public void | | a(gxx arg0, ffv arg1, glz arg2, int arg3) | | render(BoatRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3) | | method_64519(class_10004 arg0, class_4587 arg1, class_4597 arg2, int arg3) | | render(BoatEntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3) |
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protected void | | b(gxx arg0, ffv arg1, glz arg2, int arg3) | | renderTypeAdditions(BoatRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3) | | method_64521(class_10004 arg0, class_4587 arg1, class_4597 arg2, int arg3) | | renderWaterMask(BoatEntityRenderState state, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) |
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protected abstract EntityModel<BoatRenderState> | | a() | | model() | | method_64517() | | getModel() |
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protected abstract RenderType | | b() | | renderType() | | method_64520() | | getRenderLayer() |
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public BoatRenderState | | c() | | createRenderState() | | method_64522() | | createRenderState() |
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public void | |