History - net.minecraft.world.entity.ai.behavior.StayCloseToTarget

1.21.3

Names

bxv

can

Fields

Constructors

Methods

BehaviorControl<LivingEntity> (Function<LivingEntity, Optional<PositionTracker>>, Predicate<LivingEntity>, int, int, float): a, create, method_47130, create, m_271742_

BehaviorControl<LivingEntity> (Function<LivingEntity, Optional<PositionTracker>>, Predicate<LivingEntity>, int, int, float): a, create, method_47130, create

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

bxy

bxv

Fields

Constructors

Methods

1.20.6

Names

bqq

bxy

Fields

Constructors

Methods

1.20.4

Names

bnk

bqq

Fields

Constructors

Methods

1.20.2

Names

bke

bnk

Fields

Constructors

Methods

1.20.1

Names

bkc

bke

Fields

Constructors

Methods

1.19.4

Names

bih

bkc

Fields

Constructors

Methods

BehaviorControl<LivingEntity> (Function<LivingEntity, Optional<PositionTracker>>, int, int, float): a, create, method_47130, create, m_257901_

BehaviorControl<LivingEntity> (Function<LivingEntity, Optional<PositionTracker>>, Predicate<LivingEntity>, int, int, float): a, create, method_47130, create, m_271742_

1.19.3

Names

bgd

bih

Fields

Function<LivingEntity, Optional<PositionTracker>>: a, targetPositionGetter, field_38391, lookTargetFunction, f_217381_

int: d, closeEnough, field_38392, completionRange, f_217382_

int: e, tooFar, field_38933, searchRange, f_217383_

float: f, speedModifier, field_38393, speed, f_217384_

Constructors

(Function<LivingEntity, Optional<PositionTracker>>, int, int, float)

()

Methods

boolean (ServerLevel, E): a, checkExtraStartConditions, method_18919, shouldRun, m_6114_

void (ServerLevel, E, long): a, start, method_18920, run, m_6735_

BehaviorControl<LivingEntity> (Function<LivingEntity, Optional<PositionTracker>>, int, int, float): a, create, method_47130, create, m_257901_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bfg

bgd

Fields

Constructors

Methods

1.19

Names

bfg

net.minecraft.world.entity.ai.behavior.StayCloseToTarget

net.minecraft.class_7297

net.minecraft.entity.ai.brain.task.WalkTowardsLookTargetTask

net.minecraft.src.C_213015_

net.minecraft.world.entity.ai.behavior.StayCloseToTarget

Fields

Function<LivingEntity, Optional<PositionTracker>>: a, targetPositionGetter, field_38391, lookTargetFunction, f_217381_

int: d, closeEnough, field_38392, completionRange, f_217382_

int: e, tooFar, field_38933, searchRange, f_217383_

float: f, speedModifier, field_38393, speed, f_217384_

Constructors

(Function<LivingEntity, Optional<PositionTracker>>, int, int, float)

Methods

boolean (ServerLevel, E): a, checkExtraStartConditions, method_18919, shouldRun, m_6114_

void (ServerLevel, E, long): a, start, method_18920, run, m_6735_