public void | | a() | | validate() | | method_59825() | | initializeIndexedFeaturesList() |
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protected abstract com.mojang.serialization.MapCodec<? extends ChunkGenerator> | | b() | | codec() | | method_28506() | | getCodec() |
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public ChunkGeneratorStructureState | |
public Optional<ResourceKey<com.mojang.serialization.MapCodec<? extends ChunkGenerator>>> | | c() | | getTypeNameForDataFixer() | | method_39301() | | getCodecKey() |
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public CompletableFuture<ChunkAccess> | | a(eee arg0, ees arg1, die arg2, dzq arg3) | | createBiomes(RandomState arg0, Blender arg1, StructureManager arg2, ChunkAccess arg3) | | method_38275(class_7138 arg0, class_6748 arg1, class_5138 arg2, class_2791 arg3) | | populateBiomes(NoiseConfig noiseConfig, Blender blender, StructureAccessor structureAccessor, Chunk chunk) |
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public abstract void | | a(asp arg0, long arg1, eee arg2, dim arg3, die arg4, dzq arg5) | | applyCarvers(WorldGenRegion arg0, long arg1, RandomState arg2, BiomeManager arg3, StructureManager arg4, ChunkAccess arg5) | | method_12108(class_3233 arg0, long arg1, class_7138 arg2, class_4543 arg3, class_5138 arg4, class_2791 arg5) | | carve(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk) |
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public com.mojang.datafixers.util.Pair<BlockPos, Holder<Structure>> | | a(ash arg0, ju<eok> arg1, jh arg2, int arg3, boolean arg4) | | findNearestMapStructure(ServerLevel arg0, HolderSet<Structure> arg1, BlockPos arg2, int arg3, boolean arg4) | | method_12103(class_3218 arg0, class_6885<class_3195> arg1, class_2338 arg2, int arg3, boolean arg4) | | locateStructure(ServerWorld world, RegistryEntryList<Structure> structures, BlockPos center, int radius, boolean skipReferencedStructures) |
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private com.mojang.datafixers.util.Pair<BlockPos, Holder<Structure>> | | a(Set<jq<eok>> arg0, ash arg1, die arg2, jh arg3, boolean arg4, epe arg5) | | getNearestGeneratedStructure(Set<Holder<Structure>> arg0, ServerLevel arg1, StructureManager arg2, BlockPos arg3, boolean arg4, ConcentricRingsStructurePlacement arg5) | | method_40148(Set<class_6880<class_3195>> arg0, class_3218 arg1, class_5138 arg2, class_2338 arg3, boolean arg4, class_6871 arg5) | | locateConcentricRingsStructure(Set<RegistryEntry<Structure>> structures, ServerWorld world, StructureAccessor structureAccessor, BlockPos center, boolean skipReferencedStructures, ConcentricRingsStructurePlacement placement) |
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private static com.mojang.datafixers.util.Pair<BlockPos, Holder<Structure>> | | a(Set<jq<eok>> arg0, dhl arg1, die arg2, int arg3, int arg4, int arg5, boolean arg6, long arg7, epf arg8) | | getNearestGeneratedStructure(Set<Holder<Structure>> arg0, LevelReader arg1, StructureManager arg2, int arg3, int arg4, int arg5, boolean arg6, long arg7, RandomSpreadStructurePlacement arg8) | | method_40146(Set<class_6880<class_3195>> arg0, class_4538 arg1, class_5138 arg2, int arg3, int arg4, int arg5, boolean arg6, long arg7, class_6872 arg8) | | locateRandomSpreadStructure(Set<RegistryEntry<Structure>> structures, WorldView world, StructureAccessor structureAccessor, int centerChunkX, int centerChunkZ, int radius, boolean skipReferencedStructures, long seed, RandomSpreadStructurePlacement placement) |
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private static com.mojang.datafixers.util.Pair<BlockPos, Holder<Structure>> | | a(Set<jq<eok>> arg0, dhl arg1, die arg2, boolean arg3, eph arg4, dgo arg5) | | getStructureGeneratingAt(Set<Holder<Structure>> arg0, LevelReader arg1, StructureManager arg2, boolean arg3, StructurePlacement arg4, ChunkPos arg5) | | method_41522(Set<class_6880<class_3195>> arg0, class_4538 arg1, class_5138 arg2, boolean arg3, class_6874 arg4, class_1923 arg5) | | locateStructure(Set<RegistryEntry<Structure>> structures, WorldView world, StructureAccessor structureAccessor, boolean skipReferencedStructures, StructurePlacement placement, ChunkPos pos) |
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private static boolean | |
public void | |
private static BoundingBox | |
public abstract void | | a(asp arg0, die arg1, eee arg2, dzq arg3) | | buildSurface(WorldGenRegion arg0, StructureManager arg1, RandomState arg2, ChunkAccess arg3) | | method_12110(class_3233 arg0, class_5138 arg1, class_7138 arg2, class_2791 arg3) | | buildSurface(ChunkRegion region, StructureAccessor structures, NoiseConfig noiseConfig, Chunk chunk) |
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public abstract void | |
public int | |
public BiomeSource | | d() | | getBiomeSource() | | method_12098() | | getBiomeSource() |
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public abstract int | | e() | | getGenDepth() | | method_12104() | | getWorldHeight() |
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public WeightedRandomList<MobSpawnSettings$SpawnerData> | | a(jq<dik> arg0, die arg1, bwj arg2, jh arg3) | | getMobsAt(Holder<Biome> arg0, StructureManager arg1, MobCategory arg2, BlockPos arg3) | | method_12113(class_6880<class_1959> arg0, class_5138 arg1, class_1311 arg2, class_2338 arg3) | | getEntitySpawnList(RegistryEntry<Biome> biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos) |
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public void | | a(ke arg0, dzs arg1, die arg2, dzq arg3, esn arg4) | | createStructures(RegistryAccess arg0, ChunkGeneratorStructureState arg1, StructureManager arg2, ChunkAccess arg3, StructureTemplateManager arg4) | | method_16129(class_5455 arg0, class_7869 arg1, class_5138 arg2, class_2791 arg3, class_3485 arg4) | | setStructureStarts(DynamicRegistryManager registryManager, StructurePlacementCalculator placementCalculator, StructureAccessor structureAccessor, Chunk chunk, StructureTemplateManager structureTemplateManager) |
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private boolean | | a(eoq$a arg0, die arg1, ke arg2, eee arg3, esn arg4, long arg5, dzq arg6, dgo arg7, kj arg8) | | tryGenerateStructure(StructureSet$StructureSelectionEntry arg0, StructureManager arg1, RegistryAccess arg2, RandomState arg3, StructureTemplateManager arg4, long arg5, ChunkAccess arg6, ChunkPos arg7, SectionPos arg8) | | method_41044(class_7059$class_7060 arg0, class_5138 arg1, class_5455 arg2, class_7138 arg3, class_3485 arg4, long arg5, class_2791 arg6, class_1923 arg7, class_4076 arg8) | | trySetStructureStart(StructureSet$WeightedEntry weightedEntry, StructureAccessor structureAccessor, DynamicRegistryManager dynamicRegistryManager, NoiseConfig noiseConfig, StructureTemplateManager structureManager, long seed, Chunk chunk, ChunkPos pos, ChunkSectionPos sectionPos) |
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private static int | | a(die arg0, dzq arg1, kj arg2, eok arg3) | | fetchReferences(StructureManager arg0, ChunkAccess arg1, SectionPos arg2, Structure arg3) | | method_38264(class_5138 arg0, class_2791 arg1, class_4076 arg2, class_3195 arg3) | | getStructureReferences(StructureAccessor structureAccessor, Chunk chunk, ChunkSectionPos sectionPos, Structure structure) |
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public void | |
public abstract CompletableFuture<ChunkAccess> | | a(ees arg0, eee arg1, die arg2, dzq arg3) | | fillFromNoise(Blender arg0, RandomState arg1, StructureManager arg2, ChunkAccess arg3) | | method_12088(class_6748 arg0, class_7138 arg1, class_5138 arg2, class_2791 arg3) | | populateNoise(Blender blender, NoiseConfig noiseConfig, StructureAccessor structureAccessor, Chunk chunk) |
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public abstract int | | f() | | getSeaLevel() | | method_16398() | | getSeaLevel() |
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public abstract int | | g() | | getMinY() | | method_33730() | | getMinimumY() |
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public abstract int | | a(int arg0, int arg1, edq$a arg2, dhk arg3, eee arg4) | | getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3, RandomState arg4) | | method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3, class_7138 arg4) | | getHeight(int x, int z, Heightmap$Type heightmap, HeightLimitView world, NoiseConfig noiseConfig) |
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public abstract NoiseColumn | | a(int arg0, int arg1, dhk arg2, eee arg3) | | getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2, RandomState arg3) | | method_26261(int arg0, int arg1, class_5539 arg2, class_7138 arg3) | | getColumnSample(int x, int z, HeightLimitView world, NoiseConfig noiseConfig) |
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public int | | b(int arg0, int arg1, edq$a arg2, dhk arg3, eee arg4) | | getFirstFreeHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3, RandomState arg4) | | method_20402(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3, class_7138 arg4) | | getHeightOnGround(int x, int z, Heightmap$Type heightmap, HeightLimitView world, NoiseConfig noiseConfig) |
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public int | | c(int arg0, int arg1, edq$a arg2, dhk arg3, eee arg4) | | getFirstOccupiedHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3, RandomState arg4) | | method_18028(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3, class_7138 arg4) | | getHeightInGround(int x, int z, Heightmap$Type heightmap, HeightLimitView world, NoiseConfig noiseConfig) |
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public abstract void | |
public BiomeGenerationSettings | |