net.minecraft.client.renderer.block

public class BlockRenderDispatcher

implements ResourceManagerReloadListener

gnd
net.minecraft.client.renderer.block.BlockRenderDispatcher
net.minecraft.class_776
net.minecraft.client.render.block.BlockRenderManager

Field summary

Modifier and TypeField
private final BlockModelShaper
a
blockModelShaper
field_4168
models
private final ModelBlockRenderer
b
modelRenderer
field_4170
blockModelRenderer
private final Supplier<SpecialBlockModelRenderer>
c
specialBlockModelRenderer
field_55271
blockEntityModelsGetter
private final LiquidBlockRenderer
d
liquidBlockRenderer
field_4167
fluidRenderer
private final RandomSource
e
random
field_4169
random
private final BlockColors
f
blockColors
field_20987
blockColors

Constructor summary

ModifierConstructor
public (BlockModelShaper models, Supplier<SpecialBlockModelRenderer> blockEntityModelsGetter, BlockColors blockColors)

Method summary

Modifier and TypeMethod
public BlockModelShaper
a()
getBlockModelShaper()
method_3351()
getModels()
public void
a(dwy arg0, ji arg1, dfl arg2, ffv arg3, ffz arg4)
renderBreakingTexture(BlockState arg0, BlockPos arg1, BlockAndTintGetter arg2, PoseStack arg3, VertexConsumer arg4)
method_23071(class_2680 arg0, class_2338 arg1, class_1920 arg2, class_4587 arg3, class_4588 arg4)
renderDamage(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrices, VertexConsumer vertexConsumer)
public void
a(dwy arg0, ji arg1, dfl arg2, ffv arg3, ffz arg4, boolean arg5, azh arg6)
renderBatched(BlockState arg0, BlockPos arg1, BlockAndTintGetter arg2, PoseStack arg3, VertexConsumer arg4, boolean arg5, RandomSource arg6)
method_3355(class_2680 arg0, class_2338 arg1, class_1920 arg2, class_4587 arg3, class_4588 arg4, boolean arg5, class_5819 arg6)
renderBlock(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random)
public void
a(ji arg0, dfl arg1, ffz arg2, dwy arg3, eta arg4)
renderLiquid(BlockPos arg0, BlockAndTintGetter arg1, VertexConsumer arg2, BlockState arg3, FluidState arg4)
method_3352(class_2338 arg0, class_1920 arg1, class_4588 arg2, class_2680 arg3, class_3610 arg4)
renderFluid(BlockPos pos, BlockRenderView world, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState)
public ModelBlockRenderer
b()
getModelRenderer()
method_3350()
getModelRenderer()
public BakedModel
a(dwy arg0)
getBlockModel(BlockState arg0)
method_3349(class_2680 arg0)
getModel(BlockState state)
public void
a(dwy arg0, ffv arg1, glz arg2, int arg3, int arg4)
renderSingleBlock(BlockState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3, int arg4)
method_3353(class_2680 arg0, class_4587 arg1, class_4597 arg2, int arg3, int arg4)
renderBlockAsEntity(BlockState state, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay)
public void
a(aup arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
reload(ResourceManager arg0)