private static <T extends Mob> void | | a(bvr<T> arg0, bxa arg1, edq$a arg2, bxc$b<T> arg3) | | register(EntityType<T> arg0, SpawnPlacementType arg1, Heightmap$Types arg2, SpawnPlacements$SpawnPredicate<T> arg3) | | method_20637(class_1299<T> arg0, class_9168 arg1, class_2902$class_2903 arg2, class_1317$class_4306<T> arg3) | | register(EntityType<T> type, SpawnLocation location, Heightmap$Type heightmapType, SpawnRestriction$SpawnPredicate<T> predicate) |
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public static SpawnPlacementType | |
public static boolean | |
public static Heightmap$Types | |
public static <T extends Entity> boolean | | a(bvr<T> arg0, dhz arg1, bvq arg2, jh arg3, bam arg4) | | checkSpawnRules(EntityType<T> arg0, ServerLevelAccessor arg1, EntitySpawnReason arg2, BlockPos arg3, RandomSource arg4) | | method_20638(class_1299<T> arg0, class_5425 arg1, class_3730 arg2, class_2338 arg3, class_5819 arg4) | | canSpawn(EntityType<T> type, ServerWorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random) |
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