com.mojang.blaze3d.vertex

public interface VertexConsumer

ffz
com.mojang.blaze3d.vertex.VertexConsumer
net.minecraft.class_4588
net.minecraft.client.render.VertexConsumer

Method summary

Modifier and TypeMethod
VertexConsumer
a(float arg0, float arg1, float arg2)
addVertex(float arg0, float arg1, float arg2)
method_22912(float arg0, float arg1, float arg2)
vertex(float x, float y, float z)
VertexConsumer
a(int arg0, int arg1, int arg2, int arg3)
setColor(int arg0, int arg1, int arg2, int arg3)
method_1336(int arg0, int arg1, int arg2, int arg3)
color(int red, int green, int blue, int alpha)
VertexConsumer
a(float arg0, float arg1)
setUv(float arg0, float arg1)
method_22913(float arg0, float arg1)
texture(float u, float v)
VertexConsumer
a(int arg0, int arg1)
setUv1(int arg0, int arg1)
method_60796(int arg0, int arg1)
overlay(int u, int v)
VertexConsumer
b(int arg0, int arg1)
setUv2(int arg0, int arg1)
method_22921(int arg0, int arg1)
light(int u, int v)
VertexConsumer
b(float arg0, float arg1, float arg2)
setNormal(float arg0, float arg1, float arg2)
method_22914(float arg0, float arg1, float arg2)
normal(float x, float y, float z)
default void
a(float arg0, float arg1, float arg2, int arg3, float arg4, float arg5, int arg6, int arg7, float arg8, float arg9, float arg10)
addVertex(float arg0, float arg1, float arg2, int arg3, float arg4, float arg5, int arg6, int arg7, float arg8, float arg9, float arg10)
method_23919(float arg0, float arg1, float arg2, int arg3, float arg4, float arg5, int arg6, int arg7, float arg8, float arg9, float arg10)
vertex(float x, float y, float z, int color, float u, float v, int overlay, int light, float normalX, float normalY, float normalZ)
default VertexConsumer
a(float arg0, float arg1, float arg2, float arg3)
setColor(float arg0, float arg1, float arg2, float arg3)
method_22915(float arg0, float arg1, float arg2, float arg3)
color(float red, float green, float blue, float alpha)
default VertexConsumer
a(int arg0)
setColor(int arg0)
method_39415(int arg0)
color(int argb)
default VertexConsumer
d(int arg0)
setWhiteAlpha(int arg0)
method_60832(int arg0)
colorRgb(int rgb)
default VertexConsumer
c(int arg0)
setLight(int arg0)
method_60803(int arg0)
light(int uv)
default VertexConsumer
b(int arg0)
setOverlay(int arg0)
method_22922(int arg0)
overlay(int uv)
default void
a(ffv$a arg0, gng arg1, float arg2, float arg3, float arg4, float arg5, int arg6, int arg7)
putBulkData(PoseStack$Pose arg0, BakedQuad arg1, float arg2, float arg3, float arg4, float arg5, int arg6, int arg7)
method_22919(class_4587$class_4665 arg0, class_777 arg1, float arg2, float arg3, float arg4, float arg5, int arg6, int arg7)
quad(MatrixStack$Entry matrixEntry, BakedQuad quad, float red, float green, float blue, float arg5, int arg6, int arg7)
default void
a(ffv$a arg0, gng arg1, float[] arg2, float arg3, float arg4, float arg5, float arg6, int[] arg7, int arg8, boolean arg9)
putBulkData(PoseStack$Pose arg0, BakedQuad arg1, float[] arg2, float arg3, float arg4, float arg5, float arg6, int[] arg7, int arg8, boolean arg9)
method_22920(class_4587$class_4665 arg0, class_777 arg1, float[] arg2, float arg3, float arg4, float arg5, float arg6, int[] arg7, int arg8, boolean arg9)
quad(MatrixStack$Entry matrixEntry, BakedQuad quad, float[] brightnesses, float red, float green, float blue, float arg6, int[] arg7, int arg8, boolean arg9)
default VertexConsumer
a(org.joml.Vector3f arg0)
addVertex(org.joml.Vector3f arg0)
method_60830(org.joml.Vector3f arg0)
vertex(org.joml.Vector3f vec)
default VertexConsumer
a(ffv$a arg0, org.joml.Vector3f arg1)
addVertex(PoseStack$Pose arg0, org.joml.Vector3f arg1)
method_61032(class_4587$class_4665 arg0, org.joml.Vector3f arg1)
vertex(MatrixStack$Entry matrix, org.joml.Vector3f vec)
default VertexConsumer
a(ffv$a arg0, float arg1, float arg2, float arg3)
addVertex(PoseStack$Pose arg0, float arg1, float arg2, float arg3)
method_56824(class_4587$class_4665 arg0, float arg1, float arg2, float arg3)
vertex(MatrixStack$Entry matrix, float x, float y, float z)
default VertexConsumer
a(org.joml.Matrix4f arg0, float arg1, float arg2, float arg3)
addVertex(org.joml.Matrix4f arg0, float arg1, float arg2, float arg3)
method_22918(org.joml.Matrix4f arg0, float arg1, float arg2, float arg3)
vertex(org.joml.Matrix4f matrix, float x, float y, float z)
default VertexConsumer
b(ffv$a arg0, float arg1, float arg2, float arg3)
setNormal(PoseStack$Pose arg0, float arg1, float arg2, float arg3)
method_60831(class_4587$class_4665 arg0, float arg1, float arg2, float arg3)
normal(MatrixStack$Entry matrix, float x, float y, float z)
default VertexConsumer
b(ffv$a arg0, org.joml.Vector3f arg1)
setNormal(PoseStack$Pose arg0, org.joml.Vector3f arg1)
method_61959(class_4587$class_4665 arg0, org.joml.Vector3f arg1)
normal(MatrixStack$Entry matrix, org.joml.Vector3f vec)