public ResourceLocation | | a() | | atlasLocation() | | method_24144() | | getAtlasId() |
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public ResourceLocation | | b() | | texture() | | method_24147() | | getTextureId() |
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public TextureAtlasSprite | | c() | | sprite() | | method_24148() | | getSprite() |
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public RenderType | |
public VertexConsumer | |
public VertexConsumer | | a(glz arg0, Function<akv, gmj> arg1, boolean arg2, boolean arg3) | | buffer(MultiBufferSource arg0, Function<ResourceLocation, RenderType> arg1, boolean arg2, boolean arg3) | | method_30001(class_4597 arg0, Function<class_2960, class_1921> arg1, boolean arg2, boolean arg3) | | getVertexConsumer(VertexConsumerProvider vertexConsumers, Function<Identifier, RenderLayer> layerFactory, boolean solid, boolean glint) |
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