net.minecraft.client.renderer

public class GameRenderer

implements AutoCloseable

gdj
net.minecraft.client.renderer.GameRenderer
net.minecraft.class_757
net.minecraft.client.render.GameRenderer
net.minecraft.src.C_4124_

Field summary

Modifier and TypeField
private static final ResourceLocation
e
NAUSEA_LOCATION
field_26730
NAUSEA_OVERLAY
f_109057_
private static final ResourceLocation
f
BLUR_LOCATION
field_49568
BLUR_PROCESSOR
f_314877_
private static final float
g
MAX_BLUR_RADIUS
field_49904
field_49904
f_313914_
static final org.slf4j.Logger
h
LOGGER
field_3993
LOGGER
f_109058_
private static final boolean
i
DEPTH_BUFFER_DEBUG
field_32688
field_32688
f_172636_
public static final float
a
PROJECTION_Z_NEAR
field_32686
CAMERA_DEPTH
f_172592_
private static final float
j
GUI_Z_NEAR
field_44940
field_44940
f_289032_
final Minecraft
k
minecraft
field_4015
client
f_109059_
private final ResourceManager
l
resourceManager
field_4018
resourceManager
f_109060_
private final RandomSource
m
random
field_3994
random
f_109061_
private float
n
renderDistance
field_4025
viewDistance
f_109062_
public final ItemInHandRenderer
b
itemInHandRenderer
field_4012
firstPersonRenderer
f_109055_
private final MapRenderer
o
mapRenderer
field_4026
mapRenderer
f_109063_
private final RenderBuffers
p
renderBuffers
field_20948
buffers
f_109064_
private int
q
confusionAnimationTick
field_47130
ticks
f_303613_
private float
r
fov
field_4019
fovMultiplier
f_109066_
private float
s
oldFov
field_3999
lastFovMultiplier
f_109067_
private float
t
darkenWorldAmount
field_4002
skyDarkness
f_109068_
private float
u
darkenWorldAmountO
field_3997
lastSkyDarkness
f_109069_
private boolean
v
renderHand
field_3992
renderHand
f_109070_
private boolean
w
renderBlockOutline
field_4009
blockOutlineEnabled
f_109071_
private long
x
lastScreenshotAttempt
field_4017
lastWorldIconUpdate
f_109072_
private boolean
y
hasWorldScreenshot
field_34055
hasWorldIcon
f_182638_
private long
z
lastActiveTime
field_3998
lastWindowFocusedTime
f_109073_
private final LightTexture
A
lightTexture
field_4028
lightmapTextureManager
f_109074_
private final OverlayTexture
B
overlayTexture
field_20949
overlayTexture
f_109075_
private boolean
C
panoramicMode
field_4001
renderingPanorama
f_109076_
private float
D
zoom
field_4005
zoom
f_109077_
private float
E
zoomX
field_3988
zoomX
f_109078_
private float
F
zoomY
field_4004
zoomY
f_109079_
public static final int
c
ITEM_ACTIVATION_ANIMATION_LENGTH
field_32687
field_32687
f_172634_
private ItemStack
G
itemActivationItem
field_4006
floatingItem
f_109080_
private int
H
itemActivationTicks
field_4007
floatingItemTimeLeft
f_109047_
private float
I
itemActivationOffX
field_4029
floatingItemWidth
f_109048_
private float
J
itemActivationOffY
field_4003
floatingItemHeight
f_109049_
PostChain
K
postEffect
field_4024
postProcessor
f_109050_
private PostChain
L
blurEffect
field_49567
blurPostProcessor
f_316883_
private boolean
M
effectActive
field_4013
postProcessorEnabled
f_109053_
private final Camera
N
mainCamera
field_18765
camera
f_109054_
public ShaderInstance
d
blitShader
field_29403
blitScreenProgram
f_172635_
private final Map<String, ShaderInstance>
O
shaders
field_29350
programs
f_172578_
private static ShaderInstance
P
positionShader
field_29351
positionProgram
f_172579_
private static ShaderInstance
Q
positionColorShader
field_29352
positionColorProgram
f_172580_
private static ShaderInstance
R
positionColorTexShader
field_29353
positionColorTexProgram
f_172581_
private static ShaderInstance
S
positionTexShader
field_29354
positionTexProgram
f_172582_
private static ShaderInstance
T
positionTexColorShader
field_29355
positionTexColorProgram
f_172583_
private static ShaderInstance
U
particleShader
field_29358
particleProgram
f_172586_
private static ShaderInstance
V
positionColorLightmapShader
field_29359
positionColorLightmapProgram
f_172587_
private static ShaderInstance
W
positionColorTexLightmapShader
field_29360
positionColorTexLightmapProgram
f_172588_
private static ShaderInstance
X
rendertypeSolidShader
field_29363
renderTypeSolidProgram
f_172591_
private static ShaderInstance
Y
rendertypeCutoutMippedShader
field_29364
renderTypeCutoutMippedProgram
f_172608_
private static ShaderInstance
Z
rendertypeCutoutShader
field_29365
renderTypeCutoutProgram
f_172609_
private static ShaderInstance
aa
rendertypeTranslucentShader
field_29366
renderTypeTranslucentProgram
f_172610_
private static ShaderInstance
ab
rendertypeTranslucentMovingBlockShader
field_29377
renderTypeTranslucentMovingBlockProgram
f_172611_
private static ShaderInstance
ac
rendertypeArmorCutoutNoCullShader
field_29379
renderTypeArmorCutoutNoCullProgram
f_172613_
private static ShaderInstance
ad
rendertypeEntitySolidShader
field_29380
renderTypeEntitySolidProgram
f_172614_
private static ShaderInstance
ae
rendertypeEntityCutoutShader
field_29381
renderTypeEntityCutoutProgram
f_172615_
private static ShaderInstance
af
rendertypeEntityCutoutNoCullShader
field_29382
renderTypeEntityCutoutNoNullProgram
f_172616_
private static ShaderInstance
ag
rendertypeEntityCutoutNoCullZOffsetShader
field_29383
renderTypeEntityCutoutNoNullZOffsetProgram
f_172617_
private static ShaderInstance
ah
rendertypeItemEntityTranslucentCullShader
field_29384
renderTypeItemEntityTranslucentCullProgram
f_172618_
private static ShaderInstance
ai
rendertypeEntityTranslucentCullShader
field_29385
renderTypeEntityTranslucentCullProgram
f_172619_
private static ShaderInstance
aj
rendertypeEntityTranslucentShader
field_29386
renderTypeEntityTranslucentProgram
f_172620_
private static ShaderInstance
ak
rendertypeEntityTranslucentEmissiveShader
field_38343
renderTypeEntityTranslucentEmissiveProgram
f_234217_
private static ShaderInstance
al
rendertypeEntitySmoothCutoutShader
field_29387
renderTypeEntitySmoothCutoutProgram
f_172621_
private static ShaderInstance
am
rendertypeBeaconBeamShader
field_29388
renderTypeBeaconBeamProgram
f_172622_
private static ShaderInstance
an
rendertypeEntityDecalShader
field_29389
renderTypeEntityDecalProgram
f_172623_
private static ShaderInstance
ao
rendertypeEntityNoOutlineShader
field_29390
renderTypeEntityNoOutlineProgram
f_172624_
private static ShaderInstance
ap
rendertypeEntityShadowShader
field_29391
renderTypeEntityShadowProgram
f_172625_
private static ShaderInstance
aq
rendertypeEntityAlphaShader
field_29392
renderTypeEntityAlphaProgram
f_172626_
private static ShaderInstance
ar
rendertypeEyesShader
field_29393
renderTypeEyesProgram
f_172627_
private static ShaderInstance
as
rendertypeEnergySwirlShader
field_29394
renderTypeEnergySwirlProgram
f_172628_
private static ShaderInstance
at
rendertypeBreezeWindShader
field_47462
renderTypeBreezeWindProgram
f_303765_
private static ShaderInstance
au
rendertypeLeashShader
field_29395
renderTypeLeashProgram
f_172629_
private static ShaderInstance
av
rendertypeWaterMaskShader
field_29396
renderTypeWaterMaskProgram
f_172630_
private static ShaderInstance
aw
rendertypeOutlineShader
field_29397
renderTypeOutlineProgram
f_172631_
private static ShaderInstance
ax
rendertypeArmorGlintShader
field_29398
renderTypeArmorGlintProgram
f_172632_
private static ShaderInstance
ay
rendertypeArmorEntityGlintShader
field_29399
renderTypeArmorEntityGlintProgram
f_172633_
private static ShaderInstance
az
rendertypeGlintTranslucentShader
field_29400
renderTypeGlintTranslucentProgram
f_172593_
private static ShaderInstance
aA
rendertypeGlintShader
field_29401
renderTypeGlintProgram
f_172594_
private static ShaderInstance
aB
rendertypeGlintDirectShader
field_29402
renderTypeGlintDirectProgram
f_172595_
private static ShaderInstance
aC
rendertypeEntityGlintShader
field_29367
renderTypeEntityGlintProgram
f_172596_
private static ShaderInstance
aD
rendertypeEntityGlintDirectShader
field_29368
renderTypeEntityGlintDirectProgram
f_172597_
private static ShaderInstance
aE
rendertypeTextShader
field_29369
renderTypeTextProgram
f_172598_
private static ShaderInstance
aF
rendertypeTextBackgroundShader
field_42515
renderTypeTextBackgroundProgram
f_268423_
private static ShaderInstance
aG
rendertypeTextIntensityShader
field_33626
renderTypeTextIntensityProgram
f_172599_
private static ShaderInstance
aH
rendertypeTextSeeThroughShader
field_29370
renderTypeTextSeeThroughProgram
f_172600_
private static ShaderInstance
aI
rendertypeTextBackgroundSeeThroughShader
field_42516
renderTypeTextBackgroundSeeThroughProgram
f_268525_
private static ShaderInstance
aJ
rendertypeTextIntensitySeeThroughShader
field_33627
renderTypeTextIntensitySeeThroughProgram
f_172601_
private static ShaderInstance
aK
rendertypeLightningShader
field_29371
renderTypeLightningProgram
f_172602_
private static ShaderInstance
aL
rendertypeTripwireShader
field_29372
renderTypeTripwireProgram
f_172603_
private static ShaderInstance
aM
rendertypeEndPortalShader
field_29373
renderTypeEndPortalProgram
f_172604_
private static ShaderInstance
aN
rendertypeEndGatewayShader
field_29374
renderTypeEndGatewayProgram
f_172605_
private static ShaderInstance
aO
rendertypeCloudsShader
field_48948
renderTypeCloudsProgram
f_314342_
private static ShaderInstance
aP
rendertypeLinesShader
field_29375
renderTypeLinesProgram
f_172606_
private static ShaderInstance
aQ
rendertypeCrumblingShader
field_29376
renderTypeCrumblingProgram
f_172607_
private static ShaderInstance
aR
rendertypeGuiShader
field_44810
renderTypeGuiProgram
f_285653_
private static ShaderInstance
aS
rendertypeGuiOverlayShader
field_44811
renderTypeGuiOverlayProgram
f_285598_
private static ShaderInstance
aT
rendertypeGuiTextHighlightShader
field_44812
renderTypeGuiTextHighlightProgram
f_285623_
private static ShaderInstance
aU
rendertypeGuiGhostRecipeOverlayShader
field_44813
renderTypeGuiGhostRecipeOverlayProgram
f_285569_

Constructor summary

ModifierConstructor
public (Minecraft client, ItemInHandRenderer heldItemRenderer, ResourceManager resourceManager, RenderBuffers buffers)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
public void
a(boolean arg0)
setRenderHand(boolean arg0)
method_35768(boolean arg0)
setRenderHand(boolean renderHand)
m_172736_(boolean arg0)
public void
b(boolean arg0)
setRenderBlockOutline(boolean arg0)
method_35769(boolean arg0)
setBlockOutlineEnabled(boolean blockOutlineEnabled)
m_172775_(boolean arg0)
public void
c(boolean arg0)
setPanoramicMode(boolean arg0)
method_35770(boolean arg0)
setRenderingPanorama(boolean renderingPanorama)
m_172779_(boolean arg0)
public boolean
a()
isPanoramicMode()
method_35765()
isRenderingPanorama()
m_172715_()
public void
b()
shutdownEffect()
method_3207()
disablePostProcessor()
m_109086_()
public void
c()
togglePostEffect()
method_3184()
togglePostProcessorEnabled()
m_109130_()
public void
a(bsw arg0)
checkEntityPostEffect(Entity arg0)
method_3167(class_1297 arg0)
onCameraEntitySet(Entity entity)
m_109106_(C_507_ arg0)
private void
a(alf arg0)
loadEffect(ResourceLocation arg0)
method_3168(class_2960 arg0)
loadPostProcessor(Identifier id)
m_109128_(C_5265_ arg0)
private void
b(aus arg0)
loadBlurEffect(ResourceProvider arg0)
method_57797(class_5912 arg0)
loadBlurPostProcessor(ResourceFactory resourceFactory)
m_323672_(C_140974_ arg0)
public void
a(float arg0)
processBlurEffect(float arg0)
method_57796(float arg0)
renderBlur(float delta)
m_323091_(float arg0)
public PreparableReloadListener
d()
createReloadListener()
method_45774()
createProgramReloader()
m_247116_()
public void
a(aus arg0)
preloadUiShader(ResourceProvider arg0)
method_34521(class_5912 arg0)
preloadPrograms(ResourceFactory factory)
m_172722_(C_140974_ arg0)
private ShaderInstance
a(aus arg0, String arg1, faf arg2)
preloadShader(ResourceProvider arg0, String arg1, VertexFormat arg2)
method_34522(class_5912 arg0, String arg1, class_293 arg2)
preloadProgram(ResourceFactory factory, String name, VertexFormat format)
m_172724_(C_140974_ p_172726_, String p_172727_, C_3188_ arg2)
void
c(aus arg0)
reloadShaders(ResourceProvider arg0)
method_34538(class_5912 arg0)
loadPrograms(ResourceFactory factory)
m_172767_(C_140974_ arg0)
private void
au()
shutdownShaders()
method_34537()
clearPrograms()
m_172759_()
public ShaderInstance
a(String arg0)
getShader(String arg0)
method_35767(String arg0)
getProgram(String name)
m_172734_(String arg0)
public void
e()
tick()
method_3182()
tick()
m_109148_()
public PostChain
f()
currentEffect()
method_3183()
getPostProcessor()
m_109149_()
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_3169(int arg0, int arg1)
onResized(int width, int height)
m_109097_(int p_109099_, int arg1)
public void
b(float arg0)
pick(float arg0)
method_3190(float arg0)
updateCrosshairTarget(float tickDelta)
m_109087_(float arg0)
private HitResult
a(bsw arg0, double arg1, double arg2, float arg3)
pick(Entity arg0, double arg1, double arg2, float arg3)
method_56153(class_1297 arg0, double arg1, double arg2, float arg3)
findCrosshairTarget(Entity camera, double blockInteractionRange, double entityInteractionRange, float tickDelta)
m_321147_(C_507_ p_328198_, double p_332188_, double arg2, float arg3)
private static HitResult
a(evr arg0, evt arg1, double arg2)
filterHitResult(HitResult arg0, Vec3 arg1, double arg2)
method_56154(class_239 arg0, class_243 arg1, double arg2)
ensureTargetInRange(HitResult hitResult, Vec3d cameraPos, double interactionRange)
m_324916_(C_3043_ p_333216_, C_3046_ p_336005_, double p_334240_)
private void
av()
tickFov()
method_3199()
updateFovMultiplier()
m_109156_()
private double
a(fes arg0, float arg1, boolean arg2)
getFov(Camera arg0, float arg1, boolean arg2)
method_3196(class_4184 arg0, float arg1, boolean arg2)
getFov(Camera camera, float tickDelta, boolean changingFov)
m_109141_(C_3373_ p_109143_, float p_109144_, boolean arg2)
private void
a(faa arg0, float arg1)
bobHurt(PoseStack arg0, float arg1)
method_3198(class_4587 arg0, float arg1)
tiltViewWhenHurt(MatrixStack matrices, float tickDelta)
m_109117_(C_3181_ p_109119_, float arg1)
private void
b(faa arg0, float arg1)
bobView(PoseStack arg0, float arg1)
method_3186(class_4587 arg0, float arg1)
bobView(MatrixStack matrices, float tickDelta)
m_109138_(C_3181_ p_109140_, float arg1)
public void
a(float arg0, float arg1, float arg2)
renderZoomed(float arg0, float arg1, float arg2)
method_35766(float arg0, float arg1, float arg2)
renderWithZoom(float zoom, float zoomX, float zoomY)
m_172718_(float p_172720_, float p_172721_, float arg2)
private void
a(fes arg0, float arg1, org.joml.Matrix4f arg2)
renderItemInHand(Camera arg0, float arg1, org.joml.Matrix4f arg2)
method_3172(class_4184 arg0, float arg1, org.joml.Matrix4f arg2)
renderHand(Camera camera, float tickDelta, org.joml.Matrix4f arg2)
m_109120_(C_3373_ p_109123_, float p_331664_, org.joml.Matrix4f arg2)
public void
a(org.joml.Matrix4f arg0)
resetProjectionMatrix(org.joml.Matrix4f arg0)
method_22709(org.joml.Matrix4f arg0)
loadProjectionMatrix(org.joml.Matrix4f projectionMatrix)
m_252879_(org.joml.Matrix4f arg0)
public org.joml.Matrix4f
a(double arg0)
getProjectionMatrix(double arg0)
method_22973(double arg0)
getBasicProjectionMatrix(double fov)
m_253088_(double arg0)
public float
g()
getDepthFar()
method_32796()
getFarPlaneDistance()
m_172790_()
public static float
a(btr arg0, float arg1)
getNightVisionScale(LivingEntity arg0, float arg1)
method_3174(class_1309 arg0, float arg1)
getNightVisionStrength(LivingEntity entity, float tickDelta)
m_109108_(C_524_ p_109109_, float p_109110_)
public void
a(float arg0, long arg1, boolean arg2)
render(float arg0, long arg1, boolean arg2)
method_3192(float arg0, long arg1, boolean arg2)
render(float tickDelta, long startTime, boolean tick)
m_109093_(float p_109095_, long p_109096_, boolean arg2)
private void
aw()
tryTakeScreenshotIfNeeded()
method_37473()
updateWorldIcon()
m_182644_()
private void
a(Path arg0)
takeAutoScreenshot(Path arg0)
method_3176(Path arg0)
updateWorldIcon(Path path)
m_182642_(Path arg0)
private boolean
ax()
shouldRenderBlockOutline()
method_3202()
shouldRenderBlockOutline()
m_109158_()
public void
a(float arg0, long arg1)
renderLevel(float arg0, long arg1)
method_3188(float arg0, long arg1)
renderWorld(float tickDelta, long limitTime)
m_109089_(float p_109091_, long arg1)
public void
h()
resetData()
method_3203()
reset()
m_109150_()
public MapRenderer
i()
getMapRenderer()
method_3194()
getMapRenderer()
m_109151_()
public void
a(cur arg0)
displayItemActivation(ItemStack arg0)
method_3189(class_1799 arg0)
showFloatingItem(ItemStack floatingItem)
m_109113_(C_1391_ arg0)
private void
a(int arg0, int arg1, float arg2)
renderItemActivationAnimation(int arg0, int arg1, float arg2)
method_3171(int arg0, int arg1, float arg2)
renderFloatingItem(int scaledWidth, int scaledHeight, float tickDelta)
m_109100_(int p_109102_, int p_109103_, float arg2)
private void
a(fgt arg0, float arg1)
renderConfusionOverlay(GuiGraphics arg0, float arg1)
method_31136(class_332 arg0, float arg1)
renderNausea(DrawContext context, float distortionStrength)
m_280083_(C_279497_ p_282656_, float arg1)
public Minecraft
j()
getMinecraft()
method_35772()
getClient()
m_172797_()
public float
c(float arg0)
getDarkenWorldAmount(float arg0)
method_3195(float arg0)
getSkyDarkness(float tickDelta)
m_109131_(float arg0)
public float
k()
getRenderDistance()
method_3193()
getViewDistance()
m_109152_()
public Camera
l()
getMainCamera()
method_19418()
getCamera()
m_109153_()
public LightTexture
m()
lightTexture()
method_22974()
getLightmapTextureManager()
m_109154_()
public OverlayTexture
n()
overlayTexture()
method_22975()
getOverlayTexture()
m_109155_()
public static ShaderInstance
o()
getPositionShader()
method_34539()
getPositionProgram()
m_172808_()
public static ShaderInstance
p()
getPositionColorShader()
method_34540()
getPositionColorProgram()
m_172811_()
public static ShaderInstance
q()
getPositionColorTexShader()
method_34541()
getPositionColorTexProgram()
m_172814_()
public static ShaderInstance
r()
getPositionTexShader()
method_34542()
getPositionTexProgram()
m_172817_()
public static ShaderInstance
s()
getPositionTexColorShader()
method_34543()
getPositionTexColorProgram()
m_172820_()
public static ShaderInstance
t()
getParticleShader()
method_34546()
getParticleProgram()
m_172829_()
public static ShaderInstance
u()
getPositionColorLightmapShader()
method_34547()
getPositionColorLightmapProgram()
m_172832_()
public static ShaderInstance
v()
getPositionColorTexLightmapShader()
method_34548()
getPositionColorTexLightmapProgram()
m_172835_()
public static ShaderInstance
w()
getRendertypeSolidShader()
method_34495()
getRenderTypeSolidProgram()
m_172640_()
public static ShaderInstance
x()
getRendertypeCutoutMippedShader()
method_34496()
getRenderTypeCutoutMippedProgram()
m_172643_()
public static ShaderInstance
y()
getRendertypeCutoutShader()
method_34497()
getRenderTypeCutoutProgram()
m_172646_()
public static ShaderInstance
z()
getRendertypeTranslucentShader()
method_34498()
getRenderTypeTranslucentProgram()
m_172649_()
public static ShaderInstance
A()
getRendertypeTranslucentMovingBlockShader()
method_34499()
getRenderTypeTranslucentMovingBlockProgram()
m_172652_()
public static ShaderInstance
B()
getRendertypeArmorCutoutNoCullShader()
method_34501()
getRenderTypeArmorCutoutNoCullProgram()
m_172658_()
public static ShaderInstance
C()
getRendertypeEntitySolidShader()
method_34502()
getRenderTypeEntitySolidProgram()
m_172661_()
public static ShaderInstance
D()
getRendertypeEntityCutoutShader()
method_34503()
getRenderTypeEntityCutoutProgram()
m_172664_()
public static ShaderInstance
E()
getRendertypeEntityCutoutNoCullShader()
method_34504()
getRenderTypeEntityCutoutNoNullProgram()
m_172667_()
public static ShaderInstance
F()
getRendertypeEntityCutoutNoCullZOffsetShader()
method_34505()
getRenderTypeEntityCutoutNoNullZOffsetProgram()
m_172670_()
public static ShaderInstance
G()
getRendertypeItemEntityTranslucentCullShader()
method_34506()
getRenderTypeItemEntityTranslucentCullProgram()
m_172673_()
public static ShaderInstance
H()
getRendertypeEntityTranslucentCullShader()
method_34507()
getRenderTypeEntityTranslucentCullProgram()
m_172676_()
public static ShaderInstance
I()
getRendertypeEntityTranslucentShader()
method_34508()
getRenderTypeEntityTranslucentProgram()
m_172679_()
public static ShaderInstance
J()
getRendertypeEntityTranslucentEmissiveShader()
method_42595()
getRenderTypeEntityTranslucentEmissiveProgram()
m_234223_()
public static ShaderInstance
K()
getRendertypeEntitySmoothCutoutShader()
method_34509()
getRenderTypeEntitySmoothCutoutProgram()
m_172682_()
public static ShaderInstance
L()
getRendertypeBeaconBeamShader()
method_34510()
getRenderTypeBeaconBeamProgram()
m_172685_()
public static ShaderInstance
M()
getRendertypeEntityDecalShader()
method_34511()
getRenderTypeEntityDecalProgram()
m_172688_()
public static ShaderInstance
N()
getRendertypeEntityNoOutlineShader()
method_34512()
getRenderTypeEntityNoOutlineProgram()
m_172691_()
public static ShaderInstance
O()
getRendertypeEntityShadowShader()
method_34513()
getRenderTypeEntityShadowProgram()
m_172694_()
public static ShaderInstance
P()
getRendertypeEntityAlphaShader()
method_34514()
getRenderTypeEntityAlphaProgram()
m_172697_()
public static ShaderInstance
Q()
getRendertypeEyesShader()
method_34515()
getRenderTypeEyesProgram()
m_172700_()
public static ShaderInstance
R()
getRendertypeEnergySwirlShader()
method_34516()
getRenderTypeEnergySwirlProgram()
m_172703_()
public static ShaderInstance
S()
getRendertypeBreezeWindShader()
method_55249()
getRenderTypeBreezeWindProgram()
m_307576_()
public static ShaderInstance
T()
getRendertypeLeashShader()
method_34517()
getRenderTypeLeashProgram()
m_172706_()
public static ShaderInstance
U()
getRendertypeWaterMaskShader()
method_34518()
getRenderTypeWaterMaskProgram()
m_172709_()
public static ShaderInstance
V()
getRendertypeOutlineShader()
method_34519()
getRenderTypeOutlineProgram()
m_172712_()
public static ShaderInstance
W()
getRendertypeArmorGlintShader()
method_34520()
getRenderTypeArmorGlintProgram()
m_172738_()
public static ShaderInstance
X()
getRendertypeArmorEntityGlintShader()
method_34523()
getRenderTypeArmorEntityGlintProgram()
m_172741_()
public static ShaderInstance
Y()
getRendertypeGlintTranslucentShader()
method_34524()
getRenderTypeGlintTranslucentProgram()
m_172744_()
public static ShaderInstance
Z()
getRendertypeGlintShader()
method_34525()
getRenderTypeGlintProgram()
m_172745_()
public static ShaderInstance
aa()
getRendertypeGlintDirectShader()
method_34526()
getRenderTypeGlintDirectProgram()
m_172746_()
public static ShaderInstance
ab()
getRendertypeEntityGlintShader()
method_34527()
getRenderTypeEntityGlintProgram()
m_172747_()
public static ShaderInstance
ac()
getRendertypeEntityGlintDirectShader()
method_34528()
getRenderTypeEntityGlintDirectProgram()
m_172748_()
public static ShaderInstance
ad()
getRendertypeTextShader()
method_34529()
getRenderTypeTextProgram()
m_172749_()
public static ShaderInstance
ae()
getRendertypeTextBackgroundShader()
method_49037()
getRenderTypeTextBackgroundProgram()
m_269563_()
public static ShaderInstance
af()
getRendertypeTextIntensityShader()
method_36432()
getRenderTypeTextIntensityProgram()
m_172750_()
public static ShaderInstance
ag()
getRendertypeTextSeeThroughShader()
method_34530()
getRenderTypeTextSeeThroughProgram()
m_172751_()
public static ShaderInstance
ah()
getRendertypeTextBackgroundSeeThroughShader()
method_49038()
getRenderTypeTextBackgroundSeeThroughProgram()
m_269511_()
public static ShaderInstance
ai()
getRendertypeTextIntensitySeeThroughShader()
method_36433()
getRenderTypeTextIntensitySeeThroughProgram()
m_172752_()
public static ShaderInstance
aj()
getRendertypeLightningShader()
method_34531()
getRenderTypeLightningProgram()
m_172753_()
public static ShaderInstance
ak()
getRendertypeTripwireShader()
method_34532()
getRenderTypeTripwireProgram()
m_172754_()
public static ShaderInstance
al()
getRendertypeEndPortalShader()
method_34533()
getRenderTypeEndPortalProgram()
m_172755_()
public static ShaderInstance
am()
getRendertypeEndGatewayShader()
method_34534()
getRenderTypeEndGatewayProgram()
m_172756_()
public static ShaderInstance
an()
getRendertypeCloudsShader()
method_56846()
getRenderTypeCloudsProgram()
m_320329_()
public static ShaderInstance
ao()
getRendertypeLinesShader()
method_34535()
getRenderTypeLinesProgram()
m_172757_()
public static ShaderInstance
ap()
getRendertypeCrumblingShader()
method_34536()
getRenderTypeCrumblingProgram()
m_172758_()
public static ShaderInstance
aq()
getRendertypeGuiShader()
method_51771()
getRenderTypeGuiProgram()
m_285858_()
public static ShaderInstance
ar()
getRendertypeGuiOverlayShader()
method_51772()
getRenderTypeGuiOverlayProgram()
m_285975_()
public static ShaderInstance
as()
getRendertypeGuiTextHighlightShader()
method_51773()
getRenderTypeGuiTextHighlightProgram()
m_285738_()
public static ShaderInstance
at()
getRendertypeGuiGhostRecipeOverlayShader()
method_51774()
getRenderTypeGuiGhostRecipeOverlayProgram()
m_285862_()