net.minecraft.world.entity.ai.behavior

public class StayCloseToTarget

can
net.minecraft.world.entity.ai.behavior.StayCloseToTarget
net.minecraft.class_7297
net.minecraft.entity.ai.brain.task.WalkTowardsLookTargetTask
net.minecraft.world.entity.ai.behavior.StayCloseToTarget

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static BehaviorControl<LivingEntity>
a(Function<bwg, Optional<bzn>> arg0, Predicate<bwg> arg1, int arg2, int arg3, float arg4)
create(Function<LivingEntity, Optional<PositionTracker>> arg0, Predicate<LivingEntity> arg1, int arg2, int arg3, float arg4)
method_47130(Function<class_1309, Optional<class_4115>> arg0, Predicate<class_1309> arg1, int arg2, int arg3, float arg4)
create(Function<LivingEntity, Optional<LookTarget>> lookTargetFunction, Predicate<LivingEntity> predicate, int completionRange, int searchRange, float speed)