net.minecraft.world.item.equipment

public record EquipmentModel$Layer

dfs$c
net.minecraft.world.item.equipment.EquipmentModel$Layer
net.minecraft.class_10186$class_10189
net.minecraft.item.equipment.EquipmentModel$Layer
net.minecraft.world.item.equipment.EquipmentModel$c

Field summary

Modifier and TypeField
private final ResourceLocation
b
textureId
comp_3171
textureId
private final Optional<EquipmentModel$Dyeable>
c
dyeable
comp_3172
dyeable
private final boolean
d
usePlayerTexture
comp_3173
usePlayerTexture
public static final com.mojang.serialization.Codec<EquipmentModel$Layer>
a
CODEC
field_54124
CODEC

Constructor summary

ModifierConstructor
public (ResourceLocation textureId)
public (ResourceLocation arg0, Optional<EquipmentModel$Dyeable> arg1, boolean arg2)

Method summary

Modifier and TypeMethod
public static EquipmentModel$Layer
a(alz arg0, boolean arg1)
leatherDyeable(ResourceLocation arg0, boolean arg1)
method_64005(class_2960 arg0, boolean arg1)
createDyeableLeather(Identifier textureId, boolean dyeable)
public static EquipmentModel$Layer
b(alz arg0, boolean arg1)
onlyIfDyed(ResourceLocation arg0, boolean arg1)
method_64009(class_2960 arg0, boolean arg1)
createDyeable(Identifier textureId, boolean dyeable)
public ResourceLocation
a(dfs$d arg0)
getTextureLocation(EquipmentModel$LayerType arg0)
method_64007(class_10186$class_10190 arg0)
getFullTextureId(EquipmentModel$LayerType layerType)
public ResourceLocation
a()
textureId()
comp_3171()
textureId()
public Optional<EquipmentModel$Dyeable>
b()
dyeable()
comp_3172()
dyeable()
public boolean
c()
usePlayerTexture()
comp_3173()
usePlayerTexture()