net.minecraft.world.level.biome

public class BiomeSpecialEffects

ddf
net.minecraft.world.level.biome.BiomeSpecialEffects
net.minecraft.class_4763
net.minecraft.world.biome.BiomeEffects
net.minecraft.src.C_1645_
net.minecraft.world.level.biome.BiomeFog

Field summary

Modifier and TypeField
public static final com.mojang.serialization.Codec<BiomeSpecialEffects>
a
CODEC
field_24714
CODEC
f_47926_
private final int
b
fogColor
field_22067
fogColor
f_47927_
private final int
c
waterColor
field_22068
waterColor
f_47928_
private final int
d
waterFogColor
field_22069
waterFogColor
f_47929_
private final int
e
skyColor
field_26418
skyColor
f_47930_
private final Optional<Integer>
f
foliageColorOverride
field_26419
foliageColor
f_47931_
private final Optional<Integer>
g
grassColorOverride
field_26420
grassColor
f_47932_
private final BiomeSpecialEffects$GrassColorModifier
h
grassColorModifier
field_26421
grassColorModifier
f_47933_
private final Optional<AmbientParticleSettings>
i
ambientParticleSettings
field_22070
particleConfig
f_47934_
private final Optional<Holder<SoundEvent>>
j
ambientLoopSoundEvent
field_22491
loopSound
f_47935_
private final Optional<AmbientMoodSettings>
k
ambientMoodSettings
field_22492
moodSound
f_47936_
private final Optional<AmbientAdditionsSettings>
l
ambientAdditionsSettings
field_22493
additionsSound
f_47937_
private final Optional<Music>
m
backgroundMusic
field_24113
music
f_47938_

Constructor summary

ModifierConstructor
(int fogColor, int waterColor, int waterFogColor, int skyColor, Optional<Integer> foliageColor, Optional<Integer> grassColor, BiomeSpecialEffects$GrassColorModifier grassColorModifier, Optional<AmbientParticleSettings> particleConfig, Optional<Holder<SoundEvent>> loopSound, Optional<AmbientMoodSettings> moodSound, Optional<AmbientAdditionsSettings> additionsSound, Optional<Music> music)

Method summary

Modifier and TypeMethod
public int
a()
getFogColor()
method_24387()
getFogColor()
m_47967_()
public int
b()
getWaterColor()
method_24388()
getWaterColor()
m_47972_()
public int
c()
getWaterFogColor()
method_24389()
getWaterFogColor()
m_47975_()
public int
d()
getSkyColor()
method_30810()
getSkyColor()
m_47978_()
public Optional<Integer>
e()
getFoliageColorOverride()
method_30811()
getFoliageColor()
m_47981_()
public Optional<Integer>
f()
getGrassColorOverride()
method_30812()
getGrassColor()
m_47984_()
public BiomeSpecialEffects$GrassColorModifier
g()
getGrassColorModifier()
method_30814()
getGrassColorModifier()
m_47987_()
public Optional<AmbientParticleSettings>
h()
getAmbientParticleSettings()
method_24390()
getParticleConfig()
m_47990_()
public Optional<Holder<SoundEvent>>
i()
getAmbientLoopSoundEvent()
method_24939()
getLoopSound()
m_47993_()
public Optional<AmbientMoodSettings>
j()
getAmbientMoodSettings()
method_24940()
getMoodSound()
m_47996_()
public Optional<AmbientAdditionsSettings>
k()
getAmbientAdditionsSettings()
method_24941()
getAdditionsSound()
m_47999_()
public Optional<Music>
l()
getBackgroundMusic()
method_27345()
getMusic()
m_48002_()