public void | | a(ffv arg0, glz arg1, double arg2, double arg3, double arg4) | | render(PoseStack arg0, MultiBufferSource arg1, double arg2, double arg3, double arg4) | | method_55259(class_4587 arg0, class_4597 arg1, double arg2, double arg3, double arg4) | | render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ) |
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private static void | | a(ffv arg0, glz arg1, double arg2, double arg3, double arg4, fbb arg5, fbb arg6, int arg7) | | drawLine(PoseStack arg0, MultiBufferSource arg1, double arg2, double arg3, double arg4, Vec3 arg5, Vec3 arg6, int arg7) | | method_55262(class_4587 arg0, class_4597 arg1, double arg2, double arg3, double arg4, class_243 arg5, class_243 arg6, int arg7) | | drawLine(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ, Vec3d entityPos, Vec3d targetPos, int color) |
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private static void | | a(org.joml.Matrix4f arg0, double arg1, double arg2, double arg3, ffz arg4, fbb arg5, float arg6, int arg7) | | drawCircle(org.joml.Matrix4f arg0, double arg1, double arg2, double arg3, VertexConsumer arg4, Vec3 arg5, float arg6, int arg7) | | method_55265(org.joml.Matrix4f arg0, double arg1, double arg2, double arg3, class_4588 arg4, class_243 arg5, float arg6, int arg7) | | drawCurve(org.joml.Matrix4f matrix, double cameraX, double cameraY, double cameraZ, VertexConsumer vertexConsumer, Vec3d targetPos, float multiplier, int color) |
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private static void | | a(int arg0, org.joml.Matrix4f arg1, double arg2, double arg3, double arg4, ffz arg5, fbb arg6, float arg7, int arg8) | | drawCircleVertex(int arg0, org.joml.Matrix4f arg1, double arg2, double arg3, double arg4, VertexConsumer arg5, Vec3 arg6, float arg7, int arg8) | | method_55256(int arg0, org.joml.Matrix4f arg1, double arg2, double arg3, double arg4, class_4588 arg5, class_243 arg6, float arg7, int arg8) | | drawCurvePart(int index, org.joml.Matrix4f matrix, double cameraX, double cameraY, double cameraZ, VertexConsumer vertexConsumer, Vec3d targetPos, float multiplier, int color) |
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public void | | a() | | clear() | | method_55255() | | clear() |
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public void | |