com.mojang.blaze3d.vertex

public class SheetedDecalTextureGenerator

implements VertexConsumer

ffw
com.mojang.blaze3d.vertex.SheetedDecalTextureGenerator
net.minecraft.class_4583
net.minecraft.client.render.OverlayVertexConsumer

Field summary

Modifier and TypeField
private final VertexConsumer
a
delegate
field_20866
delegate
private final org.joml.Matrix4f
b
cameraInversePose
field_21053
inverseTextureMatrix
private final org.joml.Matrix3f
c
normalInversePose
field_21054
inverseNormalMatrix
private final float
d
textureScale
field_41091
textureScale
private final org.joml.Vector3f
e
worldPos
field_52096
normal
private final org.joml.Vector3f
f
normal
field_52097
pos
private float
g
x
field_20870
x
private float
h
y
field_20871
y
private float
i
z
field_20872
z

Constructor summary

ModifierConstructor
public (VertexConsumer delegate, PoseStack$Pose matrix, float textureScale)

Method summary

Modifier and TypeMethod
public VertexConsumer
a(float arg0, float arg1, float arg2)
addVertex(float arg0, float arg1, float arg2)
method_22912(float arg0, float arg1, float arg2)
vertex(float arg0, float arg1, float arg2)
public VertexConsumer
a(int arg0, int arg1, int arg2, int arg3)
setColor(int arg0, int arg1, int arg2, int arg3)
method_1336(int arg0, int arg1, int arg2, int arg3)
color(int arg0, int arg1, int arg2, int arg3)
public VertexConsumer
a(float arg0, float arg1)
setUv(float arg0, float arg1)
method_22913(float arg0, float arg1)
texture(float arg0, float arg1)
public VertexConsumer
a(int arg0, int arg1)
setUv1(int arg0, int arg1)
method_60796(int arg0, int arg1)
overlay(int arg0, int arg1)
public VertexConsumer
b(int arg0, int arg1)
setUv2(int arg0, int arg1)
method_22921(int arg0, int arg1)
light(int arg0, int arg1)
public VertexConsumer
b(float arg0, float arg1, float arg2)
setNormal(float arg0, float arg1, float arg2)
method_22914(float arg0, float arg1, float arg2)
normal(float arg0, float arg1, float arg2)