private void | | e() | | registerProviders() | | method_3062() | | registerDefaultFactories() |
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private <T extends ParticleOptions> void | |
private <T extends ParticleOptions> void | |
private <T extends ParticleOptions> void | |
public CompletableFuture<Void> | | a(auj$a arg0, aup arg1, Executor arg2, Executor arg3) | | reload(PreparableReloadListener$PreparationBarrier arg0, ResourceManager arg1, Executor arg2, Executor arg3) | | method_25931(class_3302$class_4045 arg0, class_3300 arg1, Executor arg2, Executor arg3) | | reload(ResourceReloader$Synchronizer arg0, ResourceManager arg1, Executor arg2, Executor arg3) |
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public void | | a() | | close() | | method_18829() | | clearAtlas() |
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private Optional<List<ResourceLocation>> | |
public void | |
public void | |
public Particle | | a(lr arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | createParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | method_3056(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ) |
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private <T extends ParticleOptions> Particle | | b(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | makeParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | method_3055(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | createParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ) |
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public void | |
public void | | b() | | tick() | | method_3057() | | tick() |
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private void | |
private void | |
private void | |
public void | |
private static void | | a(fks arg0, float arg1, glz$a arg2, gjm arg3, Queue<gji> arg4) | | renderParticleType(Camera arg0, float arg1, MultiBufferSource$BufferSource arg2, ParticleRenderType arg3, Queue<Particle> arg4) | | method_65199(class_4184 arg0, float arg1, class_4597$class_4598 arg2, class_3999 arg3, Queue<class_703> arg4) | | renderParticles(Camera camera, float tickDelta, VertexConsumerProvider$Immediate vertexConsumers, ParticleTextureSheet sheet, Queue<Particle> particles) |
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private static void | | a(fks arg0, float arg1, glz$a arg2, Queue<gji> arg3) | | renderCustomParticles(Camera arg0, float arg1, MultiBufferSource$BufferSource arg2, Queue<Particle> arg3) | | method_65200(class_4184 arg0, float arg1, class_4597$class_4598 arg2, Queue<class_703> arg3) | | renderCustomParticles(Camera camera, float tickDelta, VertexConsumerProvider$Immediate vertexConsumers, Queue<Particle> particles) |
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public void | |
public void | |
public void | |
public String | | d() | | countParticles() | | method_3052() | | getDebugString() |
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private boolean | |
private void | | f() | | clearParticles() | | method_48015() | | clearParticles() |
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