History - net.minecraft.client.renderer.PostPass$Input

25w04a

Names

gmf$a

gpj$a

Fields

Constructors

Methods

void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender, m_353325_

void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender

void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind, m_352090_

void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind

void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender, m_351787_

void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender

1.21.4

Names

glr$a

gmf$a

Fields

Constructors

Methods

1.21.3

Names

glr$a

net.minecraft.client.renderer.PostPass$Input

net.minecraft.class_283$class_9971

net.minecraft.client.gl.PostEffectPass$Sampler

net.minecraft.src.C_4146_$C_346040_

Fields

Constructors

Methods

void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender, m_353325_

void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind, m_352090_

void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender, m_351787_