public static SkullModelBase | |
public void | | a(dvp arg0, float arg1, ffv arg2, glz arg3, int arg4, int arg5) | | render(SkullBlockEntity arg0, float arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5) | | method_3577(class_2631 arg0, float arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5) | | render(SkullBlockEntity arg0, float arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4, int arg5) | | m_6922_(C_2025_ p_112535_, float p_112536_, C_3181_ p_112537_, C_4139_ p_112538_, int p_112539_, int arg5) |
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public static void | | a(jn arg0, float arg1, float arg2, ffv arg3, glz arg4, int arg5, gdz arg6, gmj arg7) | | renderSkull(Direction arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5, SkullModelBase arg6, RenderType arg7) | | method_32161(class_2350 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5, class_5598 arg6, class_1921 arg7) | | renderSkull(Direction direction, float yaw, float animationProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, SkullBlockEntityModel model, RenderLayer renderLayer) | | m_173663_(C_4687_ p_173664_, float p_173665_, float p_173666_, C_3181_ p_173667_, C_4139_ p_173668_, int p_173669_, C_141651_ p_173670_, C_4168_ p_173671_) |
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public static RenderType | |
public static RenderType | | a(dqu$a arg0, czp arg1, akv arg2) | | getRenderType(SkullBlock$Type arg0, ResolvableProfile arg1, ResourceLocation arg2) | | method_3578(class_2484$class_2485 arg0, class_9296 arg1, class_2960 arg2) | | getRenderLayer(SkullBlock$SkullType type, ProfileComponent profile, Identifier texture) | | m_373861_(C_1897_$C_1898_ p_378169_, C_313626_ p_378722_, C_5265_ p_376088_) |
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