private static final int | | a | | LOOP_SOUND_CROSS_FADE_TIME | | field_32994 | | MAX_STRENGTH |
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private static final float | | b | | SKY_MOOD_RECOVERY_RATE | | field_32995 | | field_32995 |
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private final LocalPlayer | |
private final SoundManager | | d | | soundManager | | field_22797 | | soundManager |
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private final BiomeManager | | e | | biomeManager | | field_22798 | | biomeAccess |
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private final RandomSource | |
private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome, BiomeAmbientSoundsHandler$LoopSoundInstance> | | g | | loopSounds | | field_22800 | | soundLoops |
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private Optional<AmbientMoodSettings> | | h | | moodSettings | | field_22801 | | moodSound |
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private Optional<AmbientAdditionsSettings> | | i | | additionsSettings | | field_22802 | | additionsSound |
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private float | | j | | moodiness | | field_23189 | | moodPercentage |
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private Biome | | k | | previousBiome | | field_22804 | | activeBiome |
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