public static LayerDefinition | | b() | | createHeadLayer() | | method_32136() | | getHeadTexturedModelData() | | m_173550_() |
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public static LayerDefinition | | c() | | createFootLayer() | | method_32137() | | getFootTexturedModelData() | | m_173551_() |
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public void | | a(dtw arg0, float arg1, ffv arg2, glz arg3, int arg4, int arg5) | | render(BedBlockEntity arg0, float arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5) | | method_3557(class_2587 arg0, float arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5) | | render(BedBlockEntity arg0, float arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4, int arg5) | | m_6922_(C_1984_ p_112206_, float p_112207_, C_3181_ p_112208_, C_4139_ p_112209_, int p_112210_, int arg5) |
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public void | | a(ffv arg0, glz arg1, int arg2, int arg3, hha arg4) | | renderInHand(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3, Material arg4) | | method_65557(class_4587 arg0, class_4597 arg1, int arg2, int arg3, class_4730 arg4) | | renderAsItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, SpriteIdentifier textureId) | | m_372612_(C_3181_ p_377093_, C_4139_ p_377719_, int p_375884_, int p_376840_, C_4531_ arg4) |
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private void | | a(ffv arg0, glz arg1, gcx arg2, jn arg3, hha arg4, int arg5, int arg6, boolean arg7) | | renderPiece(PoseStack arg0, MultiBufferSource arg1, Model arg2, Direction arg3, Material arg4, int arg5, int arg6, boolean arg7) | | method_3558(class_4587 arg0, class_4597 arg1, class_3879 arg2, class_2350 arg3, class_4730 arg4, int arg5, int arg6, boolean arg7) | | renderPart(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Model model, Direction direction, SpriteIdentifier sprite, int light, int overlay, boolean isFoot) | | m_173541_(C_3181_ p_173543_, C_4139_ p_363903_, C_3840_ p_173545_, C_4687_ p_173546_, C_4531_ p_173547_, int p_173548_, int p_173549_, boolean arg7) |
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