

1.17

Names

cdl

net.minecraft.world.level.block.LayeredCauldronBlock

net.minecraft.class_5556

net.minecraft.block.LeveledCauldronBlock

net.minecraft.src.C_141214_

net.minecraft.world.level.block.LayeredCauldronBlock

Fields

int: c, MIN_FILL_LEVEL, field_31107, field_31107, f_153512_

int: d, MAX_FILL_LEVEL, field_31108, field_31108, f_153513_

IntegerProperty: e, LEVEL, field_27206, LEVEL, f_153514_

int: h, BASE_CONTENT_HEIGHT, field_31109, field_31109, f_153517_

double: i, HEIGHT_PER_LEVEL, field_31110, field_31110, f_153518_

Predicate<Biome$Precipitation>: f, RAIN, field_27880, RAIN_PREDICATE, f_153515_

Predicate<Biome$Precipitation>: g, SNOW, field_27881, SNOW_PREDICATE, f_153516_

Predicate<Biome$Precipitation>: j, fillPredicate, field_27882, precipitationPredicate, f_153519_

Constructors

(BlockBehaviour$Properties, Predicate<Biome$Precipitation>, Map<Item, CauldronInteraction>)

Methods

boolean (BlockState): c, isFull, method_32766, isFull, m_142596_

boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_142087_

double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos): d, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_

void (BlockState, Level, BlockPos): e, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_

void (BlockState, Level, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_141997_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_142310_