History - net.minecraft.world.level.block.LayeredCauldronBlock
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dsc
duo
Fields
int: d, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_
int: e, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_
int: e, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_
int: f, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_
IntegerProperty: f, LEVEL, field_27206, LEVEL, f_153514_
IntegerProperty: g, LEVEL, field_27206, LEVEL, f_153514_
int: g, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_
int: h, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_
double: h, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_
double: i, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_
com.mojang.serialization.MapCodec<LayeredCauldronBlock>: c, CODEC, field_46383, CODEC, f_303033_
com.mojang.serialization.MapCodec<LayeredCauldronBlock>: d, CODEC, field_46383, CODEC, f_303033_
Biome$Precipitation: i, precipitationType, field_46384, precipitation, f_302573_
Biome$Precipitation: R, precipitationType, field_46384, precipitation, f_302573_
VoxelShape[]: D, FILLED_SHAPES, field_60561, INSIDE_COLLISION_SHAPE_BY_LEVEL, f_399691_
Constructors
Methods
double (int): b, getPixelContentHeight, method_71629, getFluidHeight, m_402518_
VoxelShape (BlockState, BlockGetter, BlockPos, Entity): a, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_352072_
1.21.5
Names
dny
dsc
Fields
int: e, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_
int: d, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_
int: f, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_
int: e, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_
IntegerProperty: g, LEVEL, field_27206, LEVEL, f_153514_
IntegerProperty: f, LEVEL, field_27206, LEVEL, f_153514_
int: h, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_
int: g, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_
double: i, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_
double: h, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_
com.mojang.serialization.MapCodec<LayeredCauldronBlock>: d, CODEC, field_46383, CODEC, f_303033_
com.mojang.serialization.MapCodec<LayeredCauldronBlock>: c, CODEC, field_46383, CODEC, f_303033_
Biome$Precipitation: j, precipitationType, field_46384, precipitation, f_302573_
Biome$Precipitation: i, precipitationType, field_46384, precipitation, f_302573_
Constructors
Methods
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos): f, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_
void (BlockState, Level, BlockPos): e, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_
void (BlockState, Level, BlockPos): e, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_
void (BlockState, Level, BlockPos): d, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
1.21.4
Names
dox
dny
Fields
Constructors
Methods
1.21.3
Names
dkh
dox
Fields
Constructors
Methods
void (BlockState, Level, BlockPos): e, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_
void (BlockState, Level, BlockPos): f, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_
void (BlockState, Level, BlockPos): d, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_
void (BlockState, Level, BlockPos): e, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
djk
dkh
Fields
Constructors
Methods
1.20.6
Names
day
djk
Fields
Constructors
Methods
1.20.4
Names
cxb
day
Fields
int: c, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_
int: e, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_
int: d, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_
int: f, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_
IntegerProperty: e, LEVEL, field_27206, LEVEL, f_153514_
IntegerProperty: g, LEVEL, field_27206, LEVEL, f_153514_
Predicate<Biome$Precipitation>: f, RAIN, field_27880, RAIN_PREDICATE, f_153515_
Predicate<Biome$Precipitation>: g, SNOW, field_27881, SNOW_PREDICATE, f_153516_
Predicate<Biome$Precipitation>: j, fillPredicate, field_27882, precipitationPredicate, f_153519_
com.mojang.serialization.MapCodec<LayeredCauldronBlock>: d, CODEC, field_46383, CODEC, f_303033_
Biome$Precipitation: j, precipitationType, field_46384, precipitation, f_302573_
Constructors
(BlockBehaviour$Properties, Predicate<Biome$Precipitation>, Map<Item, CauldronInteraction>)
(Biome$Precipitation, CauldronInteraction$InteractionMap, BlockBehaviour$Properties)
Methods
void (BlockState, Level, BlockPos): d, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_
void (BlockState, Level, BlockPos): e, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_
void (BlockState, Level, BlockPos): e, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_
void (BlockState, Level, BlockPos): d, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_
com.mojang.serialization.MapCodec<LayeredCauldronBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
ctt
cxb
Fields
Constructors
Methods
1.20.1
Names
ctl
ctt
Fields
Constructors
Methods
boolean (BlockState): c, isFull, method_32766, isFull, m_142596_
boolean (BlockState): d, isFull, method_32766, isFull, m_142596_
double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_
double (BlockState): b, getContentHeight, method_31615, getFluidHeight, m_142446_
1.19.4
Names
cqv
ctl
Fields
Constructors
Methods
1.19.3
Names
cns
cqv
Fields
Constructors
Methods
1.19.2
Names
Fields
int: c, MIN_FILL_LEVEL, field_31107, field_31107, f_153512_
int: c, MIN_FILL_LEVEL, field_31107, MIN_LEVEL, f_153512_
int: d, MAX_FILL_LEVEL, field_31108, field_31108, f_153513_
int: d, MAX_FILL_LEVEL, field_31108, MAX_LEVEL, f_153513_
int: h, BASE_CONTENT_HEIGHT, field_31109, field_31109, f_153517_
int: h, BASE_CONTENT_HEIGHT, field_31109, BASE_FLUID_HEIGHT, f_153517_
double: i, HEIGHT_PER_LEVEL, field_31110, field_31110, f_153518_
double: i, HEIGHT_PER_LEVEL, field_31110, FLUID_HEIGHT_PER_LEVEL, f_153518_
Constructors
Methods
1.19.1
Names
cmv
cns
Fields
Constructors
Methods
1.19
Names
chn
cmv
Fields
Constructors
Methods
1.18.2
Names
cgv
chn
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cdm
cgv
Fields
Constructors
Methods
1.17.1
Names
cdl
cdm
Fields
Constructors
Methods
1.17
Names
cdl
net.minecraft.world.level.block.LayeredCauldronBlock
net.minecraft.class_5556
net.minecraft.block.LeveledCauldronBlock
net.minecraft.src.C_141214_
net.minecraft.world.level.block.LayeredCauldronBlock
Fields
int: c, MIN_FILL_LEVEL, field_31107, field_31107, f_153512_
int: d, MAX_FILL_LEVEL, field_31108, field_31108, f_153513_
IntegerProperty: e, LEVEL, field_27206, LEVEL, f_153514_
int: h, BASE_CONTENT_HEIGHT, field_31109, field_31109, f_153517_
double: i, HEIGHT_PER_LEVEL, field_31110, field_31110, f_153518_
Predicate<Biome$Precipitation>: f, RAIN, field_27880, RAIN_PREDICATE, f_153515_
Predicate<Biome$Precipitation>: g, SNOW, field_27881, SNOW_PREDICATE, f_153516_
Predicate<Biome$Precipitation>: j, fillPredicate, field_27882, precipitationPredicate, f_153519_
Constructors
(BlockBehaviour$Properties, Predicate<Biome$Precipitation>, Map<Item, CauldronInteraction>)
Methods
boolean (BlockState): c, isFull, method_32766, isFull, m_142596_
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_142087_
double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos): d, handleEntityOnFireInside, method_36994, onFireCollision, m_142266_
void (BlockState, Level, BlockPos): e, lowerFillLevel, method_31650, decrementFluidLevel, m_153559_
void (BlockState, Level, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_141997_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_142310_