net.minecraft.world.level.block

public class ChiseledBookShelfBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dlr
net.minecraft.world.level.block.ChiseledBookShelfBlock
net.minecraft.class_7714
net.minecraft.block.ChiseledBookshelfBlock
net.minecraft.world.level.block.ChiseledBookShelfBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ChiseledBookShelfBlock>
a
CODEC
field_46312
CODEC
private static final int
d
MAX_BOOKS_IN_STORAGE
field_41309
MAX_BOOK_COUNT
public static final int
b
BOOKS_PER_ROW
field_41307
BOOK_HEIGHT
public static final List<BooleanProperty>
c
SLOT_OCCUPIED_PROPERTIES
field_41308
SLOT_OCCUPIED_PROPERTIES

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ChiseledBookShelfBlock>
a()
codec()
method_53969()
getCodec()
protected RenderShape
a_(dxv arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
protected InteractionResult
a(cxp arg0, dxv arg1, dhi arg2, jh arg3, cpx arg4, bti arg5, fbu arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected InteractionResult
a(dxv arg0, dhi arg1, jh arg2, cpx arg3, fbu arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
private OptionalInt
a(fbu arg0, dxv arg1)
getHitSlot(BlockHitResult arg0, BlockState arg1)
method_47580(class_3965 arg0, class_2680 arg1)
getSlotForHitPos(BlockHitResult hit, BlockState state)
private static Optional<Vec2>
a(fbu arg0, jm arg1)
getRelativeHitCoordinatesForBlockFace(BlockHitResult arg0, Direction arg1)
method_47579(class_3965 arg0, class_2350 arg1)
getHitPos(BlockHitResult hit, Direction facing)
private static int
a(float arg0)
getSection(float arg0)
method_47577(float arg0)
getColumn(float x)
private static void
a(dhi arg0, jh arg1, cpx arg2, dvg arg3, cxp arg4, int arg5)
addBook(Level arg0, BlockPos arg1, Player arg2, ChiseledBookShelfBlockEntity arg3, ItemStack arg4, int arg5)
method_45458(class_1937 arg0, class_2338 arg1, class_1657 arg2, class_7716 arg3, class_1799 arg4, int arg5)
tryAddBook(World world, BlockPos pos, PlayerEntity player, ChiseledBookshelfBlockEntity blockEntity, ItemStack stack, int slot)
private static void
a(dhi arg0, jh arg1, cpx arg2, dvg arg3, int arg4)
removeBook(Level arg0, BlockPos arg1, Player arg2, ChiseledBookShelfBlockEntity arg3, int arg4)
method_45457(class_1937 arg0, class_2338 arg1, class_1657 arg2, class_7716 arg3, int arg4)
tryRemoveBook(World world, BlockPos pos, PlayerEntity player, ChiseledBookshelfBlockEntity blockEntity, int slot)
public BlockEntity
a(jh arg0, dxv arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
protected void
a(dxw$a<dkm, dxv> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected void
a(dxv arg0, dhi arg1, jh arg2, dxv arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public BlockState
a(dbg arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public BlockState
a(dxv arg0, drc arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
a(dxv arg0, dpl arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected boolean
c_(dxv arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(dxv arg0, dhi arg1, jh arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)