net.minecraft.client.renderer

public interface PostPass$Input

glr$a
net.minecraft.client.renderer.PostPass$Input
net.minecraft.class_283$class_9971
net.minecraft.client.gl.PostEffectPass$Sampler

Method summary

Modifier and TypeMethod
void
a(fex arg0, Map<alz, fge<ffc>> arg1)
addToPass(FramePass arg0, Map<ResourceLocation, ResourceHandle<RenderTarget>> arg1)
method_62259(class_9916 arg0, Map<class_2960, class_9925<class_276>> arg1)
preRender(RenderPass pass, Map<Identifier, Handle<Framebuffer>> internalTargets)
void
a(gku arg0, Map<alz, fge<ffc>> arg1)
bindTo(CompiledShaderProgram arg0, Map<ResourceLocation, ResourceHandle<RenderTarget>> arg1)
method_62260(class_5944 arg0, Map<class_2960, class_9925<class_276>> arg1)
bind(ShaderProgram program, Map<Identifier, Handle<Framebuffer>> internalTargets)
default void
a(Map<alz, fge<ffc>> arg0)
cleanup(Map<ResourceLocation, ResourceHandle<RenderTarget>> arg0)
method_62261(Map<class_2960, class_9925<class_276>> arg0)
postRender(Map<Identifier, Handle<Framebuffer>> internalTargets)