protected void | | B() | | registerGoals() | | method_5959() | | initGoals() |
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protected void | |
public static AttributeSupplier$Builder | | p() | | createAttributes() | | method_26926() | | createVindicatorAttributes() |
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public void | |
public AbstractIllager$IllagerArmPose | | m() | | getArmPose() | | method_6990() | | getState() |
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public void | |
public SoundEvent | | ak_() | | getCelebrateSound() | | method_20033() | | getCelebratingSound() |
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public SpawnGroupData | | a(dhz arg0, bth arg1, bvq arg2, bwz arg3) | | finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3) | | method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3) | | initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3) |
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protected void | |
public void | |
protected SoundEvent | | u() | | getAmbientSound() | | method_5994() | | getAmbientSound() |
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protected SoundEvent | | o_() | | getDeathSound() | | method_6002() | | getDeathSound() |
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protected SoundEvent | |
public void | | a(ash arg0, int arg1, boolean arg2) | | applyRaidBuffs(ServerLevel arg0, int arg1, boolean arg2) | | method_16484(class_3218 arg0, int arg1, boolean arg2) | | addBonusForWave(ServerWorld arg0, int arg1, boolean arg2) |
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