net.minecraft.client.renderer

public abstract class RenderType

extends RenderStateShard

gmj
net.minecraft.client.renderer.RenderType
net.minecraft.class_1921
net.minecraft.client.render.RenderLayer

Field summary

Modifier and TypeField
private static final int
be
MEGABYTE
field_32777
field_32777
public static final int
aY
BIG_BUFFER_SIZE
field_32772
SOLID_BUFFER_SIZE
public static final int
aZ
SMALL_BUFFER_SIZE
field_32774
CUTOUT_BUFFER_SIZE
public static final int
ba
TRANSIENT_BUFFER_SIZE
field_32775
DEFAULT_BUFFER_SIZE
private static final RenderType
bf
SOLID
field_9178
SOLID
private static final RenderType
bg
CUTOUT_MIPPED
field_9175
CUTOUT_MIPPED
private static final RenderType
bh
CUTOUT
field_9174
CUTOUT
private static final RenderType
bi
TRANSLUCENT
field_9179
TRANSLUCENT
private static final RenderType
bj
TRANSLUCENT_MOVING_BLOCK
field_25285
TRANSLUCENT_MOVING_BLOCK
private static final Function<ResourceLocation, RenderType>
bk
ARMOR_CUTOUT_NO_CULL
field_29622
ARMOR_CUTOUT_NO_CULL
private static final Function<ResourceLocation, RenderType>
bl
ARMOR_TRANSLUCENT
field_54962
ARMOR_TRANSLUCENT
private static final Function<ResourceLocation, RenderType>
bm
ENTITY_SOLID
field_29623
ENTITY_SOLID
private static final Function<ResourceLocation, RenderType>
bn
ENTITY_SOLID_Z_OFFSET_FORWARD
field_53130
ENTITY_SOLID_Z_OFFSET_FORWARD
private static final Function<ResourceLocation, RenderType>
bo
ENTITY_CUTOUT
field_29624
ENTITY_CUTOUT
private static final BiFunction<ResourceLocation, Boolean, RenderType>
bp
ENTITY_CUTOUT_NO_CULL
field_29625
ENTITY_CUTOUT_NO_CULL
private static final BiFunction<ResourceLocation, Boolean, RenderType>
bq
ENTITY_CUTOUT_NO_CULL_Z_OFFSET
field_29626
ENTITY_CUTOUT_NO_CULL_Z_OFFSET
private static final Function<ResourceLocation, RenderType>
br
ITEM_ENTITY_TRANSLUCENT_CULL
field_29627
ITEM_ENTITY_TRANSLUCENT_CULL
private static final BiFunction<ResourceLocation, Boolean, RenderType>
bs
ENTITY_TRANSLUCENT
field_29629
ENTITY_TRANSLUCENT
private static final BiFunction<ResourceLocation, Boolean, RenderType>
bt
ENTITY_TRANSLUCENT_EMISSIVE
field_38345
ENTITY_TRANSLUCENT_EMISSIVE
private static final Function<ResourceLocation, RenderType>
bu
ENTITY_SMOOTH_CUTOUT
field_29630
ENTITY_SMOOTH_CUTOUT
private static final BiFunction<ResourceLocation, Boolean, RenderType>
bv
BEACON_BEAM
field_29631
BEACON_BEAM
private static final Function<ResourceLocation, RenderType>
bw
ENTITY_DECAL
field_29632
ENTITY_DECAL
private static final Function<ResourceLocation, RenderType>
bx
ENTITY_NO_OUTLINE
field_29633
ENTITY_NO_OUTLINE
private static final Function<ResourceLocation, RenderType>
by
ENTITY_SHADOW
field_29634
ENTITY_SHADOW
private static final Function<ResourceLocation, RenderType>
bz
DRAGON_EXPLOSION_ALPHA
field_29635
ENTITY_ALPHA
private static final BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>
bA
EYES
field_29636
EYES
private static final RenderType
bB
LEASH
field_20964
LEASH
private static final RenderType
bC
WATER_MASK
field_20965
WATER_MASK
private static final RenderType
bD
ARMOR_ENTITY_GLINT
field_24473
ARMOR_ENTITY_GLINT
private static final RenderType
bE
GLINT_TRANSLUCENT
field_26373
GLINT_TRANSLUCENT
private static final RenderType
bF
GLINT
field_20967
GLINT
private static final RenderType
bG
ENTITY_GLINT
field_20968
ENTITY_GLINT
private static final Function<ResourceLocation, RenderType>
bH
CRUMBLING
field_29637
CRUMBLING
private static final Function<ResourceLocation, RenderType>
bI
TEXT
field_29638
TEXT
private static final RenderType
bJ
TEXT_BACKGROUND
field_42519
TEXT_BACKGROUND
private static final Function<ResourceLocation, RenderType>
bK
TEXT_INTENSITY
field_33630
TEXT_INTENSITY
private static final Function<ResourceLocation, RenderType>
bL
TEXT_POLYGON_OFFSET
field_34002
TEXT_POLYGON_OFFSET
private static final Function<ResourceLocation, RenderType>
bM
TEXT_INTENSITY_POLYGON_OFFSET
field_34003
TEXT_INTENSITY_POLYGON_OFFSET
private static final Function<ResourceLocation, RenderType>
bN
TEXT_SEE_THROUGH
field_29639
TEXT_SEE_THROUGH
private static final RenderType
bO
TEXT_BACKGROUND_SEE_THROUGH
field_42520
TEXT_BACKGROUND_SEE_THROUGH
private static final Function<ResourceLocation, RenderType>
bP
TEXT_INTENSITY_SEE_THROUGH
field_33631
TEXT_INTENSITY_SEE_THROUGH
private static final RenderType
bQ
LIGHTNING
field_20970
LIGHTNING
private static final RenderType
bR
DRAGON_RAYS
field_52255
DRAGON_RAYS
private static final RenderType
bS
DRAGON_RAYS_DEPTH
field_52307
DRAGON_RAYS_DEPTH
private static final RenderType
bT
TRIPWIRE
field_25644
TRIPWIRE
private static final RenderType
bU
END_PORTAL
field_29457
END_PORTAL
private static final RenderType
bV
END_GATEWAY
field_29458
END_GATEWAY
private static final RenderType
bW
FLAT_CLOUDS
field_53129
NO_CULLING_CLOUDS
private static final RenderType
bX
CLOUDS
field_48950
FAST_CLOUDS
private static final RenderType
bY
CLOUDS_DEPTH_ONLY
field_48951
FANCY_CLOUDS
public static final RenderType$CompositeRenderType
bb
LINES
field_21695
LINES
public static final RenderType$CompositeRenderType
bc
SECONDARY_BLOCK_OUTLINE
field_54857
SECONDARY_BLOCK_OUTLINE
public static final RenderType$CompositeRenderType
bd
LINE_STRIP
field_29456
LINE_STRIP
private static final Function<Double, RenderType$CompositeRenderType>
bZ
DEBUG_LINE_STRIP
field_42521
DEBUG_LINE_STRIP
private static final RenderType$CompositeRenderType
ca
DEBUG_FILLED_BOX
field_42522
DEBUG_FILLED_BOX
private static final RenderType$CompositeRenderType
cb
DEBUG_QUADS
field_42523
DEBUG_QUADS
private static final RenderType$CompositeRenderType
cc
DEBUG_TRIANGLE_FAN
field_53131
DEBUG_TRIANGLE_FAN
private static final RenderType$CompositeRenderType
cd
DEBUG_STRUCTURE_QUADS
field_52256
DEBUG_STRUCTURE_QUADS
private static final RenderType$CompositeRenderType
ce
DEBUG_SECTION_QUADS
field_44673
DEBUG_SECTION_QUADS
private static final RenderType
cf
WORLD_BORDER_NO_DEPTH_WRITE
field_55139
WORLD_BORDER_COLOR_MASK
private static final RenderType
cg
WORLD_BORDER_DEPTH_WRITE
field_55140
WORLD_BORDER_ALL_MASK
private static final Function<ResourceLocation, RenderType>
ch
OPAQUE_PARTICLE
field_55141
OPAQUE_PARTICLE
private static final Function<ResourceLocation, RenderType>
ci
TRANSLUCENT_PARTICLE
field_55142
TRANSLUCENT_PARTICLE
private static final Function<ResourceLocation, RenderType>
cj
WEATHER_DEPTH_WRITE
field_55143
WEATHER_ALL_MASK
private static final Function<ResourceLocation, RenderType>
ck
WEATHER_NO_DEPTH_WRITE
field_55144
WEATHER_COLOR_MASK
private static final RenderType
cl
SKY
field_55145
SKY
private static final RenderType
cm
END_SKY
field_55146
END_SKY
private static final RenderType
cn
SUNRISE_SUNSET
field_55147
SUNRISE_SUNSET
private static final RenderType
co
STARS
field_55148
STARS
private static final Function<ResourceLocation, RenderType>
cp
CELESTIAL
field_55149
CELESTIAL
private static final Function<ResourceLocation, RenderType>
cq
BLOCK_SCREEN_EFFECT
field_55150
BLOCK_SCREEN_EFFECT
private static final Function<ResourceLocation, RenderType>
cr
FIRE_SCREEN_EFFECT
field_55151
FIRE_SCREEN_EFFECT
private static final RenderType$CompositeRenderType
cs
GUI
field_44821
GUI
private static final RenderType$CompositeRenderType
ct
GUI_OVERLAY
field_44822
GUI_OVERLAY
private static final Function<ResourceLocation, RenderType>
cu
GUI_TEXTURED_OVERLAY
field_53132
GUI_TEXTURED_OVERLAY
private static final Function<ResourceLocation, RenderType>
cv
GUI_OPAQUE_TEXTURED_BACKGROUND
field_53133
GUI_OPAQUE_TEXTURED_BACKGROUND
private static final RenderType$CompositeRenderType
cw
GUI_NAUSEA_OVERLAY
field_53134
GUI_NAUSEA_OVERLAY
private static final RenderType$CompositeRenderType
cx
GUI_TEXT_HIGHLIGHT
field_44823
GUI_TEXT_HIGHLIGHT
private static final RenderType$CompositeRenderType
cy
GUI_GHOST_RECIPE_OVERLAY
field_44824
GUI_GHOST_RECIPE_OVERLAY
private static final Function<ResourceLocation, RenderType>
cz
GUI_TEXTURED
field_53135
GUI_TEXTURED
private static final Function<ResourceLocation, RenderType>
cA
VIGNETTE
field_53136
VIGNETTE
private static final Function<ResourceLocation, RenderType>
cB
CROSSHAIR
field_53137
CROSSHAIR
private static final RenderType$CompositeRenderType
cC
MOJANG_LOGO
field_53138
MOJANG_LOGO
private static final com.google.common.collect.ImmutableList<RenderType>
cD
CHUNK_BUFFER_LAYERS
field_39002
BLOCK_LAYERS
private final VertexFormat
cE
format
field_20972
vertexFormat
private final VertexFormat$Mode
cF
mode
field_20973
drawMode
private final int
cG
bufferSize
field_20806
expectedBufferSize
private final boolean
cH
affectsCrumbling
field_20975
hasCrumbling
private final boolean
cI
sortOnUpload
field_21402
translucent

Constructor summary

ModifierConstructor
public (String name, VertexFormat vertexFormat, VertexFormat$Mode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, Runnable startAction, Runnable endAction)

Method summary

Modifier and TypeMethod
public static RenderType
c()
solid()
method_23577()
getSolid()
public static RenderType
d()
cutoutMipped()
method_23579()
getCutoutMipped()
public static RenderType
e()
cutout()
method_23581()
getCutout()
private static RenderType$CompositeState
a(gmi$m arg0)
translucentState(RenderStateShard$ShaderStateShard arg0)
method_34569(class_4668$class_5942 arg0)
of(RenderPhase$ShaderProgram program)
public static RenderType
f()
translucent()
method_23583()
getTranslucent()
private static RenderType$CompositeState
Z()
translucentMovingBlockState()
method_29381()
getItemPhaseData()
public static RenderType
g()
translucentMovingBlock()
method_29380()
getTranslucentMovingBlock()
private static RenderType$CompositeRenderType
a(String arg0, akv arg1, boolean arg2)
createArmorCutoutNoCull(String arg0, ResourceLocation arg1, boolean arg2)
method_53490(String arg0, class_2960 arg1, boolean arg2)
createArmorCutoutNoCull(String name, Identifier texture, boolean decal)
public static RenderType
a(akv arg0)
armorCutoutNoCull(ResourceLocation arg0)
method_25448(class_2960 arg0)
getArmorCutoutNoCull(Identifier texture)
public static RenderType
b(akv arg0)
createArmorDecalCutoutNoCull(ResourceLocation arg0)
method_53491(class_2960 arg0)
createArmorDecalCutoutNoCull(Identifier texture)
public static RenderType
c(akv arg0)
armorTranslucent(ResourceLocation arg0)
method_65052(class_2960 arg0)
createArmorTranslucent(Identifier texture)
public static RenderType
d(akv arg0)
entitySolid(ResourceLocation arg0)
method_23572(class_2960 arg0)
getEntitySolid(Identifier texture)
public static RenderType
e(akv arg0)
entitySolidZOffsetForward(ResourceLocation arg0)
method_62290(class_2960 arg0)
getEntitySolidZOffsetForward(Identifier texture)
public static RenderType
f(akv arg0)
entityCutout(ResourceLocation arg0)
method_23576(class_2960 arg0)
getEntityCutout(Identifier texture)
public static RenderType
a(akv arg0, boolean arg1)
entityCutoutNoCull(ResourceLocation arg0, boolean arg1)
method_24293(class_2960 arg0, boolean arg1)
getEntityCutoutNoCull(Identifier texture, boolean affectsOutline)
public static RenderType
g(akv arg0)
entityCutoutNoCull(ResourceLocation arg0)
method_23578(class_2960 arg0)
getEntityCutoutNoCull(Identifier texture)
public static RenderType
b(akv arg0, boolean arg1)
entityCutoutNoCullZOffset(ResourceLocation arg0, boolean arg1)
method_28115(class_2960 arg0, boolean arg1)
getEntityCutoutNoCullZOffset(Identifier texture, boolean affectsOutline)
public static RenderType
h(akv arg0)
entityCutoutNoCullZOffset(ResourceLocation arg0)
method_28116(class_2960 arg0)
getEntityCutoutNoCullZOffset(Identifier texture)
public static RenderType
i(akv arg0)
itemEntityTranslucentCull(ResourceLocation arg0)
method_29379(class_2960 arg0)
getItemEntityTranslucentCull(Identifier texture)
public static RenderType
c(akv arg0, boolean arg1)
entityTranslucent(ResourceLocation arg0, boolean arg1)
method_24294(class_2960 arg0, boolean arg1)
getEntityTranslucent(Identifier texture, boolean affectsOutline)
public static RenderType
j(akv arg0)
entityTranslucent(ResourceLocation arg0)
method_23580(class_2960 arg0)
getEntityTranslucent(Identifier texture)
public static RenderType
d(akv arg0, boolean arg1)
entityTranslucentEmissive(ResourceLocation arg0, boolean arg1)
method_42599(class_2960 arg0, boolean arg1)
getEntityTranslucentEmissive(Identifier texture, boolean affectsOutline)
public static RenderType
k(akv arg0)
entityTranslucentEmissive(ResourceLocation arg0)
method_42600(class_2960 arg0)
getEntityTranslucentEmissive(Identifier texture)
public static RenderType
l(akv arg0)
entitySmoothCutout(ResourceLocation arg0)
method_23584(class_2960 arg0)
getEntitySmoothCutout(Identifier texture)
public static RenderType
e(akv arg0, boolean arg1)
beaconBeam(ResourceLocation arg0, boolean arg1)
method_23592(class_2960 arg0, boolean arg1)
getBeaconBeam(Identifier texture, boolean translucent)
public static RenderType
m(akv arg0)
entityDecal(ResourceLocation arg0)
method_23586(class_2960 arg0)
getEntityDecal(Identifier texture)
public static RenderType
n(akv arg0)
entityNoOutline(ResourceLocation arg0)
method_23588(class_2960 arg0)
getEntityNoOutline(Identifier texture)
public static RenderType
o(akv arg0)
entityShadow(ResourceLocation arg0)
method_24469(class_2960 arg0)
getEntityShadow(Identifier texture)
public static RenderType
p(akv arg0)
dragonExplosionAlpha(ResourceLocation arg0)
method_23573(class_2960 arg0)
getEntityAlpha(Identifier texture)
public static RenderType
q(akv arg0)
eyes(ResourceLocation arg0)
method_23026(class_2960 arg0)
getEyes(Identifier texture)
public static RenderType
r(akv arg0)
breezeEyes(ResourceLocation arg0)
method_55252(class_2960 arg0)
getEntityTranslucentEmissiveNoOutline(Identifier texture)
public static RenderType
a(akv arg0, float arg1, float arg2)
breezeWind(ResourceLocation arg0, float arg1, float arg2)
method_55251(class_2960 arg0, float arg1, float arg2)
getBreezeWind(Identifier texture, float x, float y)
public static RenderType
b(akv arg0, float arg1, float arg2)
energySwirl(ResourceLocation arg0, float arg1, float arg2)
method_23018(class_2960 arg0, float arg1, float arg2)
getEnergySwirl(Identifier texture, float x, float y)
public static RenderType
h()
leash()
method_23587()
getLeash()
public static RenderType
i()
waterMask()
method_23589()
getWaterMask()
public static RenderType
s(akv arg0)
outline(ResourceLocation arg0)
method_23287(class_2960 arg0)
getOutline(Identifier texture)
public static RenderType
j()
armorEntityGlint()
method_27949()
getArmorEntityGlint()
public static RenderType
k()
glintTranslucent()
method_30676()
getGlintTranslucent()
public static RenderType
l()
glint()
method_23590()
getGlint()
public static RenderType
m()
entityGlint()
method_23591()
getEntityGlint()
public static RenderType
t(akv arg0)
crumbling(ResourceLocation arg0)
method_23570(class_2960 arg0)
getBlockBreaking(Identifier texture)
public static RenderType
u(akv arg0)
text(ResourceLocation arg0)
method_23028(class_2960 arg0)
getText(Identifier texture)
public static RenderType
n()
textBackground()
method_49045()
getTextBackground()
public static RenderType
v(akv arg0)
textIntensity(ResourceLocation arg0)
method_36434(class_2960 arg0)
getTextIntensity(Identifier texture)
public static RenderType
w(akv arg0)
textPolygonOffset(ResourceLocation arg0)
method_37345(class_2960 arg0)
getTextPolygonOffset(Identifier texture)
public static RenderType
x(akv arg0)
textIntensityPolygonOffset(ResourceLocation arg0)
method_37346(class_2960 arg0)
getTextIntensityPolygonOffset(Identifier texture)
public static RenderType
y(akv arg0)
textSeeThrough(ResourceLocation arg0)
method_23030(class_2960 arg0)
getTextSeeThrough(Identifier texture)
public static RenderType
o()
textBackgroundSeeThrough()
method_49046()
getTextBackgroundSeeThrough()
public static RenderType
z(akv arg0)
textIntensitySeeThrough(ResourceLocation arg0)
method_36435(class_2960 arg0)
getTextIntensitySeeThrough(Identifier texture)
public static RenderType
p()
lightning()
method_23593()
getLightning()
public static RenderType
q()
dragonRays()
method_61046()
getDragonRays()
public static RenderType
r()
dragonRaysDepth()
method_61157()
getDragonRaysDepth()
private static RenderType$CompositeState
aa()
tripwireState()
method_29996()
getTripwirePhaseData()
public static RenderType
s()
tripwire()
method_29997()
getTripwire()
public static RenderType
t()
endPortal()
method_23574()
getEndPortal()
public static RenderType
u()
endGateway()
method_34571()
getEndGateway()
private static RenderType$CompositeRenderType
a(boolean arg0, boolean arg1)
createClouds(boolean arg0, boolean arg1)
method_56848(boolean arg0, boolean arg1)
getClouds(boolean fancy, boolean culling)
public static RenderType
v()
flatClouds()
method_62291()
getNoCullingClouds()
public static RenderType
w()
clouds()
method_56849()
getFastClouds()
public static RenderType
x()
cloudsDepthOnly()
method_56850()
getFancyClouds()
public static RenderType
y()
lines()
method_23594()
getLines()
public static RenderType
z()
secondaryBlockOutline()
method_64914()
getSecondaryBlockOutline()
public static RenderType
A()
lineStrip()
method_34572()
getLineStrip()
public static RenderType
a(double arg0)
debugLineStrip(double arg0)
method_49043(double arg0)
getDebugLineStrip(double lineWidth)
public static RenderType
B()
debugFilledBox()
method_49047()
getDebugFilledBox()
public static RenderType
C()
debugQuads()
method_49042()
getDebugQuads()
public static RenderType
D()
debugTriangleFan()
method_62278()
getDebugTriangleFan()
public static RenderType
E()
debugStructureQuads()
method_61045()
getDebugStructureQuads()
public static RenderType
F()
debugSectionQuads()
method_51456()
getDebugSectionQuads()
private static RenderType
b(boolean arg0)
createWorldBorder(boolean arg0)
method_65229(boolean arg0)
createWorldBorder(boolean allMask)
public static RenderType
a(boolean arg0)
worldBorder(boolean arg0)
method_65227(boolean arg0)
getWorldBorder(boolean allMask)
public static RenderType
A(akv arg0)
opaqueParticle(ResourceLocation arg0)
method_65213(class_2960 arg0)
getOpaqueParticle(Identifier texture)
public static RenderType
B(akv arg0)
translucentParticle(ResourceLocation arg0)
method_65214(class_2960 arg0)
getTranslucentParticle(Identifier texture)
private static Function<ResourceLocation, RenderType>
c(boolean arg0)
createWeather(boolean arg0)
method_65230(boolean arg0)
createWeather(boolean allMask)
public static RenderType
f(akv arg0, boolean arg1)
weather(ResourceLocation arg0, boolean arg1)
method_65231(class_2960 arg0, boolean arg1)
getWeather(Identifier texture, boolean allMask)
public static RenderType
G()
sky()
method_65218()
getSky()
public static RenderType
H()
endSky()
method_65219()
getEndSky()
public static RenderType
I()
sunriseSunset()
method_65220()
getSunriseSunset()
public static RenderType
J()
stars()
method_65221()
getStars()
public static RenderType
C(akv arg0)
celestial(ResourceLocation arg0)
method_65215(class_2960 arg0)
getCelestial(Identifier texture)
public static RenderType
D(akv arg0)
blockScreenEffect(ResourceLocation arg0)
method_65216(class_2960 arg0)
getBlockScreenEffect(Identifier texture)
public static RenderType
E(akv arg0)
fireScreenEffect(ResourceLocation arg0)
method_65217(class_2960 arg0)
getFireScreenEffect(Identifier texture)
public static RenderType
K()
gui()
method_51784()
getGui()
public static RenderType
L()
guiOverlay()
method_51785()
getGuiOverlay()
public static RenderType
F(akv arg0)
guiTexturedOverlay(ResourceLocation arg0)
method_62275(class_2960 arg0)
getGuiTexturedOverlay(Identifier texture)
public static RenderType
G(akv arg0)
guiOpaqueTexturedBackground(ResourceLocation arg0)
method_62276(class_2960 arg0)
getGuiOpaqueTexturedBackground(Identifier texture)
public static RenderType
M()
guiNauseaOverlay()
method_62284()
getGuiNauseaOverlay()
public static RenderType
N()
guiTextHighlight()
method_51786()
getGuiTextHighlight()
public static RenderType
O()
guiGhostRecipeOverlay()
method_51787()
getGuiGhostRecipeOverlay()
public static RenderType
H(akv arg0)
guiTextured(ResourceLocation arg0)
method_62277(class_2960 arg0)
getGuiTextured(Identifier texture)
public static RenderType
I(akv arg0)
vignette(ResourceLocation arg0)
method_62279(class_2960 arg0)
getVignette(Identifier texture)
public static RenderType
J(akv arg0)
crosshair(ResourceLocation arg0)
method_62280(class_2960 arg0)
getCrosshair(Identifier texture)
public static RenderType
P()
mojangLogo()
method_62287()
getMojangLogo()
static RenderType$CompositeRenderType
a(String arg0, fga arg1, fga$c arg2, int arg3, gmj$b arg4)
create(String arg0, VertexFormat arg1, VertexFormat$Mode arg2, int arg3, RenderType$CompositeState arg4)
method_24048(String arg0, class_293 arg1, class_293$class_5596 arg2, int arg3, class_1921$class_4688 arg4)
of(String name, VertexFormat vertexFormat, VertexFormat$DrawMode drawMode, int expectedBufferSize, RenderLayer$MultiPhaseParameters phaseData)
private static RenderType$CompositeRenderType
a(String arg0, fga arg1, fga$c arg2, int arg3, boolean arg4, boolean arg5, gmj$b arg6)
create(String arg0, VertexFormat arg1, VertexFormat$Mode arg2, int arg3, boolean arg4, boolean arg5, RenderType$CompositeState arg6)
method_24049(String arg0, class_293 arg1, class_293$class_5596 arg2, int arg3, boolean arg4, boolean arg5, class_1921$class_4688 arg6)
of(String name, VertexFormat vertexFormat, VertexFormat$DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer$MultiPhaseParameters phases)
public void
a(ffu arg0)
draw(MeshData arg0)
method_60895(class_9801 arg0)
draw(BuiltBuffer buffer)
public static List<RenderType>
Q()
chunkBufferLayers()
method_22720()
getBlockLayers()
public int
R()
bufferSize()
method_22722()
getExpectedBufferSize()
public VertexFormat
S()
format()
method_23031()
getVertexFormat()
public VertexFormat$Mode
T()
mode()
method_23033()
getDrawMode()
public Optional<RenderType>
U()
outline()
method_23289()
getAffectedOutline()
public boolean
V()
isOutline()
method_24295()
isOutline()
public boolean
W()
affectsCrumbling()
method_23037()
hasCrumbling()
public boolean
X()
canConsolidateConsecutiveGeometry()
method_43332()
areVerticesNotShared()
public boolean
Y()
sortOnUpload()
method_60894()
isTranslucent()