public Optional<Float> | | a(dha arg0, dgn arg1, jh arg2, dxv arg3, etx arg4) | | getBlockExplosionResistance(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, FluidState arg4) | | method_29555(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4) | | getBlastResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState) |
|
public boolean | | a(dha arg0, dgn arg1, jh arg2, dxv arg3, float arg4) | | shouldBlockExplode(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, float arg4) | | method_29554(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4) | | canDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float power) |
|
public boolean | |
public float | |
public float | |