net.minecraft.network.protocol.game

public class ClientboundLightUpdatePacket

implements Packet<ClientGamePacketListener>

aeh
net.minecraft.network.protocol.game.ClientboundLightUpdatePacket
net.minecraft.class_2676
net.minecraft.network.packet.s2c.play.LightUpdateS2CPacket
net.minecraft.network.protocol.game.PacketPlayOutLightUpdate

Field summary

Modifier and TypeField
public static final StreamCodec<FriendlyByteBuf, ClientboundLightUpdatePacket>
a
STREAM_CODEC
field_47936
CODEC
private final int
b
x
field_12265
chunkX
private final int
c
z
field_12264
chunkZ
private final ClientboundLightUpdatePacketData
d
lightData
field_34872
data

Constructor summary

ModifierConstructor
public (ChunkPos chunkPos, LevelLightEngine lightProvider, BitSet skyBits, BitSet blockBits)
private (FriendlyByteBuf buf)

Method summary

Modifier and TypeMethod
private void
a(ws arg0)
write(FriendlyByteBuf arg0)
method_55886(class_2540 arg0)
write(PacketByteBuf buf)
public PacketType<ClientboundLightUpdatePacket>
a()
type()
method_55846()
getPacketId()
public void
a(acr arg0)
handle(ClientGamePacketListener arg0)
method_11560(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
public int
b()
getX()
method_11558()
getChunkX()
public int
e()
getZ()
method_11554()
getChunkZ()
public ClientboundLightUpdatePacketData
f()
getLightData()
method_38600()
getData()