net.minecraft.world.level.levelgen.structure.structures

public class DesertPyramidPiece

extends ScatteredFeaturePiece

eqf
net.minecraft.world.level.levelgen.structure.structures.DesertPyramidPiece
net.minecraft.class_3346
net.minecraft.structure.DesertTempleGenerator
net.minecraft.world.level.levelgen.structure.structures.DesertPyramidPiece

Field summary

Modifier and TypeField
public static final int
h
WIDTH
field_34725
WIDTH
public static final int
i
DEPTH
field_34726
DEPTH
private final boolean[]
j
hasPlacedChest
field_14397
hasPlacedChest
private final List<BlockPos>
k
potentialSuspiciousSandWorldPositions
field_42856
potentialSuspiciousSandPositions
private BlockPos
l
randomCollapsedRoofPos
field_44482
basementMarkerPos

Constructor summary

ModifierConstructor
public (RandomSource random, int x, int z)
public (CompoundTag nbt)

Method summary

Modifier and TypeMethod
protected void
a(epa arg0, ux arg1)
addAdditionalSaveData(StructurePieceSerializationContext arg0, CompoundTag arg1)
method_14943(class_6625 arg0, class_2487 arg1)
writeNbt(StructureContext arg0, NbtCompound arg1)
public void
a(dig arg0, die arg1, dzr arg2, bam arg3, eoc arg4, dgo arg5, jh arg6)
postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
private void
a(dig arg0, eoc arg1)
addCellar(WorldGenLevel arg0, BoundingBox arg1)
method_49261(class_5281 arg0, class_3341 arg1)
generateBasement(StructureWorldAccess world, BlockBox chunkBox)
private void
a(jh arg0, dig arg1, eoc arg2)
addCellarStairs(BlockPos arg0, WorldGenLevel arg1, BoundingBox arg2)
method_49264(class_2338 arg0, class_5281 arg1, class_3341 arg2)
generateBasementStairs(BlockPos pos, StructureWorldAccess world, BlockBox chunkBox)
private void
b(jh arg0, dig arg1, eoc arg2)
addCellarRoom(BlockPos arg0, WorldGenLevel arg1, BoundingBox arg2)
method_49266(class_2338 arg0, class_5281 arg1, class_3341 arg2)
generateSuspiciousSandRoom(BlockPos pos, StructureWorldAccess world, BlockBox chunkBox)
private void
c(int arg0, int arg1, int arg2)
placeSand(int arg0, int arg1, int arg2)
method_49259(int arg0, int arg1, int arg2)
addPotentialSuspiciousSandPosition(int x, int y, int z)
private void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
placeSandBox(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_49263(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
addPotentialSuspiciousSandArea(int startX, int startY, int startZ, int endX, int endY, int endZ)
private void
a(dig arg0, int arg1, int arg2, int arg3, eoc arg4)
placeCollapsedRoofPiece(WorldGenLevel arg0, int arg1, int arg2, int arg3, BoundingBox arg4)
method_49260(class_5281 arg0, int arg1, int arg2, int arg3, class_3341 arg4)
addSandOrSandstone(StructureWorldAccess world, int x, int y, int z, BlockBox chunkBox)
private void
a(dig arg0, eoc arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
placeCollapsedRoof(WorldGenLevel arg0, BoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
method_49262(class_5281 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
generateBasementRoof(StructureWorldAccess world, BlockBox chunkBox, int startX, int y, int startZ, int endX, int endZ)
public List<BlockPos>
b()
getPotentialSuspiciousSandWorldPositions()
method_49265()
getPotentialSuspiciousSandPositions()
public BlockPos
c()
getRandomCollapsedRoofPos()
method_51180()
getBasementMarkerPos()