net.minecraft.world.level.storage.loot

public class LootTable$Builder

implements FunctionUserBuilder<LootTable$Builder>

ehe$a
net.minecraft.world.level.storage.loot.LootTable$Builder
net.minecraft.class_52$class_53
net.minecraft.loot.LootTable$Builder
net.minecraft.src.C_2822_$C_2824_
net.minecraft.world.level.storage.loot.LootTable$a

Field summary

Modifier and TypeField
private final com.google.common.collect.ImmutableList$Builder<LootPool>
a
pools
field_949
pools
f_79156_
private final com.google.common.collect.ImmutableList$Builder<LootItemFunction>
b
functions
field_951
functions
f_79157_
private LootContextParamSet
c
paramSet
field_950
type
f_79158_
private Optional<ResourceLocation>
d
randomSequence
field_44893
randomSequenceId
f_287003_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public LootTable$Builder
a(ehd$a arg0)
withPool(LootPool$Builder arg0)
method_336(class_55$class_56 arg0)
pool(LootPool$Builder poolBuilder)
m_79161_(C_2818_$C_2820_ arg0)
public LootTable$Builder
a(ejf arg0)
setParamSet(LootContextParamSet arg0)
method_334(class_176 arg0)
type(LootContextType type)
m_79165_(C_2970_ arg0)
public LootTable$Builder
a(ahg arg0)
setRandomSequence(ResourceLocation arg0)
method_51883(class_2960 arg0)
randomSequenceId(Identifier randomSequenceId)
m_287223_(C_5265_ arg0)
public LootTable$Builder
a(eij$a arg0)
apply(LootItemFunction$Builder arg0)
method_335(class_117$class_118 arg0)
apply(LootFunction$Builder arg0)
m_79078_(C_2928_$C_2929_ arg0)
public LootTable$Builder
a()
unwrap()
method_337()
getThisFunctionConsumingBuilder()
m_79073_()
public LootTable
b()
build()
method_338()
build()
m_79167_()