public static Vec3 | | a(int arg0) | | fromRGB24(int arg0) | | method_24457(int arg0) | | unpackRgb(int rgb) |
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public static Vec3 | |
public static Vec3 | | a(kl arg0, double arg1, double arg2, double arg3) | | atLowerCornerWithOffset(Vec3i arg0, double arg1, double arg2, double arg3) | | method_49273(class_2382 arg0, double arg1, double arg2, double arg3) | | add(Vec3i vec, double deltaX, double deltaY, double deltaZ) |
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public static Vec3 | |
public static Vec3 | |
public static Vec3 | | a(kl arg0, double arg1) | | upFromBottomCenterOf(Vec3i arg0, double arg1) | | method_26410(class_2382 arg0, double arg1) | | ofCenter(Vec3i vec, double deltaY) |
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public Vec3 | |
public Vec3 | | d() | | normalize() | | method_1029() | | normalize() |
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public double | |
public Vec3 | |
public Vec3 | |
public Vec3 | | a(double arg0) | | subtract(double arg0) | | method_61888(double arg0) | | subtract(double value) |
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public Vec3 | | a(double arg0, double arg1, double arg2) | | subtract(double arg0, double arg1, double arg2) | | method_1023(double arg0, double arg1, double arg2) | | subtract(double x, double y, double z) |
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public Vec3 | | b(double arg0) | | add(double arg0) | | method_61889(double arg0) | | add(double value) |
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public Vec3 | |
public Vec3 | | b(double arg0, double arg1, double arg2) | | add(double arg0, double arg1, double arg2) | | method_1031(double arg0, double arg1, double arg2) | | add(double x, double y, double z) |
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public boolean | | a(ka arg0, double arg1) | | closerThan(Position arg0, double arg1) | | method_24802(class_2374 arg0, double arg1) | | isInRange(Position pos, double radius) |
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public double | |
public double | |
public double | | c(double arg0, double arg1, double arg2) | | distanceToSqr(double arg0, double arg1, double arg2) | | method_1028(double arg0, double arg1, double arg2) | | squaredDistanceTo(double x, double y, double z) |
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public boolean | | a(fby arg0, double arg1, double arg2) | | closerThan(Vec3 arg0, double arg1, double arg2) | | method_55230(class_243 arg0, double arg1, double arg2) | | isWithinRangeOf(Vec3d vec, double horizontalRange, double verticalRange) |
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public Vec3 | | c(double arg0) | | scale(double arg0) | | method_1021(double arg0) | | multiply(double value) |
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public Vec3 | | e() | | reverse() | | method_22882() | | negate() |
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public Vec3 | |
public Vec3 | | d(double arg0, double arg1, double arg2) | | multiply(double arg0, double arg1, double arg2) | | method_18805(double arg0, double arg1, double arg2) | | multiply(double x, double y, double z) |
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public Vec3 | | f() | | horizontal() | | method_61890() | | getHorizontal() |
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public Vec3 | |
public double | | g() | | length() | | method_1033() | | length() |
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public double | | h() | | lengthSqr() | | method_1027() | | lengthSquared() |
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public double | | i() | | horizontalDistance() | | method_37267() | | horizontalLength() |
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public double | | j() | | horizontalDistanceSqr() | | method_37268() | | horizontalLengthSquared() |
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public Vec3 | | a(fby arg0, double arg1) | | lerp(Vec3 arg0, double arg1) | | method_35590(class_243 arg0, double arg1) | | lerp(Vec3d to, double delta) |
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public Vec3 | | a(float arg0) | | xRot(float arg0) | | method_1037(float arg0) | | rotateX(float angle) |
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public Vec3 | | b(float arg0) | | yRot(float arg0) | | method_1024(float arg0) | | rotateY(float angle) |
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public Vec3 | | c(float arg0) | | zRot(float arg0) | | method_31033(float arg0) | | rotateZ(float angle) |
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public static Vec3 | |
public static Vec3 | | a(float arg0, float arg1) | | directionFromRotation(float arg0, float arg1) | | method_1030(float arg0, float arg1) | | fromPolar(float pitch, float yaw) |
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public Vec3 | |
public double | |
public Vec3 | |
public Vec3 | |
public final double | | a() | | x() | | method_10216() | | getX() |
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public final double | | b() | | y() | | method_10214() | | getY() |
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public final double | | c() | | z() | | method_10215() | | getZ() |
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public org.joml.Vector3f | | k() | | toVector3f() | | method_46409() | | toVector3f() |
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public Vec3 | |