net.minecraft.client.model

public class AllayModel

extends EntityModel<AllayRenderState> implements ArmedModel

All mapped superinterfaces:

ArmedModel

gaf
net.minecraft.client.model.AllayModel
net.minecraft.class_7308
net.minecraft.client.render.entity.model.AllayEntityModel

Field summary

Modifier and TypeField
private final ModelPart
a
head
field_39459
head
private final ModelPart
b
body
field_38443
body
private final ModelPart
c
right_arm
field_38444
rightArm
private final ModelPart
d
left_arm
field_38445
leftArm
private final ModelPart
e
right_wing
field_38446
rightWing
private final ModelPart
f
left_wing
field_38447
leftWing
private static final float
g
FLYING_ANIMATION_X_ROT
field_38999
field_38999
private static final float
i
MAX_HAND_HOLDING_ITEM_X_ROT_RAD
field_39000
field_39000
private static final float
j
MIN_HAND_HOLDING_ITEM_X_ROT_RAD
field_39001
field_39001

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
a()
createBodyLayer()
method_42733()
getTexturedModelData()
public void
a(gwz arg0)
setupAnim(AllayRenderState arg0)
method_42732(class_9996 arg0)
setAngles(AllayEntityRenderState arg0)
public void
a(bwa arg0, fgs arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
setArmAngle(Arm arg0, MatrixStack arg1)