private List<OceanMonumentPieces$RoomDefinition> | |
public void | | a(dig arg0, die arg1, dzr arg2, bam arg3, eoc arg4, dgo arg5, jh arg6) | | postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6) | | method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6) | | generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6) |
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private void | | a(boolean arg0, int arg1, dig arg2, bam arg3, eoc arg4) | | generateWing(boolean arg0, int arg1, WorldGenLevel arg2, RandomSource arg3, BoundingBox arg4) | | method_14761(boolean arg0, int arg1, class_5281 arg2, class_5819 arg3, class_3341 arg4) | | generateWing(boolean side, int start, StructureWorldAccess world, Random random, BlockBox box) |
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private void | |
private void | |
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