net.minecraft.world.level.block

public class VineBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dbp
net.minecraft.world.level.block.VineBlock
net.minecraft.class_2541
net.minecraft.block.VineBlock
net.minecraft.src.C_1953_
net.minecraft.world.level.block.BlockVine

Field summary

Modifier and TypeField
public static final BooleanProperty
a
UP
field_11703
UP
f_57833_
public static final BooleanProperty
b
NORTH
field_11706
NORTH
f_57834_
public static final BooleanProperty
c
EAST
field_11702
EAST
f_57835_
public static final BooleanProperty
d
SOUTH
field_11699
SOUTH
f_57836_
public static final BooleanProperty
e
WEST
field_11696
WEST
f_57837_
public static final Map<Direction, BooleanProperty>
f
PROPERTY_BY_DIRECTION
field_11697
FACING_PROPERTIES
f_57838_
protected static final float
g
AABB_OFFSET
field_31275
field_31275
f_154875_
private static final VoxelShape
h
UP_AABB
field_11698
UP_SHAPE
f_57839_
private static final VoxelShape
i
WEST_AABB
field_11704
EAST_SHAPE
f_57840_
private static final VoxelShape
j
EAST_AABB
field_11705
WEST_SHAPE
f_57841_
private static final VoxelShape
k
NORTH_AABB
field_11701
SOUTH_SHAPE
f_57842_
private static final VoxelShape
l
SOUTH_AABB
field_11700
NORTH_SHAPE
f_57843_
private final Map<BlockState, VoxelShape>
m
shapesCache
field_26659
shapesByState
f_57844_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
private static VoxelShape
h(dfj arg0)
calculateShape(BlockState arg0)
method_31018(class_2680 arg0)
getShapeForState(BlockState state)
m_57905_(C_2064_ p_57906_)
public VoxelShape
a(dfj arg0, cpb arg1, gw arg2, ehs arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_57898_, C_1559_ p_57899_, C_4675_ p_57900_, C_3051_ arg3)
public boolean
c(dfj arg0, cpb arg1, gw arg2)
propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isTransparent(BlockState arg0, BlockView arg1, BlockPos arg2)
m_7420_(C_2064_ p_181240_, C_1559_ p_181241_, C_4675_ arg2)
public boolean
a(dfj arg0, cpy arg1, gw arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_57862_, C_1599_ p_57863_, C_4675_ arg2)
private boolean
n(dfj arg0)
hasFaces(BlockState arg0)
method_10823(class_2680 arg0)
hasAdjacentBlocks(BlockState state)
m_57907_(C_2064_ arg0)
private int
o(dfj arg0)
countFaces(BlockState arg0)
method_10822(class_2680 arg0)
getAdjacentBlockCount(BlockState state)
m_57909_(C_2064_ arg0)
private boolean
b(cpb arg0, gw arg1, ha arg2)
canSupportAtFace(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_10829(class_1922 arg0, class_2338 arg1, class_2350 arg2)
shouldHaveSide(BlockView world, BlockPos pos, Direction side)
m_57887_(C_1559_ p_57889_, C_4675_ p_57890_, C_4687_ arg2)
public static boolean
a(cpb arg0, gw arg1, ha arg2)
isAcceptableNeighbour(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_10821(class_1922 arg0, class_2338 arg1, class_2350 arg2)
shouldConnectTo(BlockView world, BlockPos pos, Direction direction)
m_57853_(C_1559_ p_57854_, C_4675_ p_57855_, C_4687_ p_57856_)
private BlockState
i(dfj arg0, cpb arg1, gw arg2)
getUpdatedState(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_10827(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getPlacementShape(BlockState state, BlockView world, BlockPos pos)
m_57901_(C_2064_ p_57903_, C_1559_ p_57904_, C_4675_ arg2)
public BlockState
a(dfj arg0, ha arg1, dfj arg2, cpw arg3, gw arg4, gw arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_57876_, C_4687_ p_57877_, C_2064_ p_57878_, C_1598_ p_57879_, C_4675_ p_57880_, C_4675_ arg5)
public void
b(dfj arg0, akq arg1, gw arg2, asc arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213898_(C_2064_ p_222656_, C_12_ p_222657_, C_4675_ p_222658_, C_212974_ arg3)
private BlockState
a(dfj arg0, dfj arg1, asc arg2)
copyRandomFaces(BlockState arg0, BlockState arg1, RandomSource arg2)
method_10820(class_2680 arg0, class_2680 arg1, class_5819 arg2)
getGrownState(BlockState above, BlockState state, Random random)
m_222650_(C_2064_ p_222652_, C_2064_ p_222653_, C_212974_ arg2)
private boolean
p(dfj arg0)
hasHorizontalConnection(BlockState arg0)
method_10830(class_2680 arg0)
hasHorizontalSide(BlockState state)
m_57911_(C_2064_ arg0)
private boolean
a(cpb arg0, gw arg1)
canSpread(BlockGetter arg0, BlockPos arg1)
method_10824(class_1922 arg0, class_2338 arg1)
canGrowAt(BlockView world, BlockPos pos)
m_57850_(C_1559_ p_57852_, C_4675_ arg1)
public boolean
a(dfj arg0, cln arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
m_6864_(C_2064_ p_57859_, C_1445_ arg1)
public BlockState
a(cln arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected void
a(dfk$a<csv, dfj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public BlockState
a(dfj arg0, czh arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_57869_, C_1886_ arg1)
public BlockState
a(dfj arg0, cxq arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_57866_, C_1838_ arg1)
public static BooleanProperty
a(ha arg0)
getPropertyForFace(Direction arg0)
method_10828(class_2350 arg0)
getFacingProperty(Direction direction)
m_57883_(C_4687_ p_57884_)