net.minecraft.world.level.block

public class SoulSandBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dsb
net.minecraft.world.level.block.SoulSandBlock
net.minecraft.class_2492
net.minecraft.block.SoulSandBlock
net.minecraft.world.level.block.BlockSlowSand

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<SoulSandBlock>
a
CODEC
field_46454
CODEC
protected static final VoxelShape
b
SHAPE
field_11521
COLLISION_SHAPE
private static final int
c
BUBBLE_COLUMN_CHECK_DELAY
field_31249
SCHEDULED_TICK_DELAY

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<SoulSandBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
b(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
b_(dxv arg0, dgn arg1, jh arg2)
getBlockSupportShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getSidesShape(BlockState arg0, BlockView arg1, BlockPos arg2)
protected VoxelShape
c(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(dxv arg0, ash arg1, jh arg2, bam arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected BlockState
a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
b(dxv arg0, dhi arg1, jh arg2, dxv arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected boolean
a(dxv arg0, eum arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
protected float
c(dxv arg0, dgn arg1, jh arg2)
getShadeBrightness(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getAmbientOcclusionLightLevel(BlockState arg0, BlockView arg1, BlockPos arg2)