public void | | a(css arg0, ggn arg1, djh arg2, hx arg3, eqb arg4, eqf arg5, boolean arg6, auv arg7, long arg8, int arg9) | | tesselateBlock(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, RandomSource arg7, long arg8, int arg9) | | method_3374(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, class_5819 arg7, long arg8, int arg9) | | render(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) | | m_234379_(C_1557_ p_234381_, C_4528_ p_234382_, C_2064_ p_234383_, C_4675_ p_234384_, C_3181_ p_234385_, C_3187_ p_234386_, boolean p_234387_, C_212974_ p_234388_, long p_234389_, int arg9) |
|
public void | | b(css arg0, ggn arg1, djh arg2, hx arg3, eqb arg4, eqf arg5, boolean arg6, auv arg7, long arg8, int arg9) | | tesselateWithAO(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, RandomSource arg7, long arg8, int arg9) | | method_3361(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, class_5819 arg7, long arg8, int arg9) | | renderSmooth(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) | | m_234390_(C_1557_ p_234392_, C_4528_ p_234393_, C_2064_ p_234394_, C_4675_ p_234395_, C_3181_ p_234396_, C_3187_ p_234397_, boolean p_234398_, C_212974_ p_234399_, long p_234400_, int arg9) |
|
public void | | c(css arg0, ggn arg1, djh arg2, hx arg3, eqb arg4, eqf arg5, boolean arg6, auv arg7, long arg8, int arg9) | | tesselateWithoutAO(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, RandomSource arg7, long arg8, int arg9) | | method_3373(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, class_5819 arg7, long arg8, int arg9) | | renderFlat(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) | | m_234401_(C_1557_ p_234403_, C_4528_ p_234404_, C_2064_ p_234405_, C_4675_ p_234406_, C_3181_ p_234407_, C_3187_ p_234408_, boolean p_234409_, C_212974_ p_234410_, long p_234411_, int arg9) |
|
private void | | a(css arg0, djh arg1, hx arg2, eqb arg3, eqf arg4, List<fue> arg5, float[] arg6, BitSet arg7, fud$b arg8, int arg9) | | renderModelFaceAO(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, PoseStack arg3, VertexConsumer arg4, List<BakedQuad> arg5, float[] arg6, BitSet arg7, ModelBlockRenderer$AmbientOcclusionFace arg8, int arg9) | | method_3363(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_4587 arg3, class_4588 arg4, List<class_777> arg5, float[] arg6, BitSet arg7, class_778$class_780 arg8, int arg9) | | renderQuadsSmooth(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer$AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) | | m_111012_(C_1557_ p_111014_, C_2064_ p_111015_, C_4675_ p_111016_, C_3181_ p_111017_, C_3187_ p_111018_, List<C_4196_> p_111019_, float[] p_111020_, BitSet p_111021_, C_4186_$C_4189_ p_111022_, int arg9) |
|
private void | | a(css arg0, djh arg1, hx arg2, eqf arg3, eqb$a arg4, fue arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | putQuadData(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, VertexConsumer arg3, PoseStack$Pose arg4, BakedQuad arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | method_23073(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_4588 arg3, class_4587$class_4665 arg4, class_777 arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | renderQuad(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack$Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay) | | m_111023_(C_1557_ p_111025_, C_2064_ p_111026_, C_4675_ p_111027_, C_3187_ p_111028_, C_3181_$C_3183_ p_111029_, C_4196_ p_111030_, float p_111031_, float p_111032_, float p_111033_, float p_111034_, int p_111035_, int p_111036_, int p_111037_, int p_111038_, int arg14) |
|
private void | | a(css arg0, djh arg1, hx arg2, int[] arg3, ic arg4, float[] arg5, BitSet arg6) | | calculateShape(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, int[] arg3, Direction arg4, float[] arg5, BitSet arg6) | | method_3364(class_1920 arg0, class_2680 arg1, class_2338 arg2, int[] arg3, class_2350 arg4, float[] arg5, BitSet arg6) | | getQuadDimensions(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, float[] box, BitSet flags) | | m_111039_(C_1557_ p_111041_, C_2064_ p_111042_, C_4675_ p_111043_, int[] p_111044_, C_4687_ p_111045_, float[] p_111046_, BitSet arg6) |
|
private void | | a(css arg0, djh arg1, hx arg2, int arg3, int arg4, boolean arg5, eqb arg6, eqf arg7, List<fue> arg8, BitSet arg9) | | renderModelFaceFlat(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, int arg3, int arg4, boolean arg5, PoseStack arg6, VertexConsumer arg7, List<BakedQuad> arg8, BitSet arg9) | | method_3370(class_1920 arg0, class_2680 arg1, class_2338 arg2, int arg3, int arg4, boolean arg5, class_4587 arg6, class_4588 arg7, List<class_777> arg8, BitSet arg9) | | renderQuadsFlat(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BitSet flags) | | m_111001_(C_1557_ p_111003_, C_2064_ p_111004_, C_4675_ p_111005_, int p_111006_, int p_111007_, boolean p_111008_, C_3181_ p_111009_, C_3187_ p_111010_, List<C_4196_> p_111011_, BitSet arg9) |
|
public void | | a(eqb$a arg0, eqf arg1, djh arg2, ggn arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | renderModel(PoseStack$Pose arg0, VertexConsumer arg1, BlockState arg2, BakedModel arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | method_3367(class_4587$class_4665 arg0, class_4588 arg1, class_2680 arg2, class_1087 arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | render(MatrixStack$Entry entry, VertexConsumer vertexConsumer, BlockState state, BakedModel bakedModel, float red, float green, float blue, int light, int overlay) | | m_111067_(C_3181_$C_3183_ p_111069_, C_3187_ p_111070_, C_2064_ p_111071_, C_4528_ p_111072_, float p_111073_, float p_111074_, float p_111075_, int p_111076_, int arg8) |
|
private static void | | a(eqb$a arg0, eqf arg1, float arg2, float arg3, float arg4, List<fue> arg5, int arg6, int arg7) | | renderQuadList(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, List<BakedQuad> arg5, int arg6, int arg7) | | method_3365(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, List<class_777> arg5, int arg6, int arg7) | | renderQuads(MatrixStack$Entry entry, VertexConsumer vertexConsumer, float red, float green, float blue, List<BakedQuad> quads, int light, int overlay) | | m_111058_(C_3181_$C_3183_ p_111059_, C_3187_ p_111060_, float p_111061_, float p_111062_, float p_111063_, List<C_4196_> p_111064_, int p_111065_, int p_111066_) |
|
public static void | | a() | | enableCaching() | | method_20544() | | enableBrightnessCache() | | m_111000_() |
|
public static void | | b() | | clearCache() | | method_20545() | | disableBrightnessCache() | | m_111077_() |
|