public boolean | |
private void | | a(bam arg0, dhj arg1, int arg2, int arg3, jh arg4, boolean arg5, int arg6, double arg7, int arg8) | | generateCutOut(RandomSource arg0, LevelAccessor arg1, int arg2, int arg3, BlockPos arg4, boolean arg5, int arg6, double arg7, int arg8) | | method_13428(class_5819 arg0, class_1936 arg1, int arg2, int arg3, class_2338 arg4, boolean arg5, int arg6, double arg7, int arg8) | | method_13428(Random random, WorldAccess world, int arg2, int arg3, BlockPos pos, boolean arg5, int arg6, double arg7, int arg8) |
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private void | | a(int arg0, int arg1, jh arg2, dhj arg3, boolean arg4, double arg5, jh arg6, int arg7, int arg8) | | carve(int arg0, int arg1, BlockPos arg2, LevelAccessor arg3, boolean arg4, double arg5, BlockPos arg6, int arg7, int arg8) | | method_13415(int arg0, int arg1, class_2338 arg2, class_1936 arg3, boolean arg4, double arg5, class_2338 arg6, int arg7, int arg8) | | method_13415(int arg0, int y, BlockPos pos, WorldAccess world, boolean placeWater, double arg5, BlockPos arg6, int arg7, int arg8) |
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private void | |
private void | | a(dhj arg0, bam arg1, jh arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, boolean arg9, int arg10, double arg11, boolean arg12, dxv arg13) | | generateIcebergBlock(LevelAccessor arg0, RandomSource arg1, BlockPos arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, boolean arg9, int arg10, double arg11, boolean arg12, BlockState arg13) | | method_13426(class_1936 arg0, class_5819 arg1, class_2338 arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, boolean arg9, int arg10, double arg11, boolean arg12, class_2680 arg13) | | placeAt(WorldAccess world, Random random, BlockPos pos, int height, int offsetX, int offsetY, int offsetZ, int arg7, int arg8, boolean arg9, int arg10, double randomSine, boolean placeSnow, BlockState state) |
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private void | | a(jh arg0, dhj arg1, bam arg2, int arg3, int arg4, boolean arg5, boolean arg6, dxv arg7) | | setIcebergBlock(BlockPos arg0, LevelAccessor arg1, RandomSource arg2, int arg3, int arg4, boolean arg5, boolean arg6, BlockState arg7) | | method_13425(class_2338 arg0, class_1936 arg1, class_5819 arg2, int arg3, int arg4, boolean arg5, boolean arg6, class_2680 arg7) | | placeBlockOrSnow(BlockPos pos, WorldAccess world, Random random, int heightRemaining, int height, boolean lessSnow, boolean placeSnow, BlockState state) |
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private int | | a(int arg0, int arg1, int arg2) | | getEllipseC(int arg0, int arg1, int arg2) | | method_13416(int arg0, int arg1, int arg2) | | decreaseValueNearTop(int y, int height, int value) |
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private double | | a(int arg0, int arg1, jh arg2, int arg3, bam arg4) | | signedDistanceCircle(int arg0, int arg1, BlockPos arg2, int arg3, RandomSource arg4) | | method_13421(int arg0, int arg1, class_2338 arg2, int arg3, class_5819 arg4) | | method_13421(int x, int z, BlockPos pos, int arg3, Random random) |
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private double | | a(int arg0, int arg1, jh arg2, int arg3, int arg4, double arg5) | | signedDistanceEllipse(int arg0, int arg1, BlockPos arg2, int arg3, int arg4, double arg5) | | method_13424(int arg0, int arg1, class_2338 arg2, int arg3, int arg4, double arg5) | | getDistance(int x, int z, BlockPos pos, int divisor1, int divisor2, double randomSine) |
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private int | | a(bam arg0, int arg1, int arg2, int arg3) | | heightDependentRadiusRound(RandomSource arg0, int arg1, int arg2, int arg3) | | method_13419(class_5819 arg0, int arg1, int arg2, int arg3) | | method_13419(Random random, int y, int height, int factor) |
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private int | | b(int arg0, int arg1, int arg2) | | heightDependentRadiusEllipse(int arg0, int arg1, int arg2) | | method_13417(int arg0, int arg1, int arg2) | | method_13417(int y, int height, int factor) |
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private int | | b(bam arg0, int arg1, int arg2, int arg3) | | heightDependentRadiusSteep(RandomSource arg0, int arg1, int arg2, int arg3) | | method_13427(class_5819 arg0, int arg1, int arg2, int arg3) | | method_13427(Random random, int y, int height, int factor) |
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private static boolean | |
private boolean | |
private void | | a(dhj arg0, jh arg1, int arg2, int arg3, boolean arg4, int arg5) | | smooth(LevelAccessor arg0, BlockPos arg1, int arg2, int arg3, boolean arg4, int arg5) | | method_13418(class_1936 arg0, class_2338 arg1, int arg2, int arg3, boolean arg4, int arg5) | | method_13418(WorldAccess world, BlockPos pos, int arg2, int height, boolean arg4, int arg5) |
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