net.minecraft.client.renderer.texture

public class PreloadedTexture

extends SimpleTexture

hbd
net.minecraft.client.renderer.texture.PreloadedTexture
net.minecraft.class_4005
net.minecraft.client.texture.AsyncTexture

Field summary

Modifier and TypeField
private CompletableFuture<SimpleTexture$TextureImage>
e
future
field_17894
future

Constructor summary

ModifierConstructor
public (ResourceManager resourceManager, ResourceLocation id, Executor executor)

Method summary

Modifier and TypeMethod
protected SimpleTexture$TextureImage
b(avv arg0)
getTextureImage(ResourceManager arg0)
method_18153(class_3300 arg0)
loadTextureData(ResourceManager arg0)
public CompletableFuture<Void>
e()
getFuture()
method_18148()
getLoadCompleteFuture()
public void
a(hbm arg0, avv arg1, alz arg2, Executor arg3)
reset(TextureManager arg0, ResourceManager arg1, ResourceLocation arg2, Executor arg3)
method_18169(class_1060 arg0, class_3300 arg1, class_2960 arg2, Executor arg3)
registerTexture(TextureManager arg0, ResourceManager arg1, Identifier arg2, Executor arg3)
private static Executor
a(Executor arg0)
executor(Executor arg0)
method_22808(Executor arg0)
createRenderThreadExecutor(Executor executor)