protected void | |
public void | | a(dzk arg0, dzl arg1, auv arg2) | | addChildren(StructurePiece arg0, StructurePieceAccessor arg1, RandomSource arg2) | | method_14918(class_3443 arg0, class_6130 arg1, class_5819 arg2) | | fillOpenings(StructurePiece arg0, StructurePiecesHolder arg1, Random arg2) | | m_214092_(C_2585_ p_229481_, C_141423_ p_229482_, C_212974_ arg2) |
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public static StrongholdPieces$ChestCorridor | | a(dzl arg0, auv arg1, int arg2, int arg3, int arg4, ic arg5, int arg6) | | createPiece(StructurePieceAccessor arg0, RandomSource arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) | | method_14856(class_6130 arg0, class_5819 arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6) | | create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainlength) | | m_229483_(C_141423_ p_229484_, C_212974_ p_229485_, int p_229486_, int p_229487_, int p_229488_, C_4687_ p_229489_, int p_229490_) |
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public void | | a(cuk arg0, cui arg1, dle arg2, auv arg3, dyy arg4, csw arg5, hx arg6) | | postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6) | | method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6) | | generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6) | | m_213694_(C_1625_ p_229473_, C_213086_ p_229474_, C_2118_ p_229475_, C_212974_ p_229476_, C_2478_ p_229477_, C_1560_ p_229478_, C_4675_ arg6) |
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