net.minecraft.world.entity

public abstract class Entity

implements SyncedDataHolder, Nameable, EntityAccess, ScoreHolder

bvk
net.minecraft.world.entity.Entity
net.minecraft.class_1297
net.minecraft.entity.Entity
net.minecraft.world.entity.Entity

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_5955
LOGGER
public static final String
v
ID_TAG
field_29985
ID_KEY
public static final String
w
PASSENGERS_TAG
field_29986
PASSENGERS_KEY
private static final AtomicInteger
c
ENTITY_COUNTER
field_5978
CURRENT_ID
public static final int
x
CONTENTS_SLOT_INDEX
field_49791
field_49791
public static final int
y
BOARDING_COOLDOWN
field_29987
MAX_RIDING_COOLDOWN
public static final int
z
TOTAL_AIR_SUPPLY
field_29988
DEFAULT_PORTAL_COOLDOWN
public static final int
A
MAX_ENTITY_TAG_COUNT
field_29989
MAX_COMMAND_TAGS
public static final float
B
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2
field_44870
field_44870
public static final double
C
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5
field_44871
field_44871
public static final double
D
DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0
field_44872
field_44872
public static final int
E
BASE_TICKS_REQUIRED_TO_FREEZE
field_29992
DEFAULT_MIN_FREEZE_DAMAGE_TICKS
public static final int
F
FREEZE_HURT_FREQUENCY
field_29993
FREEZING_DAMAGE_INTERVAL
public static final int
G
BASE_SAFE_FALL_DISTANCE
field_49073
field_49073
private static final AABB
d
INITIAL_AABB
field_6025
NULL_BOX
private static final double
k
WATER_FLOW_SCALE
field_29984
SPEED_IN_WATER
private static final double
l
LAVA_FAST_FLOW_SCALE
field_29982
SPEED_IN_LAVA_IN_NETHER
private static final double
m
LAVA_SLOW_FLOW_SCALE
field_29983
SPEED_IN_LAVA
public static final String
H
UUID_TAG
field_29994
UUID_KEY
private static double
n
viewScale
field_5999
renderDistanceMultiplier
private final EntityType<?>
o
type
field_5961
type
private int
p
id
field_5986
id
public boolean
I
blocksBuilding
field_23807
intersectionChecked
private com.google.common.collect.ImmutableList<Entity>
q
passengers
field_5979
passengerList
protected int
J
boardingCooldown
field_5951
ridingCooldown
private Entity
r
vehicle
field_6034
vehicle
private Level
s
level
field_6002
world
public double
K
xo
field_6014
prevX
public double
L
yo
field_6036
prevY
public double
M
zo
field_5969
prevZ
private Vec3
t
position
field_22467
pos
private BlockPos
u
blockPosition
field_22468
blockPos
private ChunkPos
ay
chunkPosition
field_35101
chunkPos
private Vec3
az
deltaMovement
field_18276
velocity
private float
aA
yRot
field_6031
yaw
private float
aB
xRot
field_5965
pitch
public float
N
yRotO
field_5982
prevYaw
public float
O
xRotO
field_6004
prevPitch
private AABB
aC
bb
field_6005
boundingBox
private boolean
aD
onGround
field_5952
onGround
public boolean
P
horizontalCollision
field_5976
horizontalCollision
public boolean
Q
verticalCollision
field_5992
verticalCollision
public boolean
R
verticalCollisionBelow
field_36331
groundCollision
public boolean
S
minorHorizontalCollision
field_34927
collidedSoftly
public boolean
T
hurtMarked
field_6037
velocityModified
protected Vec3
U
stuckSpeedMultiplier
field_17046
movementMultiplier
private Entity$RemovalReason
aE
removalReason
field_26995
removalReason
public static final float
V
DEFAULT_BB_WIDTH
field_29973
DEFAULT_FRICTION
public static final float
W
DEFAULT_BB_HEIGHT
field_29974
MIN_RISING_BUBBLE_COLUMN_SPEED
public float
X
moveDist
field_5994
distanceTraveled
public float
Y
flyDist
field_28627
speed
public float
Z
fallDistance
field_6017
fallDistance
private float
aF
nextStep
field_6003
nextStepSoundDistance
public double
aa
xOld
field_6038
lastRenderX
public double
ab
yOld
field_5971
lastRenderY
public double
ac
zOld
field_5989
lastRenderZ
public boolean
ad
noPhysics
field_5960
noClip
private boolean
aG
wasOnFire
field_54946
onFire
protected final RandomSource
ae
random
field_5974
random
public int
af
tickCount
field_6012
age
private int
aH
remainingFireTicks
field_5956
fireTicks
protected boolean
ag
wasTouchingWater
field_5957
touchingWater
protected it.unimi.dsi.fastutil.objects.Object2DoubleMap<TagKey<Fluid>>
ah
fluidHeight
field_5964
fluidHeight
protected boolean
ai
wasEyeInWater
field_6000
submergedInWater
private final Set<TagKey<Fluid>>
aI
fluidOnEyes
field_25599
submergedFluidTag
public int
aj
invulnerableTime
field_6008
timeUntilRegen
protected boolean
ak
firstTick
field_5953
firstUpdate
protected final SynchedEntityData
al
entityData
field_6011
dataTracker
protected static final EntityDataAccessor<Byte>
am
DATA_SHARED_FLAGS_ID
field_5990
FLAGS
protected static final int
an
FLAG_ONFIRE
field_29979
ON_FIRE_FLAG_INDEX
private static final int
aJ
FLAG_SHIFT_KEY_DOWN
field_29975
SNEAKING_FLAG_INDEX
private static final int
aK
FLAG_SPRINTING
field_29976
SPRINTING_FLAG_INDEX
private static final int
aL
FLAG_SWIMMING
field_29977
SWIMMING_FLAG_INDEX
private static final int
aM
FLAG_INVISIBLE
field_29978
INVISIBLE_FLAG_INDEX
protected static final int
ao
FLAG_GLOWING
field_29980
GLOWING_FLAG_INDEX
protected static final int
ap
FLAG_FALL_FLYING
field_29981
GLIDING_FLAG_INDEX
private static final EntityDataAccessor<Integer>
aN
DATA_AIR_SUPPLY_ID
field_6032
AIR
private static final EntityDataAccessor<Optional<Component>>
aO
DATA_CUSTOM_NAME
field_6027
CUSTOM_NAME
private static final EntityDataAccessor<Boolean>
aP
DATA_CUSTOM_NAME_VISIBLE
field_5975
NAME_VISIBLE
private static final EntityDataAccessor<Boolean>
aQ
DATA_SILENT
field_5962
SILENT
private static final EntityDataAccessor<Boolean>
aR
DATA_NO_GRAVITY
field_5995
NO_GRAVITY
protected static final EntityDataAccessor<Pose>
aq
DATA_POSE
field_18064
POSE
private static final EntityDataAccessor<Integer>
aS
DATA_TICKS_FROZEN
field_27858
FROZEN_TICKS
private EntityInLevelCallback
aT
levelCallback
field_26996
changeListener
private final VecDeltaCodec
aU
packetPositionCodec
field_38931
trackedPosition
public boolean
ar
hasImpulse
field_6007
velocityDirty
public PortalProcessor
as
portalProcess
field_51994
portalManager
private int
aV
portalCooldown
field_6018
portalCooldown
private boolean
aW
invulnerable
field_6009
invulnerable
protected UUID
at
uuid
field_6021
uuid
protected String
au
stringUUID
field_5981
uuidString
private boolean
aX
hasGlowingTag
field_5958
glowing
private final Set<String>
aY
tags
field_6029
commandTags
private final double[]
aZ
pistonDeltas
field_5993
pistonMovementDelta
private long
ba
pistonDeltasGameTime
field_5996
pistonMovementTick
private EntityDimensions
bb
dimensions
field_18065
dimensions
private float
bc
eyeHeight
field_18066
standingEyeHeight
public boolean
av
isInPowderSnow
field_27857
inPowderSnow
public boolean
aw
wasInPowderSnow
field_28628
wasInPowderSnow
public Optional<BlockPos>
ax
mainSupportingBlockPos
field_44784
supportingBlockPos
private boolean
bd
onGroundNoBlocks
field_44873
forceUpdateSupportingBlockPos
private float
be
crystalSoundIntensity
field_26997
lastChimeIntensity
private int
bf
lastCrystalSoundPlayTick
field_26994
lastChimeAge
private boolean
bg
hasVisualFire
field_33758
hasVisualFire
private BlockState
bh
inBlockState
field_47742
stateAtPos
private final List<Entity$Movement>
bi
movementThisTick
field_54947
queuedCollisionChecks
private final Set<BlockState>
bj
blocksInside
field_52442
collidedBlocks
private final it.unimi.dsi.fastutil.longs.LongSet
bk
visitedBlocks
field_54948
collidedBlockPositions

Constructor summary

ModifierConstructor
public (EntityType<?> type, Level world)

Method summary

Modifier and TypeMethod
public boolean
a(jh arg0, dxv arg1)
isColliding(BlockPos arg0, BlockState arg1)
method_30632(class_2338 arg0, class_2680 arg1)
collidesWithStateAtPos(BlockPos pos, BlockState state)
public int
k_()
getTeamColor()
method_22861()
getTeamColorValue()
public boolean
aa_()
isSpectator()
method_7325()
isSpectator()
public final void
ao()
unRide()
method_18375()
detach()
public void
f(double arg0, double arg1, double arg2)
syncPacketPositionCodec(double arg0, double arg1, double arg2)
method_43391(double arg0, double arg1, double arg2)
updateTrackedPosition(double x, double y, double z)
public VecDeltaCodec
ap()
getPositionCodec()
method_43389()
getTrackedPosition()
public EntityType<?>
aq()
getType()
method_5864()
getType()
public int
ar()
getId()
method_5628()
getId()
public void
e(int arg0)
setId(int arg0)
method_5838(int arg0)
setId(int id)
public Set<String>
as()
getTags()
method_5752()
getCommandTags()
public boolean
a(String arg0)
addTag(String arg0)
method_5780(String arg0)
addCommandTag(String tag)
public boolean
b(String arg0)
removeTag(String arg0)
method_5738(String arg0)
removeCommandTag(String tag)
public void
c(ash arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
kill(ServerWorld world)
public final void
at()
discard()
method_31472()
discard()
protected abstract void
a(alg$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder builder)
public SynchedEntityData
au()
getEntityData()
method_5841()
getDataTracker()
public void
a(bvk$d arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason reason)
public void
av()
onClientRemoval()
method_36209()
onRemoved()
public void
b(bvk$d arg0)
onRemoval(Entity$RemovalReason arg0)
method_64615(class_1297$class_5529 arg0)
onRemove(Entity$RemovalReason reason)
public void
b(bws arg0)
setPose(Pose arg0)
method_18380(class_4050 arg0)
setPose(EntityPose pose)
public Pose
aw()
getPose()
method_18376()
getPose()
public boolean
c(bws arg0)
hasPose(Pose arg0)
method_41328(class_4050 arg0)
isInPose(EntityPose pose)
public boolean
a(bvk arg0, double arg1)
closerThan(Entity arg0, double arg1)
method_24516(class_1297 arg0, double arg1)
isInRange(Entity entity, double radius)
public boolean
a(bvk arg0, double arg1, double arg2)
closerThan(Entity arg0, double arg1, double arg2)
method_43259(class_1297 arg0, double arg1, double arg2)
isInRange(Entity entity, double horizontalRadius, double verticalRadius)
protected void
b(float arg0, float arg1)
setRot(float arg0, float arg1)
method_5710(float arg0, float arg1)
setRotation(float yaw, float pitch)
public final void
b(fby arg0)
setPos(Vec3 arg0)
method_33574(class_243 arg0)
setPosition(Vec3d pos)
public void
a_(double arg0, double arg1, double arg2)
setPos(double arg0, double arg1, double arg2)
method_5814(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
protected AABB
ax()
makeBoundingBox()
method_33332()
calculateBoundingBox()
protected void
ay()
reapplyPosition()
method_23311()
refreshPosition()
public void
b(double arg0, double arg1)
turn(double arg0, double arg1)
method_5872(double arg0, double arg1)
changeLookDirection(double cursorDeltaX, double cursorDeltaY)
public void
h()
tick()
method_5773()
tick()
public void
az()
baseTick()
method_5670()
baseTick()
public void
c(boolean arg0)
setSharedFlagOnFire(boolean arg0)
method_33572(boolean arg0)
setOnFire(boolean onFire)
public void
aA()
checkBelowWorld()
method_31473()
attemptTickInVoid()
public void
aB()
setPortalCooldown()
method_30229()
resetPortalCooldown()
public void
f(int arg0)
setPortalCooldown(int arg0)
method_51850(int arg0)
setPortalCooldown(int portalCooldown)
public int
aC()
getPortalCooldown()
method_51848()
getPortalCooldown()
public boolean
aD()
isOnPortalCooldown()
method_30230()
hasPortalCooldown()
protected void
M()
processPortalCooldown()
method_5760()
tickPortalCooldown()
public void
aE()
lavaHurt()
method_5730()
setOnFireFromLava()
protected boolean
aF()
shouldPlayLavaHurtSound()
method_64270()
shouldPlayBurnSoundInLava()
public final void
d(float arg0)
igniteForSeconds(float arg0)
method_5639(float arg0)
setOnFireFor(float seconds)
public void
g(int arg0)
igniteForTicks(int arg0)
method_56073(int arg0)
setOnFireForTicks(int ticks)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int fireTicks)
public int
aG()
getRemainingFireTicks()
method_20802()
getFireTicks()
public void
aH()
clearFire()
method_5646()
extinguish()
protected void
aI()
onBelowWorld()
method_5825()
tickInVoid()
public boolean
g(double arg0, double arg1, double arg2)
isFree(double arg0, double arg1, double arg2)
method_5654(double arg0, double arg1, double arg2)
doesNotCollide(double offsetX, double offsetY, double offsetZ)
private boolean
b(fbt arg0)
isFree(AABB arg0)
method_5629(class_238 arg0)
doesNotCollide(Box box)
public void
d(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
setOnGround(boolean onGround)
public void
a(boolean arg0, boolean arg1, fby arg2)
setOnGroundWithMovement(boolean arg0, boolean arg1, Vec3 arg2)
method_60607(boolean arg0, boolean arg1, class_243 arg2)
setMovement(boolean onGround, boolean horizontalCollision, Vec3d movement)
public boolean
d(jh arg0)
isSupportedBy(BlockPos arg0)
method_51849(class_2338 arg0)
isSupportedBy(BlockPos pos)
protected void
a(boolean arg0, fby arg1)
checkSupportingBlock(boolean arg0, Vec3 arg1)
method_51703(boolean arg0, class_243 arg1)
updateSupportingBlockPos(boolean onGround, Vec3d movement)
public boolean
aJ()
onGround()
method_24828()
isOnGround()
public void
a(bwk arg0, fby arg1)
move(MoverType arg0, Vec3 arg1)
method_5784(class_1313 arg0, class_243 arg1)
move(MovementType type, Vec3d movement)
private void
a(bvk$c arg0, fby arg1, jh arg2, dxv arg3)
applyMovementEmissionAndPlaySound(Entity$MovementEmission arg0, Vec3 arg1, BlockPos arg2, BlockState arg3)
method_61407(class_1297$class_5799 arg0, class_243 arg1, class_2338 arg2, class_2680 arg3)
applyMoveEffect(Entity$MoveEffect moveEffect, Vec3d movement, BlockPos landingPos, BlockState landingState)
public void
aK()
applyEffectsFromBlocks()
method_61409()
tickBlockCollision()
public void
a(fby arg0, fby arg1)
applyEffectsFromBlocks(Vec3 arg0, Vec3 arg1)
method_64166(class_243 arg0, class_243 arg1)
tickBlockCollision(Vec3d lastRenderPos, Vec3d pos)
protected boolean
aL()
isAffectedByBlocks()
method_61410()
shouldTickBlockCollision()
private boolean
c(dxv arg0)
isStateClimbable(BlockState arg0)
method_51702(class_2680 arg0)
canClimb(BlockState state)
private boolean
a(jh arg0, dxv arg1, boolean arg2, boolean arg3, fby arg4)
vibrationAndSoundEffectsFromBlock(BlockPos arg0, BlockState arg1, boolean arg2, boolean arg3, Vec3 arg4)
method_51701(class_2338 arg0, class_2680 arg1, boolean arg2, boolean arg3, class_243 arg4)
stepOnBlock(BlockPos pos, BlockState state, boolean playSound, boolean emitEvent, Vec3d movement)
protected boolean
c(fby arg0)
isHorizontalCollisionMinor(Vec3 arg0)
method_39759(class_243 arg0)
hasCollidedSoftly(Vec3d adjustedMovement)
protected void
aM()
playEntityOnFireExtinguishedSound()
method_36975()
playExtinguishSound()
public void
aN()
extinguishFire()
method_46395()
extinguishWithSound()
protected void
aO()
processFlappingMovement()
method_33573()
addAirTravelEffects()
public BlockPos
aP()
getOnPosLegacy()
method_43260()
getLandingPos()
public BlockPos
aQ()
getBlockPosBelowThatAffectsMyMovement()
method_23314()
getVelocityAffectingPos()
public BlockPos
aR()
getOnPos()
method_23312()
getSteppingPos()
protected BlockPos
e(float arg0)
getOnPos(float arg0)
method_43258(float arg0)
getPosWithYOffset(float offset)
protected float
aS()
getBlockJumpFactor()
method_23313()
getJumpVelocityMultiplier()
protected float
aT()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
protected Vec3
a(fby arg0, bwk arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d movement, MovementType type)
protected Vec3
d(fby arg0)
limitPistonMovement(Vec3 arg0)
method_18794(class_243 arg0)
adjustMovementForPiston(Vec3d movement)
private double
a(jm$a arg0, double arg1)
applyPistonMovementRestriction(Direction$Axis arg0, double arg1)
method_18797(class_2350$class_2351 arg0, double arg1)
calculatePistonMovementFactor(Direction$Axis axis, double offsetFactor)
private Vec3
a(fby arg0)
collide(Vec3 arg0)
method_17835(class_243 arg0)
adjustMovementForCollisions(Vec3d movement)
private static float[]
a(fbt arg0, List<fcs> arg1, float arg2, float arg3)
collectCandidateStepUpHeights(AABB arg0, List<VoxelShape> arg1, float arg2, float arg3)
method_59921(class_238 arg0, List<class_265> arg1, float arg2, float arg3)
collectStepHeights(Box collisionBox, List<VoxelShape> collisions, float arg2, float stepHeight)
public static Vec3
a(bvk arg0, fby arg1, fbt arg2, dhi arg3, List<fcs> arg4)
collideBoundingBox(Entity arg0, Vec3 arg1, AABB arg2, Level arg3, List<VoxelShape> arg4)
method_20736(class_1297 arg0, class_243 arg1, class_238 arg2, class_1937 arg3, List<class_265> arg4)
adjustMovementForCollisions(Entity entity, Vec3d movement, Box entityBoundingBox, World world, List<VoxelShape> collisions)
private static List<VoxelShape>
a(bvk arg0, dhi arg1, List<fcs> arg2, fbt arg3)
collectColliders(Entity arg0, Level arg1, List<VoxelShape> arg2, AABB arg3)
method_59920(class_1297 arg0, class_1937 arg1, List<class_265> arg2, class_238 arg3)
findCollisionsForMovement(Entity entity, World world, List<VoxelShape> regularCollisions, Box movingEntityBoundingBox)
private static Vec3
a(fby arg0, fbt arg1, List<fcs> arg2)
collideWithShapes(Vec3 arg0, AABB arg1, List<VoxelShape> arg2)
method_20737(class_243 arg0, class_238 arg1, List<class_265> arg2)
adjustMovementForCollisions(Vec3d movement, Box entityBoundingBox, List<VoxelShape> collisions)
protected float
aU()
nextStep()
method_5867()
calculateNextStepSoundDistance()
protected SoundEvent
aV()
getSwimSound()
method_5737()
getSwimSound()
protected SoundEvent
aW()
getSwimSplashSound()
method_5625()
getSplashSound()
protected SoundEvent
aX()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
public void
b(fby arg0, fby arg1)
recordMovementThroughBlocks(Vec3 arg0, Vec3 arg1)
method_64168(class_243 arg0, class_243 arg1)
queueBlockCollisionCheck(Vec3d oldPos, Vec3d newPos)
private void
a(List<bvk$b> arg0, Set<dxv> arg1)
checkInsideBlocks(List<Entity$Movement> arg0, Set<BlockState> arg1)
method_65037(List<class_1297$class_10365> arg0, Set<class_2680> arg1)
checkBlockCollision(List<Entity$QueuedCollisionCheck> queuedCollisionChecks, Set<BlockState> collidedBlocks)
private boolean
a(fby arg0, fby arg1, jh arg2, fcs arg3)
collidedWithShapeMovingFrom(Vec3 arg0, Vec3 arg1, BlockPos arg2, VoxelShape arg3)
method_63612(class_243 arg0, class_243 arg1, class_2338 arg2, class_265 arg3)
collides(Vec3d oldPos, Vec3d newPos, BlockPos blockPos, VoxelShape shape)
protected void
a(dxv arg0)
onInsideBlock(BlockState arg0)
method_5622(class_2680 arg0)
onBlockCollision(BlockState state)
public BlockPos
a(ash arg0, jh arg1)
adjustSpawnLocation(ServerLevel arg0, BlockPos arg1)
method_14245(class_3218 arg0, class_2338 arg1)
getWorldSpawnPos(ServerWorld world, BlockPos basePos)
public void
a(jq<ecr> arg0, bvk arg1)
gameEvent(Holder<GameEvent> arg0, Entity arg1)
method_32875(class_6880<class_5712> arg0, class_1297 arg1)
emitGameEvent(RegistryEntry<GameEvent> event, Entity entity)
public void
a(jq<ecr> arg0)
gameEvent(Holder<GameEvent> arg0)
method_32876(class_6880<class_5712> arg0)
emitGameEvent(RegistryEntry<GameEvent> event)
private void
c(jh arg0, dxv arg1)
walkingStepSound(BlockPos arg0, BlockState arg1)
method_51297(class_2338 arg0, class_2680 arg1)
playStepSounds(BlockPos pos, BlockState state)
protected void
aY()
waterSwimSound()
method_51295()
playSwimSound()
protected BlockPos
e(jh arg0)
getPrimaryStepSoundBlockPos(BlockPos arg0)
method_49788(class_2338 arg0)
getStepSoundPos(BlockPos pos)
protected void
a(dxv arg0, dxv arg1)
playCombinationStepSounds(BlockState arg0, BlockState arg1)
method_49787(class_2680 arg0, class_2680 arg1)
playCombinationStepSounds(BlockState primaryState, BlockState secondaryState)
protected void
b(dxv arg0)
playMuffledStepSound(BlockState arg0)
method_51296(class_2680 arg0)
playSecondaryStepSound(BlockState state)
protected void
b(jh arg0, dxv arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos pos, BlockState state)
private boolean
d(dxv arg0)
shouldPlayAmethystStepSound(BlockState arg0)
method_49790(class_2680 arg0)
shouldPlayAmethystChimeSound(BlockState state)
private void
m()
playAmethystStepSound()
method_37215()
playAmethystChimeSound()
protected void
f(float arg0)
playSwimSound(float arg0)
method_5734(float arg0)
playSwimSound(float volume)
protected void
aZ()
onFlap()
method_5801()
addFlapEffects()
protected boolean
ba()
isFlapping()
method_5776()
isFlappingWings()
public void
a(axe arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
public void
a(axe arg0)
playSound(SoundEvent arg0)
method_43077(class_3414 arg0)
playSoundIfNotSilent(SoundEvent event)
public boolean
bb()
isSilent()
method_5701()
isSilent()
public void
e(boolean arg0)
setSilent(boolean arg0)
method_5803(boolean arg0)
setSilent(boolean silent)
public boolean
bc()
isNoGravity()
method_5740()
hasNoGravity()
public void
f(boolean arg0)
setNoGravity(boolean arg0)
method_5875(boolean arg0)
setNoGravity(boolean noGravity)
protected double
bd()
getDefaultGravity()
method_7490()
getGravity()
public final double
be()
getGravity()
method_56989()
getFinalGravity()
protected void
bf()
applyGravity()
method_56990()
applyGravity()
protected Entity$MovementEmission
bg()
getMovementEmission()
method_33570()
getMoveEffect()
public boolean
bh()
dampensVibrations()
method_33189()
occludeVibrationSignals()
protected void
a(double arg0, boolean arg1, dxv arg2, jh arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double heightDifference, boolean onGround, BlockState state, BlockPos landedPosition)
public boolean
bi()
fireImmune()
method_5753()
isFireImmune()
public boolean
a(float arg0, float arg1, bua arg2)
causeFallDamage(float arg0, float arg1, DamageSource arg2)
method_5747(float arg0, float arg1, class_1282 arg2)
handleFallDamage(float fallDistance, float damageMultiplier, DamageSource damageSource)
public boolean
bj()
isInWater()
method_5799()
isTouchingWater()
private boolean
s()
isInRain()
method_5778()
isBeingRainedOn()
private boolean
u()
isInBubbleColumn()
method_5798()
isInsideBubbleColumn()
public boolean
bk()
isInWaterOrRain()
method_5721()
isTouchingWaterOrRain()
public boolean
bl()
isInWaterRainOrBubble()
method_5637()
isWet()
public boolean
bm()
isInWaterOrBubble()
method_5816()
isInsideWaterOrBubbleColumn()
public boolean
bn()
isInLiquid()
method_52535()
isInFluid()
public boolean
bo()
isUnderWater()
method_5869()
isSubmergedInWater()
public void
bp()
updateSwimming()
method_5790()
updateSwimming()
protected boolean
bq()
updateInWaterStateAndDoFluidPushing()
method_5876()
updateWaterState()
void
br()
updateInWaterStateAndDoWaterCurrentPushing()
method_5713()
checkWaterState()
private void
D()
updateFluidOnEyes()
method_5630()
updateSubmergedInWaterState()
protected void
bs()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
protected BlockState
bt()
getBlockStateOnLegacy()
method_43261()
getLandingBlockState()
public BlockState
bu()
getBlockStateOn()
method_25936()
getSteppingBlockState()
public boolean
bv()
canSpawnSprintParticle()
method_27298()
shouldSpawnSprintingParticles()
protected void
bw()
spawnSprintParticle()
method_5839()
spawnSprintingParticles()
public boolean
a(ayk<etw> arg0)
isEyeInFluid(TagKey<Fluid> arg0)
method_5777(class_6862<class_3611> arg0)
isSubmergedIn(TagKey<Fluid> fluidTag)
public boolean
bx()
isInLava()
method_5771()
isInLava()
public void
a(float arg0, fby arg1)
moveRelative(float arg0, Vec3 arg1)
method_5724(float arg0, class_243 arg1)
updateVelocity(float speed, Vec3d movementInput)
protected static Vec3
a(fby arg0, float arg1, float arg2)
getInputVector(Vec3 arg0, float arg1, float arg2)
method_18795(class_243 arg0, float arg1, float arg2)
movementInputToVelocity(Vec3d movementInput, float speed, float yaw)
public float
by()
getLightLevelDependentMagicValue()
method_5718()
getBrightnessAtEyes()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
absMoveTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5641(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
public void
c(float arg0, float arg1)
absRotateTo(float arg0, float arg1)
method_60608(float arg0, float arg1)
setAngles(float yaw, float pitch)
public void
h(double arg0, double arg1, double arg2)
absMoveTo(double arg0, double arg1, double arg2)
method_30634(double arg0, double arg1, double arg2)
updatePosition(double x, double y, double z)
public void
e(fby arg0)
moveTo(Vec3 arg0)
method_29495(class_243 arg0)
refreshPositionAfterTeleport(Vec3d pos)
public void
e(double arg0, double arg1, double arg2)
moveTo(double arg0, double arg1, double arg2)
method_24203(double arg0, double arg1, double arg2)
refreshPositionAfterTeleport(double x, double y, double z)
public void
a(jh arg0, float arg1, float arg2)
moveTo(BlockPos arg0, float arg1, float arg2)
method_5725(class_2338 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
public void
b(fby arg0, float arg1, float arg2)
moveTo(Vec3 arg0, float arg1, float arg2)
method_60949(class_243 arg0, float arg1, float arg2)
refreshPositionAndAngles(Vec3d pos, float yaw, float pitch)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
moveTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5808(double arg0, double arg1, double arg2, float arg3, float arg4)
refreshPositionAndAngles(double x, double y, double z, float yaw, float pitch)
public final void
bz()
setOldPosAndRot()
method_22862()
resetPosition()
public final void
c(fby arg0, float arg1, float arg2)
setOldPosAndRot(Vec3 arg0, float arg1, float arg2)
method_63615(class_243 arg0, float arg1, float arg2)
setPrevPositionAndAngles(Vec3d pos, float yaw, float pitch)
protected void
bA()
setOldPos()
method_63613()
updatePrevPosition()
public void
bB()
setOldRot()
method_63614()
updatePrevAngles()
private void
j(fby arg0)
setOldPos(Vec3 arg0)
method_63618(class_243 arg0)
setPrevPosition(Vec3d pos)
private void
f(float arg0, float arg1)
setOldRot(float arg0, float arg1)
method_63617(float arg0, float arg1)
setPrevAngles(float prevYaw, float prevPitch)
public final Vec3
bC()
oldPosition()
method_61411()
getLastRenderPos()
public float
f(bvk arg0)
distanceTo(Entity arg0)
method_5739(class_1297 arg0)
distanceTo(Entity entity)
public double
i(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_5649(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
public double
g(bvk arg0)
distanceToSqr(Entity arg0)
method_5858(class_1297 arg0)
squaredDistanceTo(Entity entity)
public double
f(fby arg0)
distanceToSqr(Vec3 arg0)
method_5707(class_243 arg0)
squaredDistanceTo(Vec3d vector)
public void
a_(cpx arg0)
playerTouch(Player arg0)
method_5694(class_1657 arg0)
onPlayerCollision(PlayerEntity player)
public void
h(bvk arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity entity)
public void
g(fby arg0)
push(Vec3 arg0)
method_60491(class_243 arg0)
addVelocity(Vec3d velocity)
public void
j(double arg0, double arg1, double arg2)
push(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
addVelocity(double deltaX, double deltaY, double deltaZ)
protected void
bD()
markHurt()
method_5785()
scheduleVelocityUpdate()
public final void
a(bua arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_64419(class_1282 arg0, float arg1)
serverDamage(DamageSource source, float amount)
public final boolean
b(bua arg0, float arg1)
hurtOrSimulate(DamageSource arg0, float arg1)
method_64420(class_1282 arg0, float arg1)
sidedDamage(DamageSource source, float amount)
public abstract boolean
a(ash arg0, bua arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld world, DamageSource source, float amount)
public boolean
b(bua arg0)
hurtClient(DamageSource arg0)
method_5643(class_1282 arg0)
clientDamage(DamageSource source)
public final Vec3
g(float arg0)
getViewVector(float arg0)
method_5828(float arg0)
getRotationVec(float tickDelta)
public Direction
bE()
getNearestViewDirection()
method_58149()
getFacing()
public float
h(float arg0)
getViewXRot(float arg0)
method_5695(float arg0)
getPitch(float tickDelta)
public float
i(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float tickDelta)
public float
j(float arg0)
getXRot(float arg0)
method_61414(float arg0)
getLerpedPitch(float tickDelta)
public float
k(float arg0)
getYRot(float arg0)
method_61415(float arg0)
getLerpedYaw(float tickDelta)
public final Vec3
d(float arg0, float arg1)
calculateViewVector(float arg0, float arg1)
method_5631(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
public final Vec3
l(float arg0)
getUpVector(float arg0)
method_18864(float arg0)
getOppositeRotationVector(float tickDelta)
protected final Vec3
e(float arg0, float arg1)
calculateUpVector(float arg0, float arg1)
method_18863(float arg0, float arg1)
getOppositeRotationVector(float pitch, float yaw)
public final Vec3
bF()
getEyePosition()
method_33571()
getEyePos()
public final Vec3
m(float arg0)
getEyePosition(float arg0)
method_5836(float arg0)
getCameraPosVec(float tickDelta)
public Vec3
n(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
getClientCameraPosVec(float tickDelta)
public final Vec3
o(float arg0)
getPosition(float arg0)
method_30950(float arg0)
getLerpedPos(float delta)
public HitResult
a(double arg0, float arg1, boolean arg2)
pick(double arg0, float arg1, boolean arg2)
method_5745(double arg0, float arg1, boolean arg2)
raycast(double maxDistance, float tickDelta, boolean includeFluids)
public boolean
bG()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
public boolean
bH()
isPickable()
method_5863()
canHit()
public boolean
bI()
isPushable()
method_5810()
isPushable()
public void
a(bvk arg0, int arg1, bua arg2)
awardKillScore(Entity arg0, int arg1, DamageSource arg2)
method_5716(class_1297 arg0, int arg1, class_1282 arg2)
updateKilledAdvancementCriterion(Entity entityKilled, int score, DamageSource damageSource)
public boolean
k(double arg0, double arg1, double arg2)
shouldRender(double arg0, double arg1, double arg2)
method_5727(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double distance)
public boolean
d(ux arg0)
saveAsPassenger(CompoundTag arg0)
method_5786(class_2487 arg0)
saveSelfNbt(NbtCompound nbt)
public boolean
e(ux arg0)
save(CompoundTag arg0)
method_5662(class_2487 arg0)
saveNbt(NbtCompound nbt)
public CompoundTag
f(ux arg0)
saveWithoutId(CompoundTag arg0)
method_5647(class_2487 arg0)
writeNbt(NbtCompound nbt)
public void
g(ux arg0)
load(CompoundTag arg0)
method_5651(class_2487 arg0)
readNbt(NbtCompound nbt)
protected boolean
bJ()
repositionEntityAfterLoad()
method_5638()
shouldSetPositionOnLoad()
protected final String
bK()
getEncodeId()
method_5653()
getSavedEntityId()
protected abstract void
a(ux arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound nbt)
protected abstract void
b(ux arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound nbt)
protected ListTag
a(double... arg0)
newDoubleList(double... arg0)
method_5846(double... arg0)
toNbtList(double... values)
protected ListTag
a(float... arg0)
newFloatList(float... arg0)
method_5726(float... arg0)
toNbtList(float... values)
public ItemEntity
a(ash arg0, dhh arg1)
spawnAtLocation(ServerLevel arg0, ItemLike arg1)
method_5706(class_3218 arg0, class_1935 arg1)
dropItem(ServerWorld world, ItemConvertible item)
public ItemEntity
a(ash arg0, dhh arg1, int arg2)
spawnAtLocation(ServerLevel arg0, ItemLike arg1, int arg2)
method_5870(class_3218 arg0, class_1935 arg1, int arg2)
dropItem(ServerWorld world, ItemConvertible item, int offsetY)
public ItemEntity
a(ash arg0, cxp arg1)
spawnAtLocation(ServerLevel arg0, ItemStack arg1)
method_5775(class_3218 arg0, class_1799 arg1)
dropStack(ServerWorld world, ItemStack stack)
public ItemEntity
a(ash arg0, cxp arg1, float arg2)
spawnAtLocation(ServerLevel arg0, ItemStack arg1, float arg2)
method_5699(class_3218 arg0, class_1799 arg1, float arg2)
dropStack(ServerWorld world, ItemStack stack, float yOffset)
public boolean
bL()
isAlive()
method_5805()
isAlive()
public boolean
bM()
isInWall()
method_5757()
isInsideWall()
public InteractionResult
a(cpx arg0, bti arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity player, Hand hand)
public boolean
i(bvk arg0)
canCollideWith(Entity arg0)
method_30949(class_1297 arg0)
collidesWith(Entity other)
public boolean
bN()
canBeCollidedWith()
method_30948()
isCollidable()
public void
r()
rideTick()
method_5842()
tickRiding()
public final void
j(bvk arg0)
positionRider(Entity arg0)
method_24201(class_1297 arg0)
updatePassengerPosition(Entity passenger)
protected void
a(bvk arg0, bvk$a arg1)
positionRider(Entity arg0, Entity$MoveFunction arg1)
method_5865(class_1297 arg0, class_1297$class_4738 arg1)
updatePassengerPosition(Entity passenger, Entity$PositionUpdater positionUpdater)
public void
k(bvk arg0)
onPassengerTurned(Entity arg0)
method_5644(class_1297 arg0)
onPassengerLookAround(Entity passenger)
public Vec3
l(bvk arg0)
getVehicleAttachmentPoint(Entity arg0)
method_55668(class_1297 arg0)
getVehicleAttachmentPos(Entity vehicle)
public Vec3
m(bvk arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
getPassengerRidingPos(Entity passenger)
protected Vec3
a(bvk arg0, bvn arg1, float arg2)
getPassengerAttachmentPoint(Entity arg0, EntityDimensions arg1, float arg2)
method_52533(class_1297 arg0, class_4048 arg1, float arg2)
getPassengerAttachmentPos(Entity passenger, EntityDimensions dimensions, float scaleFactor)
protected static Vec3
a(bvk arg0, bvk arg1, bvm arg2)
getDefaultPassengerAttachmentPoint(Entity arg0, Entity arg1, EntityAttachments arg2)
method_55665(class_1297 arg0, class_1297 arg1, class_9066 arg2)
getPassengerAttachmentPos(Entity vehicle, Entity passenger, EntityAttachments attachments)
public boolean
n(bvk arg0)
startRiding(Entity arg0)
method_5804(class_1297 arg0)
startRiding(Entity entity)
public boolean
bO()
showVehicleHealth()
method_5709()
isLiving()
public boolean
a(bvk arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
startRiding(Entity entity, boolean force)
protected boolean
o(bvk arg0)
canRide(Entity arg0)
method_5860(class_1297 arg0)
canStartRiding(Entity entity)
public void
bP()
ejectPassengers()
method_5772()
removeAllPassengers()
public void
bQ()
removeVehicle()
method_29239()
dismountVehicle()
public void
ae()
stopRiding()
method_5848()
stopRiding()
protected void
p(bvk arg0)
addPassenger(Entity arg0)
method_5627(class_1297 arg0)
addPassenger(Entity passenger)
protected void
q(bvk arg0)
removePassenger(Entity arg0)
method_5793(class_1297 arg0)
removePassenger(Entity passenger)
protected boolean
r(bvk arg0)
canAddPassenger(Entity arg0)
method_5818(class_1297 arg0)
canAddPassenger(Entity passenger)
protected boolean
bR()
couldAcceptPassenger()
method_48921()
couldAcceptPassenger()
public void
f_()
cancelLerp()
method_64610()
resetLerp()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
lerpTo(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
updateTrackedPositionAndAngles(double x, double y, double z, float yaw, float pitch, int interpolationSteps)
public double
R_()
lerpTargetX()
method_53830()
getLerpTargetX()
public double
S_()
lerpTargetY()
method_53827()
getLerpTargetY()
public double
g_()
lerpTargetZ()
method_53828()
getLerpTargetZ()
public float
r_()
lerpTargetXRot()
method_53829()
getLerpTargetPitch()
public float
h_()
lerpTargetYRot()
method_53831()
getLerpTargetYaw()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float yaw, int interpolationSteps)
public float
bS()
getPickRadius()
method_5871()
getTargetingMargin()
public Vec3
bT()
getLookAngle()
method_5720()
getRotationVector()
public Vec3
a(cxl arg0)
getHandHoldingItemAngle(Item arg0)
method_40123(class_1792 arg0)
getHandPosOffset(Item item)
public Vec2
bU()
getRotationVector()
method_5802()
getRotationClient()
public Vec3
bV()
getForward()
method_5663()
getRotationVecClient()
public void
a(dqh arg0, jh arg1)
setAsInsidePortal(Portal arg0, BlockPos arg1)
method_60697(class_9797 arg0, class_2338 arg1)
tryUsePortal(Portal portal, BlockPos pos)
protected void
bW()
handlePortal()
method_60698()
tickPortalTeleportation()
public int
bX()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
public void
l(double arg0, double arg1, double arg2)
lerpMotion(double arg0, double arg1, double arg2)
method_5750(double arg0, double arg1, double arg2)
setVelocityClient(double x, double y, double z)
public void
c(bua arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
onDamaged(DamageSource damageSource)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte status)
public void
p(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float yaw)
public boolean
bY()
isOnFire()
method_5809()
isOnFire()
public boolean
bZ()
isPassenger()
method_5765()
hasVehicle()
public boolean
ca()
isVehicle()
method_5782()
hasPassengers()
public boolean
cb()
dismountsUnderwater()
method_49693()
shouldDismountUnderwater()
public boolean
cc()
canControlVehicle()
method_52534()
shouldControlVehicles()
public void
g(boolean arg0)
setShiftKeyDown(boolean arg0)
method_5660(boolean arg0)
setSneaking(boolean sneaking)
public boolean
cd()
isShiftKeyDown()
method_5715()
isSneaking()
public boolean
ce()
isSteppingCarefully()
method_21749()
bypassesSteppingEffects()
public boolean
cf()
isSuppressingBounce()
method_21750()
bypassesLandingEffects()
public boolean
cg()
isDiscrete()
method_21751()
isSneaky()
public boolean
ch()
isDescending()
method_21752()
isDescending()
public boolean
ci()
isCrouching()
method_18276()
isInSneakingPose()
public boolean
cj()
isSprinting()
method_5624()
isSprinting()
public void
h(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean sprinting)
public boolean
ck()
isSwimming()
method_5681()
isSwimming()
public boolean
cl()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
public boolean
cm()
isVisuallyCrawling()
method_20448()
isCrawling()
public void
i(boolean arg0)
setSwimming(boolean arg0)
method_5796(boolean arg0)
setSwimming(boolean swimming)
public final boolean
cn()
hasGlowingTag()
method_36361()
isGlowingLocal()
public final void
j(boolean arg0)
setGlowingTag(boolean arg0)
method_5834(boolean arg0)
setGlowing(boolean glowing)
public boolean
co()
isCurrentlyGlowing()
method_5851()
isGlowing()
public boolean
cp()
isInvisible()
method_5767()
isInvisible()
public boolean
d(cpx arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity player)
public boolean
cq()
isOnRails()
method_52172()
isOnRail()
public void
a(BiConsumer<eco<?>, ash> arg0)
updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> arg0)
method_42147(BiConsumer<class_5715<?>, class_3218> arg0)
updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback)
public PlayerTeam
cr()
getTeam()
method_5781()
getScoreboardTeam()
public final boolean
s(bvk arg0)
isAlliedTo(Entity arg0)
method_5722(class_1297 arg0)
isTeammate(Entity other)
protected boolean
t(bvk arg0)
considersEntityAsAlly(Entity arg0)
method_61416(class_1297 arg0)
isInSameTeam(Entity other)
public boolean
a(fdf arg0)
isAlliedTo(Team arg0)
method_5645(class_270 arg0)
isTeamPlayer(AbstractTeam team)
public void
k(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean invisible)
protected boolean
i(int arg0)
getSharedFlag(int arg0)
method_5795(int arg0)
getFlag(int index)
protected void
b(int arg0, boolean arg1)
setSharedFlag(int arg0, boolean arg1)
method_5729(int arg0, boolean arg1)
setFlag(int index, boolean value)
public int
cs()
getMaxAirSupply()
method_5748()
getMaxAir()
public int
ct()
getAirSupply()
method_5669()
getAir()
public void
j(int arg0)
setAirSupply(int arg0)
method_5855(int arg0)
setAir(int air)
public int
cu()
getTicksFrozen()
method_32312()
getFrozenTicks()
public void
k(int arg0)
setTicksFrozen(int arg0)
method_32317(int arg0)
setFrozenTicks(int frozenTicks)
public float
cv()
getPercentFrozen()
method_32313()
getFreezingScale()
public boolean
cw()
isFullyFrozen()
method_32314()
isFrozen()
public int
cx()
getTicksRequiredToFreeze()
method_32315()
getMinFreezeDamageTicks()
public void
a(ash arg0, bwf arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
onStruckByLightning(ServerWorld world, LightningEntity lightning)
public void
l(boolean arg0)
onAboveBubbleCol(boolean arg0)
method_5700(boolean arg0)
onBubbleColumnSurfaceCollision(boolean drag)
public void
m(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean drag)
public boolean
a(ash arg0, bwg arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld world, LivingEntity other)
public void
cy()
checkSlowFallDistance()
method_45318()
limitFallDistance()
public void
k()
resetFallDistance()
method_38785()
onLanding()
protected void
m(double arg0, double arg1, double arg2)
moveTowardsClosestSpace(double arg0, double arg1, double arg2)
method_5632(double arg0, double arg1, double arg2)
pushOutOfBlocks(double x, double y, double z)
public void
a(dxv arg0, fby arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState state, Vec3d multiplier)
private static Component
a(xv arg0)
removeAction(Component arg0)
method_5856(class_2561 arg0)
removeClickEvents(Text textComponent)
public Component
al()
getName()
method_5477()
getName()
protected Component
cz()
getTypeName()
method_23315()
getDefaultName()
public boolean
u(bvk arg0)
is(Entity arg0)
method_5779(class_1297 arg0)
isPartOf(Entity entity)
public float
cA()
getYHeadRot()
method_5791()
getHeadYaw()
public void
q(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float headYaw)
public void
r(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float bodyYaw)
public boolean
cB()
isAttackable()
method_5732()
isAttackable()
public boolean
v(bvk arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity attacker)
protected final boolean
d(bua arg0)
isInvulnerableToBase(DamageSource arg0)
method_64421(class_1282 arg0)
isAlwaysInvulnerableTo(DamageSource damageSource)
public boolean
cC()
isInvulnerable()
method_5655()
isInvulnerable()
public void
n(boolean arg0)
setInvulnerable(boolean arg0)
method_5684(boolean arg0)
setInvulnerable(boolean invulnerable)
public void
w(bvk arg0)
copyPosition(Entity arg0)
method_5719(class_1297 arg0)
copyPositionAndRotation(Entity entity)
public void
x(bvk arg0)
restoreFrom(Entity arg0)
method_5878(class_1297 arg0)
copyFrom(Entity original)
public Entity
b(eux arg0)
teleport(TeleportTransition arg0)
method_5731(class_5454 arg0)
teleportTo(TeleportTarget teleportTarget)
private Entity
a(ash arg0, eux arg1)
teleportSameDimension(ServerLevel arg0, TeleportTransition arg1)
method_64611(class_3218 arg0, class_5454 arg1)
teleportSameDimension(ServerWorld world, TeleportTarget teleportTarget)
private Entity
b(ash arg0, eux arg1)
teleportCrossDimension(ServerLevel arg0, TeleportTransition arg1)
method_64614(class_3218 arg0, class_5454 arg1)
teleportCrossDimension(ServerWorld world, TeleportTarget teleportTarget)
private TeleportTransition
a(eux arg0, bvk arg1)
calculatePassengerTransition(TeleportTransition arg0, Entity arg1)
method_64613(class_5454 arg0, class_1297 arg1)
getPassengerTeleportTarget(TeleportTarget teleportTarget, Entity passenger)
private void
a(eux arg0)
sendTeleportTransitionToRidingPlayers(TeleportTransition arg0)
method_64612(class_5454 arg0)
sendTeleportPacket(TeleportTarget teleportTarget)
public void
a(bwt arg0, Set<bwu> arg1)
teleportSetPosition(PositionMoveRotation arg0, Set<Relative> arg1)
method_61412(class_10182 arg0, Set<class_2709> arg1)
setPosition(PlayerPosition pos, Set<PositionFlag> flags)
public void
a(float arg0, float arg1)
forceSetRotation(float arg0, float arg1)
method_64578(float arg0, float arg1)
rotate(float yaw, float pitch)
public void
f(jh arg0)
placePortalTicket(BlockPos arg0)
method_60950(class_2338 arg0)
addPortalChunkTicketAt(BlockPos pos)
protected void
cD()
removeAfterChangingDimensions()
method_30076()
removeFromDimension()
public Vec3
a(jm$a arg0, l$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
positionInPortal(Direction$Axis portalAxis, BlockLocating$Rectangle portalRect)
public boolean
o(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
canUsePortals(boolean allowVehicles)
public boolean
a(dhi arg0, dhi arg1)
canTeleport(Level arg0, Level arg1)
method_61113(class_1937 arg0, class_1937 arg1)
canTeleportBetween(World from, World to)
public float
a(dha arg0, dgn arg1, jh arg2, dxv arg3, etx arg4, float arg5)
getBlockExplosionResistance(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, FluidState arg4, float arg5)
method_5774(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4, float arg5)
getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max)
public boolean
a(dha arg0, dgn arg1, jh arg2, dxv arg3, float arg4)
shouldBlockExplode(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, float arg4)
method_5853(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4)
canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower)
public int
cE()
getMaxFallDistance()
method_5850()
getSafeFallDistance()
public boolean
s_()
isIgnoringBlockTriggers()
method_5696()
canAvoidTraps()
public void
a(p arg0)
fillCrashReportCategory(CrashReportCategory arg0)
method_5819(class_129 arg0)
populateCrashReport(CrashReportSection section)
public boolean
cF()
displayFireAnimation()
method_5862()
doesRenderOnFire()
public void
a_(UUID arg0)
setUUID(UUID arg0)
method_5826(UUID arg0)
setUuid(UUID uuid)
public UUID
cG()
getUUID()
method_5667()
getUuid()
public String
cH()
getStringUUID()
method_5845()
getUuidAsString()
public String
cI()
getScoreboardName()
method_5820()
getNameForScoreboard()
public boolean
cJ()
isPushedByFluid()
method_5675()
isPushedByFluids()
public static double
cK()
getViewScale()
method_5824()
getRenderDistanceMultiplier()
public static void
b(double arg0)
setViewScale(double arg0)
method_5840(double arg0)
setRenderDistanceMultiplier(double value)
public Component
p_()
getDisplayName()
method_5476()
getDisplayName()
public void
b(xv arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
setCustomName(Text name)
public Component
an()
getCustomName()
method_5797()
getCustomName()
public boolean
l_()
hasCustomName()
method_16914()
hasCustomName()
public void
p(boolean arg0)
setCustomNameVisible(boolean arg0)
method_5880(boolean arg0)
setCustomNameVisible(boolean visible)
public boolean
cL()
isCustomNameVisible()
method_5807()
isCustomNameVisible()
public boolean
a(ash arg0, double arg1, double arg2, double arg3, Set<bwu> arg4, float arg5, float arg6, boolean arg7)
teleportTo(ServerLevel arg0, double arg1, double arg2, double arg3, Set<Relative> arg4, float arg5, float arg6, boolean arg7)
method_48105(class_3218 arg0, double arg1, double arg2, double arg3, Set<class_2709> arg4, float arg5, float arg6, boolean arg7)
teleport(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch, boolean resetCamera)
public void
a(double arg0, double arg1, double arg2)
dismountTo(double arg0, double arg1, double arg2)
method_33567(double arg0, double arg1, double arg2)
requestTeleportAndDismount(double destX, double destY, double destZ)
public void
c(double arg0, double arg1, double arg2)
teleportTo(double arg0, double arg1, double arg2)
method_5859(double arg0, double arg1, double arg2)
requestTeleport(double destX, double destY, double destZ)
private void
E()
teleportPassengers()
method_49792()
teleportPassengers()
public void
d(double arg0, double arg1, double arg2)
teleportRelative(double arg0, double arg1, double arg2)
method_45166(double arg0, double arg1, double arg2)
requestTeleportOffset(double offsetX, double offsetY, double offsetZ)
public boolean
cM()
shouldShowName()
method_5733()
shouldRenderName()
public void
a(List<alg$c<?>> arg0)
onSyncedDataUpdated(List<SynchedEntityData$DataValue<?>> arg0)
method_48850(List<class_2945$class_7834<?>> arg0)
onDataTrackerUpdate(List<DataTracker$SerializedEntry<?>> arg0)
public void
a(alc<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
protected void
cN()
fixupDimensions()
method_46396()
reinitDimensions()
public void
m_()
refreshDimensions()
method_18382()
calculateDimensions()
public boolean
a(bvn arg0)
fudgePositionAfterSizeChange(EntityDimensions arg0)
method_60490(class_4048 arg0)
recalculateDimensions(EntityDimensions previous)
public Direction
cO()
getDirection()
method_5735()
getHorizontalFacing()
public Direction
cP()
getMotionDirection()
method_5755()
getMovementDirection()
protected HoverEvent
cQ()
createHoverEvent()
method_5769()
getHoverEvent()
public boolean
a(asi arg0)
broadcastToPlayer(ServerPlayer arg0)
method_5680(class_3222 arg0)
canBeSpectated(ServerPlayerEntity spectator)
public final AABB
cR()
getBoundingBox()
method_5829()
getBoundingBox()
public final void
a(fbt arg0)
setBoundingBox(AABB arg0)
method_5857(class_238 arg0)
setBoundingBox(Box boundingBox)
public final float
d(bws arg0)
getEyeHeight(Pose arg0)
method_18381(class_4050 arg0)
getEyeHeight(EntityPose pose)
public final float
cS()
getEyeHeight()
method_5751()
getStandingEyeHeight()
public Vec3
s(float arg0)
getLeashOffset(float arg0)
method_45321(float arg0)
getLeashOffset(float tickDelta)
protected Vec3
cT()
getLeashOffset()
method_29919()
getLeashOffset()
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int mappedIndex)
public Level
cU()
getCommandSenderWorld()
method_5770()
getEntityWorld()
public MinecraftServer
cV()
getServer()
method_5682()
getServer()
public InteractionResult
a(cpx arg0, fby arg1, bti arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity player, Vec3d hitPos, Hand hand)
public boolean
a(dha arg0)
ignoreExplosion(Explosion arg0)
method_5659(class_1927 arg0)
isImmuneToExplosion(Explosion explosion)
public void
d(asi arg0)
startSeenByPlayer(ServerPlayer arg0)
method_5837(class_3222 arg0)
onStartedTrackingBy(ServerPlayerEntity player)
public void
e(asi arg0)
stopSeenByPlayer(ServerPlayer arg0)
method_5742(class_3222 arg0)
onStoppedTrackingBy(ServerPlayerEntity player)
public float
a(drc arg0)
rotate(Rotation arg0)
method_5832(class_2470 arg0)
applyRotation(BlockRotation rotation)
public float
a(dpl arg0)
mirror(Mirror arg0)
method_5763(class_2415 arg0)
applyMirror(BlockMirror mirror)
public boolean
cW()
onlyOpCanSetNbt()
method_5833()
entityDataRequiresOperator()
public ProjectileDeflection
a(cqq arg0)
deflection(Projectile arg0)
method_56071(class_1676 arg0)
getProjectileDeflection(ProjectileEntity projectile)
public LivingEntity
cX()
getControllingPassenger()
method_5642()
getControllingPassenger()
public final boolean
cY()
hasControllingPassenger()
method_42148()
hasControllingPassenger()
public final List<Entity>
cZ()
getPassengers()
method_5685()
getPassengerList()
public Entity
da()
getFirstPassenger()
method_31483()
getFirstPassenger()
public boolean
y(bvk arg0)
hasPassenger(Entity arg0)
method_5626(class_1297 arg0)
hasPassenger(Entity passenger)
public boolean
a(Predicate<bvk> arg0)
hasPassenger(Predicate<Entity> arg0)
method_5703(Predicate<class_1297> arg0)
hasPassenger(Predicate<Entity> predicate)
private Stream<Entity>
F()
getIndirectPassengersStream()
method_31484()
streamIntoPassengers()
public Stream<Entity>
db()
getSelfAndPassengers()
method_24204()
streamSelfAndPassengers()
public Stream<Entity>
dc()
getPassengersAndSelf()
method_31748()
streamPassengersAndSelf()
public Iterable<Entity>
dd()
getIndirectPassengers()
method_5736()
getPassengersDeep()
public int
de()
countPlayerPassengers()
method_54757()
getPlayerPassengers()
public boolean
df()
hasExactlyOnePlayerPassenger()
method_5817()
hasPlayerRider()
public Entity
dg()
getRootVehicle()
method_5668()
getRootVehicle()
public boolean
z(bvk arg0)
isPassengerOfSameVehicle(Entity arg0)
method_5794(class_1297 arg0)
isConnectedThroughVehicle(Entity entity)
public boolean
A(bvk arg0)
hasIndirectPassenger(Entity arg0)
method_5821(class_1297 arg0)
hasPassengerDeep(Entity passenger)
public boolean
dh()
isControlledByOrIsLocalPlayer()
method_63616()
isLocalPlayerOrLogicalSideForUpdatingMovement()
public boolean
di()
isControlledByLocalInstance()
method_5787()
isLogicalSideForUpdatingMovement()
public boolean
dj()
isControlledByClient()
method_65038()
isControlledByPlayer()
public boolean
dk()
isEffectiveAi()
method_6034()
canMoveVoluntarily()
protected static Vec3
a(double arg0, double arg1, float arg2)
getCollisionHorizontalEscapeVector(double arg0, double arg1, float arg2)
method_24826(double arg0, double arg1, float arg2)
getPassengerDismountOffset(double vehicleWidth, double passengerWidth, float passengerYaw)
public Vec3
b(bwg arg0)
getDismountLocationForPassenger(LivingEntity arg0)
method_24829(class_1309 arg0)
updatePassengerForDismount(LivingEntity passenger)
public Entity
dl()
getVehicle()
method_5854()
getVehicle()
public Entity
dm()
getControlledVehicle()
method_49694()
getControllingVehicle()
public PushReaction
n_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
public SoundSource
dn()
getSoundSource()
method_5634()
getSoundCategory()
protected int
do()
getFireImmuneTicks()
method_5676()
getBurningDuration()
public CommandSourceStack
d(ash arg0)
createCommandSourceStackForNameResolution(ServerLevel arg0)
method_5671(class_3218 arg0)
getCommandSource(ServerWorld world)
public void
a(fi$a arg0, fby arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor anchorPoint, Vec3d target)
public float
t(float arg0)
getPreciseBodyRotation(float arg0)
method_60951(float arg0)
lerpYaw(float delta)
public boolean
a(ayk<etw> arg0, double arg1)
updateFluidHeightAndDoFluidPushing(TagKey<Fluid> arg0, double arg1)
method_5692(class_6862<class_3611> arg0, double arg1)
updateMovementInFluid(TagKey<Fluid> tag, double speed)
public boolean
dp()
touchingUnloadedChunk()
method_33724()
isRegionUnloaded()
public double
b(ayk<etw> arg0)
getFluidHeight(TagKey<Fluid> arg0)
method_5861(class_6862<class_3611> arg0)
getFluidHeight(TagKey<Fluid> fluid)
public double
dq()
getFluidJumpThreshold()
method_29241()
getSwimHeight()
public final float
dr()
getBbWidth()
method_17681()
getWidth()
public final float
ds()
getBbHeight()
method_17682()
getHeight()
public Packet<ClientGamePacketListener>
a(asf arg0)
getAddEntityPacket(ServerEntity arg0)
method_18002(class_3231 arg0)
createSpawnPacket(EntityTrackerEntry entityTrackerEntry)
public EntityDimensions
a(bws arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose pose)
public final EntityAttachments
dt()
getAttachments()
method_56072()
getAttachments()
public Vec3
du()
position()
method_19538()
getPos()
public Vec3
dv()
trackingPosition()
method_43390()
getSyncedPos()
public BlockPos
dw()
blockPosition()
method_24515()
getBlockPos()
public BlockState
dx()
getInBlockState()
method_55667()
getBlockStateAtPos()
public ChunkPos
dy()
chunkPosition()
method_31476()
getChunkPos()
public Vec3
dz()
getDeltaMovement()
method_18798()
getVelocity()
public void
h(fby arg0)
setDeltaMovement(Vec3 arg0)
method_18799(class_243 arg0)
setVelocity(Vec3d velocity)
public void
i(fby arg0)
addDeltaMovement(Vec3 arg0)
method_45319(class_243 arg0)
addVelocityInternal(Vec3d velocity)
public void
n(double arg0, double arg1, double arg2)
setDeltaMovement(double arg0, double arg1, double arg2)
method_18800(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
public final int
dA()
getBlockX()
method_31477()
getBlockX()
public final double
dB()
getX()
method_23317()
getX()
public double
c(double arg0)
getX(double arg0)
method_23316(double arg0)
offsetX(double widthScale)
public double
d(double arg0)
getRandomX(double arg0)
method_23322(double arg0)
getParticleX(double widthScale)
public final int
dC()
getBlockY()
method_31478()
getBlockY()
public final double
dD()
getY()
method_23318()
getY()
public double
e(double arg0)
getY(double arg0)
method_23323(double arg0)
getBodyY(double heightScale)
public double
dE()
getRandomY()
method_23319()
getRandomBodyY()
public double
dF()
getEyeY()
method_23320()
getEyeY()
public final int
dG()
getBlockZ()
method_31479()
getBlockZ()
public final double
dH()
getZ()
method_23321()
getZ()
public double
f(double arg0)
getZ(double arg0)
method_23324(double arg0)
offsetZ(double widthScale)
public double
g(double arg0)
getRandomZ(double arg0)
method_23325(double arg0)
getParticleZ(double widthScale)
public final void
o(double arg0, double arg1, double arg2)
setPosRaw(double arg0, double arg1, double arg2)
method_23327(double arg0, double arg1, double arg2)
setPos(double x, double y, double z)
public void
dI()
checkDespawn()
method_5982()
checkDespawn()
public Vec3
u(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float delta)
public void
a(acs arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
onSpawnPacket(EntitySpawnS2CPacket packet)
public ItemStack
dJ()
getPickResult()
method_31480()
getPickBlockStack()
public void
q(boolean arg0)
setIsInPowderSnow(boolean arg0)
method_32319(boolean arg0)
setInPowderSnow(boolean inPowderSnow)
public boolean
dK()
canFreeze()
method_32316()
canFreeze()
public boolean
dL()
isFreezing()
method_40071()
shouldEscapePowderSnow()
public float
dM()
getYRot()
method_36454()
getYaw()
public float
dN()
getVisualRotationYInDegrees()
method_43078()
getBodyYaw()
public void
v(float arg0)
setYRot(float arg0)
method_36456(float arg0)
setYaw(float yaw)
public float
dO()
getXRot()
method_36455()
getPitch()
public void
w(float arg0)
setXRot(float arg0)
method_36457(float arg0)
setPitch(float pitch)
public boolean
dP()
canSprint()
method_48155()
canSprintAsVehicle()
public float
dQ()
maxUpStep()
method_49476()
getStepHeight()
public void
b_(bvk arg0)
onExplosionHit(Entity arg0)
method_56918(class_1297 arg0)
onExplodedBy(Entity entity)
public final boolean
dR()
isRemoved()
method_31481()
isRemoved()
public Entity$RemovalReason
dS()
getRemovalReason()
method_35049()
getRemovalReason()
public final void
c(bvk$d arg0)
setRemoved(Entity$RemovalReason arg0)
method_31745(class_1297$class_5529 arg0)
setRemoved(Entity$RemovalReason arg0)
protected void
dT()
unsetRemoved()
method_31482()
unsetRemoved()
public void
a(ebz arg0)
setLevelCallback(EntityInLevelCallback arg0)
method_31744(class_5569 arg0)
setChangeListener(EntityChangeListener arg0)
public boolean
dU()
shouldBeSaved()
method_31746()
shouldSave()
public boolean
dV()
isAlwaysTicking()
method_31747()
isPlayer()
public boolean
c(ash arg0, jh arg1)
mayInteract(ServerLevel arg0, BlockPos arg1)
method_36971(class_3218 arg0, class_2338 arg1)
canModifyAt(ServerWorld world, BlockPos pos)
public Level
dW()
level()
method_37908()
getWorld()
protected void
a(dhi arg0)
setLevel(Level arg0)
method_51502(class_1937 arg0)
setWorld(World world)
public DamageSources
dX()
damageSources()
method_48923()
getDamageSources()
public RegistryAccess
dY()
registryAccess()
method_56673()
getRegistryManager()
protected void
a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPositionAndRotationStep(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_52532(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPosAndRotation(int step, double x, double y, double z, double yaw, double pitch)
public RandomSource
dZ()
getRandom()
method_59922()
getRandom()
public Vec3
ah()
getKnownMovement()
method_60478()
getMovement()
public ItemStack
ea()
getWeaponItem()
method_59958()
getWeaponStack()
public Optional<ResourceKey<LootTable>>
eb()
getLootTable()
method_5991()
getLootTableKey()