net.minecraft.world.level.block

public class CreakingHeartBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dmi
net.minecraft.world.level.block.CreakingHeartBlock
net.minecraft.class_10319
net.minecraft.block.CreakingHeartBlock
net.minecraft.world.level.block.CreakingHeartBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CreakingHeartBlock>
a
CODEC
field_54738
CODEC
public static final EnumProperty<Direction$Axis>
b
AXIS
field_54739
AXIS
public static final EnumProperty<CreakingHeartBlock$CreakingHeartState>
c
CREAKING
field_54740
CREAKING

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CreakingHeartBlock>
a()
codec()
method_53969()
getCodec()
public BlockEntity
a(jh arg0, dxv arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dhi arg0, dxv arg1, duz<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
public static boolean
a(dhi arg0)
canSummonCreaking(Level arg0)
method_64782(class_1937 arg0)
isWorldNaturalAndNight(World world)
public void
a(dxv arg0, dhi arg1, jh arg2, bam arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected BlockState
a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
private static BlockState
c(dxv arg0, dhl arg1, jh arg2)
updateState(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_64785(class_2680 arg0, class_4538 arg1, class_2338 arg2)
enableIfValid(BlockState state, WorldView world, BlockPos pos)
public static boolean
b(dxv arg0, dhl arg1, jh arg2)
hasRequiredLogs(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_64784(class_2680 arg0, class_4538 arg1, class_2338 arg2)
shouldBeEnabled(BlockState state, WorldView world, BlockPos pos)
private static boolean
a(dhj arg0, jh arg1)
isSurroundedByLogs(LevelAccessor arg0, BlockPos arg1)
method_64783(class_1936 arg0, class_2338 arg1)
isSurroundedByPaleOakLogs(WorldAccess world, BlockPos pos)
public BlockState
a(dbg arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected RenderShape
a_(dxv arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
protected BlockState
a(dxv arg0, drc arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected void
a(dxw$a<dkm, dxv> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected void
a(dxv arg0, dhi arg1, jh arg2, dxv arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public BlockState
a(dhi arg0, jh arg1, dxv arg2, cpx arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
protected boolean
c_(dxv arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(dxv arg0, dhi arg1, jh arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)