net.minecraft.world.level.levelgen.structure.structures

public class IglooPieces$IglooPiece

extends TemplateStructurePiece

eqj$a
net.minecraft.world.level.levelgen.structure.structures.IglooPieces$IglooPiece
net.minecraft.class_3351$class_3352
net.minecraft.structure.IglooGenerator$Piece
net.minecraft.world.level.levelgen.structure.structures.IglooPieces$a

Constructor summary

ModifierConstructor
public (StructureTemplateManager manager, ResourceLocation identifier, BlockPos pos, Rotation rotation, int yOffset)
public (StructureTemplateManager manager, CompoundTag nbt)

Method summary

Modifier and TypeMethod
private static StructurePlaceSettings
a(drc arg0, alz arg1)
makeSettings(Rotation arg0, ResourceLocation arg1)
method_35428(class_2470 arg0, class_2960 arg1)
createPlacementData(BlockRotation rotation, Identifier identifier)
private static BlockPos
a(alz arg0, jh arg1, int arg2)
makePosition(ResourceLocation arg0, BlockPos arg1, int arg2)
method_35430(class_2960 arg0, class_2338 arg1, int arg2)
getPosOffset(Identifier identifier, BlockPos pos, int yOffset)
protected void
a(epa arg0, ux arg1)
addAdditionalSaveData(StructurePieceSerializationContext arg0, CompoundTag arg1)
method_14943(class_6625 arg0, class_2487 arg1)
writeNbt(StructureContext arg0, NbtCompound arg1)
protected void
a(String arg0, jh arg1, dhz arg2, bam arg3, eoc arg4)
handleDataMarker(String arg0, BlockPos arg1, ServerLevelAccessor arg2, RandomSource arg3, BoundingBox arg4)
method_15026(String arg0, class_2338 arg1, class_5425 arg2, class_5819 arg3, class_3341 arg4)
handleMetadata(String arg0, BlockPos arg1, ServerWorldAccess arg2, Random arg3, BlockBox arg4)
public void
a(dig arg0, die arg1, dzr arg2, bam arg3, eoc arg4, dgo arg5, jh arg6)
postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)