net.minecraft.world.entity.monster

public class Skeleton

extends AbstractSkeleton

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, ScoreHolder, Attackable, EquipmentUser, Leashable, Targeting, Enemy, RangedAttackMob

cnf
net.minecraft.world.entity.monster.Skeleton
net.minecraft.class_1613
net.minecraft.entity.mob.SkeletonEntity
net.minecraft.world.entity.monster.EntitySkeleton

Field summary

Modifier and TypeField
private static final int
b
TOTAL_CONVERSION_TIME
field_41714
TOTAL_CONVERSION_TIME
private static final EntityDataAccessor<Boolean>
c
DATA_STRAY_CONVERSION_ID
field_28642
CONVERTING
public static final String
a
CONVERSION_TAG
field_30495
STRAY_CONVERSION_TIME_KEY
private int
d
inPowderSnowTime
field_28643
inPowderSnowTime
private int
bZ
conversionTime
field_28644
conversionTime

Constructor summary

ModifierConstructor
public (EntityType<? extends Skeleton> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
a(alg$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
public boolean
gq()
isFreezeConverting()
method_33590()
isConverting()
public void
x(boolean arg0)
setFreezeConverting(boolean arg0)
method_35193(boolean arg0)
setConverting(boolean converting)
public boolean
gp()
isShaking()
method_35191()
isShaking()
public void
h()
tick()
method_5773()
tick()
public void
b(ux arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
public void
a(ux arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
public void
b(int arg0)
startFreezeConversion(int arg0)
method_33589(int arg0)
setConversionTime(int time)
protected void
gr()
doFreezeConversion()
method_33591()
convertToStray()
public boolean
dK()
canFreeze()
method_32316()
canFreeze()
protected SoundEvent
u()
getAmbientSound()
method_5994()
getAmbientSound()
protected SoundEvent
e(bua arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
o_()
getDeathSound()
method_6002()
getDeathSound()
SoundEvent
p()
getStepSound()
method_6998()
getStepSound()
protected void
a(ash arg0, bua arg1, boolean arg2)
dropCustomDeathLoot(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_6099(class_3218 arg0, class_1282 arg1, boolean arg2)
dropEquipment(ServerWorld arg0, DamageSource arg1, boolean arg2)