History - net.minecraft.client.renderer.PostPass$Input
25w04a
Names
gmf$a
gpj$a
Fields
Constructors
Methods
void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender, m_353325_
void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender
void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind, m_352090_
void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind
void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender, m_351787_
void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender
1.21.4
Names
glr$a
gmf$a
Fields
Constructors
Methods
1.21.3
Names
glr$a
net.minecraft.client.renderer.PostPass$Input
net.minecraft.class_283$class_9971
net.minecraft.client.gl.PostEffectPass$Sampler
net.minecraft.src.C_4146_$C_346040_
Fields
Constructors
Methods
void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender, m_353325_
void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind, m_352090_
void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender, m_351787_