public static StoringChunkProgressListener | | b(int arg0) | | createFromGameruleRadius(int arg0) | | method_56045(int arg0) | | create(int spawnChunkRadius) |
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public static StoringChunkProgressListener | | c(int arg0) | | create(int arg0) | | method_56047(int arg0) | | forSpawnChunks(int spawnChunkRadius) |
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public static StoringChunkProgressListener | | c() | | createCompleted() | | method_56046() | | noSpawnChunks() |
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public void | |
public void | |
public void | | a() | | start() | | method_17675() | | start() |
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public void | | b() | | stop() | | method_17671() | | stop() |
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public int | | d() | | getFullDiameter() | | method_17677() | | getCenterSize() |
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public int | | e() | | getDiameter() | | method_17678() | | getSize() |
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public int | | f() | | getProgress() | | method_17679() | | getProgressPercentage() |
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public ChunkStatus | | a(int arg0, int arg1) | | getStatus(int arg0, int arg1) | | method_17676(int arg0, int arg1) | | getChunkStatus(int x, int z) |
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