History - net.minecraft.world.level.levelgen.feature.IcebergFeature
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ebn
ecr
Fields
Constructors
Methods
1.20.6
Names
dsh
ebn
Fields
Constructors
Methods
1.20.4
Names
doj
dsh
Fields
Constructors
Methods
1.20.2
Names
dlb
doj
Fields
Constructors
Methods
1.20.1
Names
dkq
dlb
Fields
Constructors
Methods
1.19.4
Names
dhs
dkq
Fields
Constructors
Methods
1.19.3
Names
deg
dhs
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
ddj
deg
Fields
Constructors
Methods
1.19
Names
cxv
ddj
Fields
Constructors
Methods
void (Random, LevelAccessor, int, int, BlockPos, boolean, int, double, int): a, generateCutOut, method_13428, method_13428, m_66099_
void (LevelAccessor, Random, BlockPos, int, int, int, int, int, int, boolean, int, double, boolean, BlockState): a, generateIcebergBlock, method_13426, placeAt, m_66058_
void (BlockPos, LevelAccessor, Random, int, int, boolean, boolean, BlockState): a, setIcebergBlock, method_13425, placeBlockOrSnow, m_66085_
double (int, int, BlockPos, int, Random): a, signedDistanceCircle, method_13421, method_13421, m_66029_
int (Random, int, int, int): a, heightDependentRadiusRound, method_13419, method_13419, m_66094_
int (Random, int, int, int): b, heightDependentRadiusSteep, method_13427, method_13427, m_66113_
void (RandomSource, LevelAccessor, int, int, BlockPos, boolean, int, double, int): a, generateCutOut, method_13428, method_13428, m_225099_
void (LevelAccessor, RandomSource, BlockPos, int, int, int, int, int, int, boolean, int, double, boolean, BlockState): a, generateIcebergBlock, method_13426, placeAt, m_225109_
void (BlockPos, LevelAccessor, RandomSource, int, int, boolean, boolean, BlockState): a, setIcebergBlock, method_13425, placeBlockOrSnow, m_225124_
double (int, int, BlockPos, int, RandomSource): a, signedDistanceCircle, method_13421, method_13421, m_225088_
int (RandomSource, int, int, int): a, heightDependentRadiusRound, method_13419, method_13419, m_225094_
int (RandomSource, int, int, int): b, heightDependentRadiusSteep, method_13427, method_13427, m_225133_
1.18.2
Names
cxa
cxv
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
csv
cxa
Fields
Constructors
Methods
boolean (FeaturePlaceContext<BlockStateConfiguration>): a, place, method_13151, generate, m_142674_, generate
boolean (FeaturePlaceContext<BlockStateConfiguration>): a, place, method_13151, generate, m_142674_
1.17.1
Names
csu
csv
Fields
Constructors
Methods
1.17
Names
cjv
csu
net.minecraft.world.gen.feature.IcebergFeature
net.minecraft.src.C_2257_
net.minecraft.server.v1_16_R3.WorldGenFeatureIceburg
net.minecraft.world.level.levelgen.feature.WorldGenFeatureIceburg
Fields
Constructors
Methods
void (Random, LevelAccessor, int, int, BlockPos, boolean, int, double, int): a, generateCutOut, method_13428, method_13428, func_205184_a
void (Random, LevelAccessor, int, int, BlockPos, boolean, int, double, int): a, generateCutOut, method_13428, method_13428, m_66099_
void (int, int, BlockPos, LevelAccessor, boolean, double, BlockPos, int, int): a, carve, method_13415, method_13415, func_205174_a
void (int, int, BlockPos, LevelAccessor, boolean, double, BlockPos, int, int): a, carve, method_13415, method_13415, m_66035_
void (LevelAccessor, BlockPos): a, removeFloatingSnowLayer, method_13422, clearSnowAbove, func_205185_a
void (LevelAccessor, BlockPos): a, removeFloatingSnowLayer, method_13422, clearSnowAbove, m_66048_
void (LevelAccessor, Random, BlockPos, int, int, int, int, int, int, boolean, int, double, boolean, BlockState): a, generateIcebergBlock, method_13426, method_13426, func_205181_a
void (LevelAccessor, Random, BlockPos, int, int, int, int, int, int, boolean, int, double, boolean, BlockState): a, generateIcebergBlock, method_13426, placeAt, m_66058_
void (BlockPos, LevelAccessor, Random, int, int, boolean, boolean, BlockState): a, setIcebergBlock, method_13425, method_13425, func_205175_a
void (BlockPos, LevelAccessor, Random, int, int, boolean, boolean, BlockState): a, setIcebergBlock, method_13425, placeBlockOrSnow, m_66085_
int (int, int, int): a, getEllipseC, method_13416, method_13416, func_205176_a
int (int, int, int): a, getEllipseC, method_13416, decreaseValueNearTop, m_66018_
double (int, int, BlockPos, int, Random): a, signedDistanceCircle, method_13421, method_13421, func_205177_a
double (int, int, BlockPos, int, Random): a, signedDistanceCircle, method_13421, method_13421, m_66029_
double (int, int, BlockPos, int, int, double): a, signedDistanceEllipse, method_13424, method_13424, func_205180_a
double (int, int, BlockPos, int, int, double): a, signedDistanceEllipse, method_13424, getDistance, m_66022_
int (Random, int, int, int): a, heightDependentRadiusRound, method_13419, method_13419, func_205183_a
int (Random, int, int, int): a, heightDependentRadiusRound, method_13419, method_13419, m_66094_
int (int, int, int): b, heightDependentRadiusEllipse, method_13417, method_13417, func_205178_b
int (int, int, int): b, heightDependentRadiusEllipse, method_13417, method_13417, m_66109_
int (Random, int, int, int): b, heightDependentRadiusSteep, method_13427, method_13427, func_205187_b
int (Random, int, int, int): b, heightDependentRadiusSteep, method_13427, method_13427, m_66113_
boolean (Block): c, isIcebergBlock, method_13420, isSnowyOrIcy, func_205179_a
boolean (BlockGetter, BlockPos): a, belowIsAir, method_13414, isAirBelow, func_205182_b
boolean (BlockGetter, BlockPos): a, belowIsAir, method_13414, isAirBelow, m_66045_
void (LevelAccessor, BlockPos, int, int, boolean, int): a, smooth, method_13418, method_13418, func_205186_a
void (LevelAccessor, BlockPos, int, int, boolean, int): a, smooth, method_13418, method_13418, m_66051_
boolean (WorldGenLevel, ChunkGenerator, Random, BlockPos, BlockStateConfiguration): a, place, method_13423, generate, func_241855_a
boolean (FeaturePlaceContext<BlockStateConfiguration>): a, place, method_13151, generate, m_142674_, generate
boolean (BlockState): c, isIcebergState, method_13420, isSnowOrIce, m_159885_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cjs
cjv
net.minecraft.server.v1_16_R2.WorldGenFeatureIceburg
net.minecraft.server.v1_16_R3.WorldGenFeatureIceburg
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cld
cjs
net.minecraft.server.v1_16_R1.WorldGenFeatureIceburg
net.minecraft.server.v1_16_R2.WorldGenFeatureIceburg
Fields
Constructors
Methods
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BlockPos, BlockStateConfiguration): a, place, method_13423, generate, func_230362_a_
boolean (WorldGenLevel, ChunkGenerator, Random, BlockPos, BlockStateConfiguration): a, place, method_13423, generate, func_241855_a
1.16.1
Names
ced
cld
net.minecraft.server.v1_15_R1.WorldGenFeatureIceburg
net.minecraft.server.v1_16_R1.WorldGenFeatureIceburg
Fields
Constructors
(Function<com.mojang.datafixers.Dynamic<?>, ? extends BlockStateConfiguration>)
(com.mojang.serialization.Codec<BlockStateConfiguration>)
Methods
void (Random, LevelAccessor, int, int, BlockPos, boolean, int, double, int): a, generateCutOut, method_13428, func_205184_a
void (Random, LevelAccessor, int, int, BlockPos, boolean, int, double, int): a, generateCutOut, method_13428, method_13428, func_205184_a
void (int, int, BlockPos, LevelAccessor, boolean, double, BlockPos, int, int): a, carve, method_13415, func_205174_a
void (int, int, BlockPos, LevelAccessor, boolean, double, BlockPos, int, int): a, carve, method_13415, method_13415, func_205174_a
void (LevelAccessor, Random, BlockPos, int, int, int, int, int, int, boolean, int, double, boolean, BlockState): a, generateIcebergBlock, method_13426, func_205181_a
void (LevelAccessor, Random, BlockPos, int, int, int, int, int, int, boolean, int, double, boolean, BlockState): a, generateIcebergBlock, method_13426, method_13426, func_205181_a
void (BlockPos, LevelAccessor, Random, int, int, boolean, boolean, BlockState): a, setIcebergBlock, method_13425, func_205175_a
void (BlockPos, LevelAccessor, Random, int, int, boolean, boolean, BlockState): a, setIcebergBlock, method_13425, method_13425, func_205175_a
int (int, int, int): a, getEllipseC, method_13416, func_205176_a
int (int, int, int): a, getEllipseC, method_13416, method_13416, func_205176_a
double (int, int, BlockPos, int, Random): a, signedDistanceCircle, method_13421, func_205177_a
double (int, int, BlockPos, int, Random): a, signedDistanceCircle, method_13421, method_13421, func_205177_a
double (int, int, BlockPos, int, int, double): a, signedDistanceEllipse, method_13424, func_205180_a
double (int, int, BlockPos, int, int, double): a, signedDistanceEllipse, method_13424, method_13424, func_205180_a
int (Random, int, int, int): a, heightDependentRadiusRound, method_13419, func_205183_a
int (Random, int, int, int): a, heightDependentRadiusRound, method_13419, method_13419, func_205183_a
int (int, int, int): b, heightDependentRadiusEllipse, method_13417, func_205178_b
int (int, int, int): b, heightDependentRadiusEllipse, method_13417, method_13417, func_205178_b
int (Random, int, int, int): b, heightDependentRadiusSteep, method_13427, func_205187_b
int (Random, int, int, int): b, heightDependentRadiusSteep, method_13427, method_13427, func_205187_b
boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, BlockStateConfiguration): a, place, method_13423, generate, func_212245_a
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BlockPos, BlockStateConfiguration): a, place, method_13423, generate, func_230362_a_
1.15.2
Names
cea
ced
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
ccj
cea
net.minecraft.server.v1_14_R1.WorldGenFeatureIceburg
net.minecraft.server.v1_15_R1.WorldGenFeatureIceburg
Fields
Constructors
Methods
boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, IcebergConfiguration): a, place, method_13423, generate, func_212245_a
void (LevelAccessor, BlockPos): a, removeFloatingSnowLayer, method_13422, func_205185_a
void (LevelAccessor, BlockPos): a, removeFloatingSnowLayer, method_13422, clearSnowAbove, func_205185_a
boolean (Block): a, isIcebergBlock, method_13420, func_205179_a
boolean (Block): c, isIcebergBlock, method_13420, isSnowyOrIcy, func_205179_a
boolean (BlockGetter, BlockPos): a, belowIsAir, method_13414, func_205182_b
boolean (BlockGetter, BlockPos): a, belowIsAir, method_13414, isAirBelow, func_205182_b
void (LevelAccessor, BlockPos, int, int, boolean, int): a, smooth, method_13418, func_205186_a
void (LevelAccessor, BlockPos, int, int, boolean, int): a, smooth, method_13418, method_13418, func_205186_a
boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, BlockStateConfiguration): a, place, method_13423, generate, func_212245_a
1.14.4
Names
cce
ccj
net.minecraft.world.level.levelgen.feature.IcebergFeature
Fields
Constructors
Methods
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, WorldGenFeatureIceburgConfiguration): a, method_13423, method_13423, func_212245_a
boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, IcebergConfiguration): a, place, method_13423, generate, func_212245_a
void (Random, GeneratorAccess, int, int, BlockPosition, boolean, int, double, int): a, method_13428, method_13428, func_205184_a
void (Random, LevelAccessor, int, int, BlockPos, boolean, int, double, int): a, generateCutOut, method_13428, func_205184_a
void (int, int, BlockPosition, GeneratorAccess, boolean, double, BlockPosition, int, int): a, method_13415, method_13415, func_205174_a
void (int, int, BlockPos, LevelAccessor, boolean, double, BlockPos, int, int): a, carve, method_13415, func_205174_a
void (GeneratorAccess, BlockPosition): a, method_13422, method_13422, func_205185_a
void (LevelAccessor, BlockPos): a, removeFloatingSnowLayer, method_13422, func_205185_a
void (GeneratorAccess, Random, BlockPosition, int, int, int, int, int, int, boolean, int, double, boolean, IBlockData): a, method_13426, method_13426, func_205181_a
void (LevelAccessor, Random, BlockPos, int, int, int, int, int, int, boolean, int, double, boolean, BlockState): a, generateIcebergBlock, method_13426, func_205181_a
void (BlockPosition, GeneratorAccess, Random, int, int, boolean, boolean, IBlockData): a, method_13425, method_13425, func_205175_a
void (BlockPos, LevelAccessor, Random, int, int, boolean, boolean, BlockState): a, setIcebergBlock, method_13425, func_205175_a
int (int, int, int): a, method_13416, method_13416, func_205176_a
int (int, int, int): a, getEllipseC, method_13416, func_205176_a
double (int, int, BlockPosition, int, Random): a, method_13421, method_13421, func_205177_a
double (int, int, BlockPos, int, Random): a, signedDistanceCircle, method_13421, func_205177_a
double (int, int, BlockPosition, int, int, double): a, method_13424, method_13424, func_205180_a
double (int, int, BlockPos, int, int, double): a, signedDistanceEllipse, method_13424, func_205180_a
int (Random, int, int, int): a, method_13419, method_13419, func_205183_a
int (Random, int, int, int): a, heightDependentRadiusRound, method_13419, func_205183_a
int (int, int, int): b, method_13417, method_13417, func_205178_b
int (int, int, int): b, heightDependentRadiusEllipse, method_13417, func_205178_b
int (Random, int, int, int): b, method_13427, method_13427, func_205187_b
int (Random, int, int, int): b, heightDependentRadiusSteep, method_13427, func_205187_b
boolean (Block): a, method_13420, method_13420, func_205179_a
boolean (Block): a, isIcebergBlock, method_13420, func_205179_a
boolean (IBlockAccess, BlockPosition): a, method_13414, method_13414, func_205182_b
boolean (BlockGetter, BlockPos): a, belowIsAir, method_13414, func_205182_b
void (GeneratorAccess, BlockPosition, int, int, boolean, int): a, method_13418, method_13418, func_205186_a
void (LevelAccessor, BlockPos, int, int, boolean, int): a, smooth, method_13418, func_205186_a
1.14.3
Names
cca
cce
net.minecraft.world.gen.feature.IcebergFeature
Fields
Constructors
Methods
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, WorldGenFeatureIceburgConfiguration): a, method_13423, func_212245_a
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, WorldGenFeatureIceburgConfiguration): a, method_13423, method_13423, func_212245_a
void (Random, GeneratorAccess, int, int, BlockPosition, boolean, int, double, int): a, method_13428, func_205184_a
void (Random, GeneratorAccess, int, int, BlockPosition, boolean, int, double, int): a, method_13428, method_13428, func_205184_a
void (int, int, BlockPosition, GeneratorAccess, boolean, double, BlockPosition, int, int): a, method_13415, func_205174_a
void (int, int, BlockPosition, GeneratorAccess, boolean, double, BlockPosition, int, int): a, method_13415, method_13415, func_205174_a
void (GeneratorAccess, BlockPosition): a, method_13422, func_205185_a
void (GeneratorAccess, BlockPosition): a, method_13422, method_13422, func_205185_a
void (GeneratorAccess, Random, BlockPosition, int, int, int, int, int, int, boolean, int, double, boolean, IBlockData): a, method_13426, func_205181_a
void (GeneratorAccess, Random, BlockPosition, int, int, int, int, int, int, boolean, int, double, boolean, IBlockData): a, method_13426, method_13426, func_205181_a
void (BlockPosition, GeneratorAccess, Random, int, int, boolean, boolean, IBlockData): a, method_13425, func_205175_a
void (BlockPosition, GeneratorAccess, Random, int, int, boolean, boolean, IBlockData): a, method_13425, method_13425, func_205175_a
int (int, int, int): a, method_13416, func_205176_a
int (int, int, int): a, method_13416, method_13416, func_205176_a
double (int, int, BlockPosition, int, Random): a, method_13421, func_205177_a
double (int, int, BlockPosition, int, Random): a, method_13421, method_13421, func_205177_a
double (int, int, BlockPosition, int, int, double): a, method_13424, func_205180_a
double (int, int, BlockPosition, int, int, double): a, method_13424, method_13424, func_205180_a
int (Random, int, int, int): a, method_13419, func_205183_a
int (Random, int, int, int): a, method_13419, method_13419, func_205183_a
int (int, int, int): b, method_13417, func_205178_b
int (int, int, int): b, method_13417, method_13417, func_205178_b
int (Random, int, int, int): b, method_13427, func_205187_b
int (Random, int, int, int): b, method_13427, method_13427, func_205187_b
boolean (Block): a, method_13420, func_205179_a
boolean (Block): a, method_13420, method_13420, func_205179_a
boolean (IBlockAccess, BlockPosition): a, method_13414, func_205182_b
boolean (IBlockAccess, BlockPosition): a, method_13414, method_13414, func_205182_b
void (GeneratorAccess, BlockPosition, int, int, boolean, int): a, method_13418, func_205186_a
void (GeneratorAccess, BlockPosition, int, int, boolean, int): a, method_13418, method_13418, func_205186_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cby
cca
Fields
Constructors
Methods
1.14
Names
bre
cby
net.minecraft.class_3074
net.minecraft.server.v1_13_R2.WorldGenFeatureIceburg
net.minecraft.server.v1_14_R1.WorldGenFeatureIceburg
Fields
Constructors
()
(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureIceburgConfiguration>)
Methods
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettings>, Random, BlockPosition, WorldGenFeatureIceburgConfiguration): a, func_212245_a
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, WorldGenFeatureIceburgConfiguration): a, method_13423, func_212245_a
void (Random, GeneratorAccess, int, int, BlockPosition, boolean, int, double, int): a, func_205184_a
void (Random, GeneratorAccess, int, int, BlockPosition, boolean, int, double, int): a, method_13428, func_205184_a
void (int, int, BlockPosition, GeneratorAccess, boolean, double, BlockPosition, int, int): a, func_205174_a
void (int, int, BlockPosition, GeneratorAccess, boolean, double, BlockPosition, int, int): a, method_13415, func_205174_a
void (GeneratorAccess, BlockPosition): a, func_205185_a
void (GeneratorAccess, BlockPosition): a, method_13422, func_205185_a
void (GeneratorAccess, Random, BlockPosition, int, int, int, int, int, int, boolean, int, double, boolean, IBlockData): a, func_205181_a
void (GeneratorAccess, Random, BlockPosition, int, int, int, int, int, int, boolean, int, double, boolean, IBlockData): a, method_13426, func_205181_a
void (BlockPosition, GeneratorAccess, Random, int, int, boolean, boolean, IBlockData): a, func_205175_a
void (BlockPosition, GeneratorAccess, Random, int, int, boolean, boolean, IBlockData): a, method_13425, func_205175_a
int (int, int, int): a, func_205176_a
int (int, int, int): a, method_13416, func_205176_a
double (int, int, BlockPosition, int, Random): a, func_205177_a
double (int, int, BlockPosition, int, Random): a, method_13421, func_205177_a
double (int, int, BlockPosition, int, int, double): a, func_205180_a
double (int, int, BlockPosition, int, int, double): a, method_13424, func_205180_a
int (Random, int, int, int): a, func_205183_a
int (Random, int, int, int): a, method_13419, func_205183_a
int (int, int, int): b, func_205178_b
int (int, int, int): b, method_13417, func_205178_b
int (Random, int, int, int): b, func_205187_b
int (Random, int, int, int): b, method_13427, func_205187_b
boolean (Block): a, func_205179_a
boolean (Block): a, method_13420, func_205179_a
boolean (IBlockAccess, BlockPosition): a, func_205182_b
boolean (IBlockAccess, BlockPosition): a, method_13414, func_205182_b
void (GeneratorAccess, BlockPosition, int, int, boolean, int): a, func_205186_a
void (GeneratorAccess, BlockPosition, int, int, boolean, int): a, method_13418, func_205186_a
1.13.2
Names
brd
bre
Fields
Constructors
Methods
1.13.1
Names
bqv
brd
net.minecraft.server.v1_13_R1.WorldGenFeatureIceburg
net.minecraft.server.v1_13_R2.WorldGenFeatureIceburg
Fields
Constructors
Methods
1.13
Names
bqv
net.minecraft.world.gen.feature.IcebergFeature
net.minecraft.server.v1_13_R1.WorldGenFeatureIceburg
Fields
Constructors
()
Methods
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettings>, Random, BlockPosition, WorldGenFeatureIceburgConfiguration): a, func_212245_a
void (Random, GeneratorAccess, int, int, BlockPosition, boolean, int, double, int): a, func_205184_a
void (int, int, BlockPosition, GeneratorAccess, boolean, double, BlockPosition, int, int): a, func_205174_a
void (GeneratorAccess, BlockPosition): a, func_205185_a
void (GeneratorAccess, Random, BlockPosition, int, int, int, int, int, int, boolean, int, double, boolean, IBlockData): a, func_205181_a
void (BlockPosition, GeneratorAccess, Random, int, int, boolean, boolean, IBlockData): a, func_205175_a
int (int, int, int): a, func_205176_a
double (int, int, BlockPosition, int, Random): a, func_205177_a
double (int, int, BlockPosition, int, int, double): a, func_205180_a
int (Random, int, int, int): a, func_205183_a
int (int, int, int): b, func_205178_b
int (Random, int, int, int): b, func_205187_b
boolean (Block): a, func_205179_a
boolean (IBlockAccess, BlockPosition): a, func_205182_b
void (GeneratorAccess, BlockPosition, int, int, boolean, int): a, func_205186_a