net.minecraft.world.level.levelgen.feature

public class IcebergFeature

extends Feature<BlockStateConfiguration>

ehj
net.minecraft.world.level.levelgen.feature.IcebergFeature
net.minecraft.class_3074
net.minecraft.world.gen.feature.IcebergFeature
net.minecraft.world.level.levelgen.feature.WorldGenFeatureIceburg

Constructor summary

ModifierConstructor
public (com.mojang.serialization.Codec<BlockStateConfiguration> arg0)

Method summary

Modifier and TypeMethod
public boolean
a(egy<eit> arg0)
place(FeaturePlaceContext<BlockStateConfiguration> arg0)
method_13151(class_5821<class_2963> arg0)
generate(FeatureContext<SingleStateFeatureConfig> arg0)
private void
a(bam arg0, dhj arg1, int arg2, int arg3, jh arg4, boolean arg5, int arg6, double arg7, int arg8)
generateCutOut(RandomSource arg0, LevelAccessor arg1, int arg2, int arg3, BlockPos arg4, boolean arg5, int arg6, double arg7, int arg8)
method_13428(class_5819 arg0, class_1936 arg1, int arg2, int arg3, class_2338 arg4, boolean arg5, int arg6, double arg7, int arg8)
method_13428(Random random, WorldAccess world, int arg2, int arg3, BlockPos pos, boolean arg5, int arg6, double arg7, int arg8)
private void
a(int arg0, int arg1, jh arg2, dhj arg3, boolean arg4, double arg5, jh arg6, int arg7, int arg8)
carve(int arg0, int arg1, BlockPos arg2, LevelAccessor arg3, boolean arg4, double arg5, BlockPos arg6, int arg7, int arg8)
method_13415(int arg0, int arg1, class_2338 arg2, class_1936 arg3, boolean arg4, double arg5, class_2338 arg6, int arg7, int arg8)
method_13415(int arg0, int y, BlockPos pos, WorldAccess world, boolean placeWater, double arg5, BlockPos arg6, int arg7, int arg8)
private void
a(dhj arg0, jh arg1)
removeFloatingSnowLayer(LevelAccessor arg0, BlockPos arg1)
method_13422(class_1936 arg0, class_2338 arg1)
clearSnowAbove(WorldAccess world, BlockPos pos)
private void
a(dhj arg0, bam arg1, jh arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, boolean arg9, int arg10, double arg11, boolean arg12, dxv arg13)
generateIcebergBlock(LevelAccessor arg0, RandomSource arg1, BlockPos arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, boolean arg9, int arg10, double arg11, boolean arg12, BlockState arg13)
method_13426(class_1936 arg0, class_5819 arg1, class_2338 arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, boolean arg9, int arg10, double arg11, boolean arg12, class_2680 arg13)
placeAt(WorldAccess world, Random random, BlockPos pos, int height, int offsetX, int offsetY, int offsetZ, int arg7, int arg8, boolean arg9, int arg10, double randomSine, boolean placeSnow, BlockState state)
private void
a(jh arg0, dhj arg1, bam arg2, int arg3, int arg4, boolean arg5, boolean arg6, dxv arg7)
setIcebergBlock(BlockPos arg0, LevelAccessor arg1, RandomSource arg2, int arg3, int arg4, boolean arg5, boolean arg6, BlockState arg7)
method_13425(class_2338 arg0, class_1936 arg1, class_5819 arg2, int arg3, int arg4, boolean arg5, boolean arg6, class_2680 arg7)
placeBlockOrSnow(BlockPos pos, WorldAccess world, Random random, int heightRemaining, int height, boolean lessSnow, boolean placeSnow, BlockState state)
private int
a(int arg0, int arg1, int arg2)
getEllipseC(int arg0, int arg1, int arg2)
method_13416(int arg0, int arg1, int arg2)
decreaseValueNearTop(int y, int height, int value)
private double
a(int arg0, int arg1, jh arg2, int arg3, bam arg4)
signedDistanceCircle(int arg0, int arg1, BlockPos arg2, int arg3, RandomSource arg4)
method_13421(int arg0, int arg1, class_2338 arg2, int arg3, class_5819 arg4)
method_13421(int x, int z, BlockPos pos, int arg3, Random random)
private double
a(int arg0, int arg1, jh arg2, int arg3, int arg4, double arg5)
signedDistanceEllipse(int arg0, int arg1, BlockPos arg2, int arg3, int arg4, double arg5)
method_13424(int arg0, int arg1, class_2338 arg2, int arg3, int arg4, double arg5)
getDistance(int x, int z, BlockPos pos, int divisor1, int divisor2, double randomSine)
private int
a(bam arg0, int arg1, int arg2, int arg3)
heightDependentRadiusRound(RandomSource arg0, int arg1, int arg2, int arg3)
method_13419(class_5819 arg0, int arg1, int arg2, int arg3)
method_13419(Random random, int y, int height, int factor)
private int
b(int arg0, int arg1, int arg2)
heightDependentRadiusEllipse(int arg0, int arg1, int arg2)
method_13417(int arg0, int arg1, int arg2)
method_13417(int y, int height, int factor)
private int
b(bam arg0, int arg1, int arg2, int arg3)
heightDependentRadiusSteep(RandomSource arg0, int arg1, int arg2, int arg3)
method_13427(class_5819 arg0, int arg1, int arg2, int arg3)
method_13427(Random random, int y, int height, int factor)
private static boolean
c(dxv arg0)
isIcebergState(BlockState arg0)
method_13420(class_2680 arg0)
isSnowOrIce(BlockState state)
private boolean
a(dgn arg0, jh arg1)
belowIsAir(BlockGetter arg0, BlockPos arg1)
method_13414(class_1922 arg0, class_2338 arg1)
isAirBelow(BlockView world, BlockPos pos)
private void
a(dhj arg0, jh arg1, int arg2, int arg3, boolean arg4, int arg5)
smooth(LevelAccessor arg0, BlockPos arg1, int arg2, int arg3, boolean arg4, int arg5)
method_13418(class_1936 arg0, class_2338 arg1, int arg2, int arg3, boolean arg4, int arg5)
method_13418(WorldAccess world, BlockPos pos, int arg2, int height, boolean arg4, int arg5)