net.minecraft.util

public final class CubicSpline$Builder<C, I extends ToFloatFunction<C>>

azg$b
net.minecraft.util.CubicSpline$Builder
net.minecraft.class_6492$class_6493
net.minecraft.util.math.Spline$Builder
net.minecraft.util.CubicSpline$b

Field summary

Modifier and TypeField
private final I
a
coordinate
field_34382
locationFunction
private final ToFloatFunction<Float>
b
valueTransformer
field_35661
amplifier
private final it.unimi.dsi.fastutil.floats.FloatList
c
locations
field_34383
locations
private final List<CubicSpline<C, I>>
d
values
field_34384
values
private final it.unimi.dsi.fastutil.floats.FloatList
e
derivatives
field_34385
derivatives

Constructor summary

ModifierConstructor
protected (I locationFunction)
protected (I locationFunction, ToFloatFunction<Float> amplifier)

Method summary

Modifier and TypeMethod
public CubicSpline$Builder<C, I>
a(float arg0, float arg1)
addPoint(float arg0, float arg1)
method_41294(float arg0, float arg1)
add(float location, float value)
public CubicSpline$Builder<C, I>
a(float arg0, float arg1, float arg2)
addPoint(float arg0, float arg1, float arg2)
method_37924(float arg0, float arg1, float arg2)
add(float location, float value, float derivative)
public CubicSpline$Builder<C, I>
a(float arg0, azg<C, I> arg1)
addPoint(float arg0, CubicSpline<C, I> arg1)
method_41295(float arg0, class_6492<C, I> arg1)
add(float location, Spline<C, I> value)
private CubicSpline$Builder<C, I>
a(float arg0, azg<C, I> arg1, float arg2)
addPoint(float arg0, CubicSpline<C, I> arg1, float arg2)
method_37925(float arg0, class_6492<C, I> arg1, float arg2)
addPoint(float location, Spline<C, I> value, float derivative)
public CubicSpline<C, I>
a()
build()
method_37923()
build()