public void | |
public void | | a() | | onChanged() | | method_48695() | | update() |
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public void | |
private String | |
public String | | b() | | getName() | | method_48715() | | getWorldName() |
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public String | | c() | | getTargetFolder() | | method_49703() | | getWorldDirectoryName() |
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public void | |
public WorldCreationUiState$SelectedGameMode | | d() | | getGameMode() | | method_48721() | | getGameMode() |
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public void | |
public Difficulty | | e() | | getDifficulty() | | method_48722() | | getDifficulty() |
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public boolean | | f() | | isHardcore() | | method_48723() | | isHardcore() |
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public void | | a(boolean arg0) | | setAllowCommands(boolean arg0) | | method_48713(boolean arg0) | | setCheatsEnabled(boolean cheatsEnabled) |
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public boolean | | g() | | isAllowCommands() | | method_48724() | | areCheatsEnabled() |
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public void | |
public String | | h() | | getSeed() | | method_48725() | | getSeed() |
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public void | | b(boolean arg0) | | setGenerateStructures(boolean arg0) | | method_48717(boolean arg0) | | setGenerateStructures(boolean generateStructures) |
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public boolean | | i() | | isGenerateStructures() | | method_48726() | | shouldGenerateStructures() |
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public void | | c(boolean arg0) | | setBonusChest(boolean arg0) | | method_48720(boolean arg0) | | setBonusChestEnabled(boolean bonusChestEnabled) |
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public boolean | | j() | | isBonusChest() | | method_48727() | | isBonusChestEnabled() |
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public void | |
public WorldCreationContext | | k() | | getSettings() | | method_48728() | | getGeneratorOptionsHolder() |
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public void | |
protected boolean | |
public boolean | | l() | | isDebug() | | method_48729() | | isDebug() |
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public void | |
public WorldCreationUiState$WorldTypeEntry | | m() | | getWorldType() | | method_48730() | | getWorldType() |
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public PresetEditor | | n() | | getPresetEditor() | | method_48731() | | getLevelScreenProvider() |
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public List<WorldCreationUiState$WorldTypeEntry> | | o() | | getNormalPresetList() | | method_48732() | | getNormalWorldTypes() |
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public List<WorldCreationUiState$WorldTypeEntry> | | p() | | getAltPresetList() | | method_48733() | | getExtendedWorldTypes() |
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private void | | r() | | updatePresetLists() | | method_48735() | | updateWorldTypeLists() |
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private static Optional<Holder<WorldPreset>> | |
private static Optional<List<WorldCreationUiState$WorldTypeEntry>> | |
public void | |
public GameRules | | q() | | getGameRules() | | method_48734() | | getGameRules() |
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