public void | | a(dyk arg0, ddb arg1, jv<dcz> arg2, boolean arg3, dyt arg4, dua arg5, dya arg6, dyn$o arg7) | | buildSurface(RandomState arg0, BiomeManager arg1, Registry<Biome> arg2, boolean arg3, WorldGenerationContext arg4, ChunkAccess arg5, NoiseChunk arg6, SurfaceRules$RuleSource arg7) | | method_39106(class_7138 arg0, class_4543 arg1, class_2378<class_1959> arg2, boolean arg3, class_5868 arg4, class_2791 arg5, class_6568 arg6, class_6686$class_6708 arg7) | | buildSurface(NoiseConfig noiseConfig, BiomeAccess biomeAccess, Registry<Biome> biomeRegistry, boolean useLegacyRandom, HeightContext heightContext, Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, MaterialRules$MaterialRule materialRule) | | m_224648_(C_213138_ p_224650_, C_1642_ p_224651_, C_4705_<C_1629_> p_224652_, boolean p_224653_, C_141351_ p_224654_, C_2116_ p_224655_, C_182895_ p_224656_, C_182910_$C_182933_ arg7) |
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protected int | | a(int arg0, int arg1) | | getSurfaceDepth(int arg0, int arg1) | | method_39552(int arg0, int arg1) | | sampleRunDepth(int blockX, int blockZ) | | m_189927_(int p_189929_, int arg1) |
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protected double | | b(int arg0, int arg1) | | getSurfaceSecondary(int arg0, int arg1) | | method_39555(int arg0, int arg1) | | sampleSecondaryDepth(int blockX, int blockZ) | | m_202189_(int p_202191_, int arg1) |
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private boolean | |
public Optional<BlockState> | | a(dyn$o arg0, dzw arg1, Function<iz, ji<dcz>> arg2, dua arg3, dya arg4, iz arg5, boolean arg6) | | topMaterial(SurfaceRules$RuleSource arg0, CarvingContext arg1, Function<BlockPos, Holder<Biome>> arg2, ChunkAccess arg3, NoiseChunk arg4, BlockPos arg5, boolean arg6) | | method_39110(class_6686$class_6708 arg0, class_5873 arg1, Function<class_2338, class_6880<class_1959>> arg2, class_2791 arg3, class_6568 arg4, class_2338 arg5, boolean arg6) | | applyMaterialRule(MaterialRules$MaterialRule rule, CarverContext context, Function<BlockPos, RegistryEntry<Biome>> posToBiome, Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, BlockPos pos, boolean hasFluid) | | m_189971_(C_182910_$C_182933_ p_189973_, C_141355_ p_189974_, Function<C_4675_, C_203228_<C_1629_>> p_189975_, C_2116_ p_189976_, C_182895_ p_189977_, C_4675_ p_189978_, boolean arg6) |
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private void | | a(dtx arg0, int arg1, int arg2, int arg3, dcc arg4) | | erodedBadlandsExtension(BlockColumn arg0, int arg1, int arg2, int arg3, LevelHeightAccessor arg4) | | method_39102(class_6557 arg0, int arg1, int arg2, int arg3, class_5539 arg4) | | placeBadlandsPillar(BlockColumn column, int x, int z, int surfaceY, HeightLimitView chunk) | | m_189954_(C_182874_ p_189956_, int p_189957_, int p_189958_, int p_189959_, C_141183_ arg4) |
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private void | | a(int arg0, dcz arg1, dtx arg2, iz$a arg3, int arg4, int arg5, int arg6) | | frozenOceanExtension(int arg0, Biome arg1, BlockColumn arg2, BlockPos$MutableBlockPos arg3, int arg4, int arg5, int arg6) | | method_39104(int arg0, class_1959 arg1, class_6557 arg2, class_2338$class_2339 arg3, int arg4, int arg5, int arg6) | | placeIceberg(int minY, Biome biome, BlockColumn column, BlockPos$Mutable mutablePos, int x, int z, int surfaceY) | | m_189934_(int p_189936_, C_1629_ p_189937_, C_182874_ p_189938_, C_4675_$C_4681_ p_189939_, int p_189940_, int p_189941_, int arg6) |
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private static BlockState[] | |
private static void | | a(azh arg0, dse[] arg1, int arg2, dse arg3) | | makeBands(RandomSource arg0, BlockState[] arg1, int arg2, BlockState arg3) | | method_39109(class_5819 arg0, class_2680[] arg1, int arg2, class_2680 arg3) | | addTerracottaBands(Random random, BlockState[] terracottaBands, int minBandSize, BlockState state) | | m_224643_(C_212974_ p_224644_, C_2064_[] p_224645_, int p_224646_, C_2064_ p_224647_) |
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protected BlockState | | a(int arg0, int arg1, int arg2) | | getBand(int arg0, int arg1, int arg2) | | method_39103(int arg0, int arg1, int arg2) | | getTerracottaBlock(int x, int y, int z) | | m_189930_(int p_189932_, int p_189933_, int arg2) |
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