net.minecraft.world.level.block

public class WallHangingSignBlock

extends SignBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dto
net.minecraft.world.level.block.WallHangingSignBlock
net.minecraft.class_7715
net.minecraft.block.WallHangingSignBlock
net.minecraft.world.level.block.WallHangingSignBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WallHangingSignBlock>
a
CODEC
field_46488
CODEC
public static final EnumProperty<Direction>
b
FACING
field_40319
FACING
public static final VoxelShape
c
PLANK_NORTHSOUTH
field_40320
NORTH_SOUTH_COLLISION_SHAPE
public static final VoxelShape
d
PLANK_EASTWEST
field_40321
EAST_WEST_COLLISION_SHAPE
public static final VoxelShape
e
SHAPE_NORTHSOUTH
field_40322
NORTH_SOUTH_SHAPE
public static final VoxelShape
i
SHAPE_EASTWEST
field_40323
EAST_WEST_SHAPE
private static final Map<Direction, VoxelShape>
j
AABBS
field_40324
OUTLINE_SHAPES

Constructor summary

ModifierConstructor
public (WoodType arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<WallHangingSignBlock>
a()
codec()
method_53969()
getCodec()
protected InteractionResult
a(cxp arg0, dxv arg1, dhi arg2, jh arg3, cpx arg4, bti arg5, fbu arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
private boolean
a(dxv arg0, cpx arg1, fbu arg2, dwk arg3, cxp arg4)
shouldTryToChainAnotherHangingSign(BlockState arg0, Player arg1, BlockHitResult arg2, SignBlockEntity arg3, ItemStack arg4)
method_50004(class_2680 arg0, class_1657 arg1, class_3965 arg2, class_2625 arg3, class_1799 arg4)
shouldTryAttaching(BlockState state, PlayerEntity player, BlockHitResult hitResult, SignBlockEntity sign, ItemStack stack)
private boolean
a(fbu arg0, dxv arg1)
isHittingEditableSide(BlockHitResult arg0, BlockState arg1)
method_50005(class_3965 arg0, class_2680 arg1)
isHitOnFacingAxis(BlockHitResult hitResult, BlockState state)
protected VoxelShape
a(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
b_(dxv arg0, dgn arg1, jh arg2)
getBlockSupportShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getSidesShape(BlockState arg0, BlockView arg1, BlockPos arg2)
protected VoxelShape
b(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public boolean
b(dxv arg0, dhl arg1, jh arg2)
canPlace(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_45461(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canAttachAt(BlockState state, WorldView world, BlockPos pos)
public boolean
a(dhl arg0, dxv arg1, jh arg2, jm arg3)
canAttachTo(LevelReader arg0, BlockState arg1, BlockPos arg2, Direction arg3)
method_45460(class_4538 arg0, class_2680 arg1, class_2338 arg2, class_2350 arg3)
canAttachTo(WorldView world, BlockState state, BlockPos toPos, Direction direction)
public BlockState
a(dbg arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public float
h(dxv arg0)
getYRotationDegrees(BlockState arg0)
method_49814(class_2680 arg0)
getRotationDegrees(BlockState arg0)
protected BlockState
a(dxv arg0, drc arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(dxv arg0, dpl arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(dxw$a<dkm, dxv> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
a(jh arg0, dxv arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
protected boolean
a(dxv arg0, eum arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dhi arg0, dxv arg1, duz<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)