net.minecraft.world.entity.monster

public class Vindicator

extends AbstractIllager

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, ScoreHolder, Attackable, EquipmentUser, Leashable, Targeting, Enemy

cnm
net.minecraft.world.entity.monster.Vindicator
net.minecraft.class_1632
net.minecraft.entity.mob.VindicatorEntity
net.minecraft.world.entity.monster.EntityVindicator

Field summary

Modifier and TypeField
private static final String
a
TAG_JOHNNY
field_30504
JOHNNY_KEY
static final Predicate<Difficulty>
b
DOOR_BREAKING_PREDICATE
field_19014
DIFFICULTY_ALLOWS_DOOR_BREAKING_PREDICATE
boolean
bZ
isJohnny
field_7406
johnny

Constructor summary

ModifierConstructor
public (EntityType<? extends Vindicator> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
B()
registerGoals()
method_5959()
initGoals()
protected void
a(ash arg0)
customServerAiStep(ServerLevel arg0)
method_5958(class_3218 arg0)
mobTick(ServerWorld arg0)
public static AttributeSupplier$Builder
p()
createAttributes()
method_26926()
createVindicatorAttributes()
public void
b(ux arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
public AbstractIllager$IllagerArmPose
m()
getArmPose()
method_6990()
getState()
public void
a(ux arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
public SoundEvent
ak_()
getCelebrateSound()
method_20033()
getCelebratingSound()
public SpawnGroupData
a(dhz arg0, bth arg1, bvq arg2, bwz arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
protected void
a(bam arg0, bth arg1)
populateDefaultEquipmentSlots(RandomSource arg0, DifficultyInstance arg1)
method_5964(class_5819 arg0, class_1266 arg1)
initEquipment(Random arg0, LocalDifficulty arg1)
public void
b(xv arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
setCustomName(Text arg0)
protected SoundEvent
u()
getAmbientSound()
method_5994()
getAmbientSound()
protected SoundEvent
o_()
getDeathSound()
method_6002()
getDeathSound()
protected SoundEvent
e(bua arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
public void
a(ash arg0, int arg1, boolean arg2)
applyRaidBuffs(ServerLevel arg0, int arg1, boolean arg2)
method_16484(class_3218 arg0, int arg1, boolean arg2)
addBonusForWave(ServerWorld arg0, int arg1, boolean arg2)