public void | | a(gyi arg0, ffv arg1, glz arg2, int arg3) | | render(EndCrystalRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3) | | method_3908(class_10014 arg0, class_4587 arg1, class_4597 arg2, int arg3) | | render(EndCrystalEntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3) |
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public static float | | a(float arg0) | | getY(float arg0) | | method_23155(float arg0) | | getYOffset(float arg0) |
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public EndCrystalRenderState | | a() | | createRenderState() | | method_62416() | | createRenderState() |
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public void | |
public boolean | | a(cjv arg0, gpr arg1, double arg2, double arg3, double arg4) | | shouldRender(EndCrystal arg0, Frustum arg1, double arg2, double arg3, double arg4) | | method_3907(class_1511 arg0, class_4604 arg1, double arg2, double arg3, double arg4) | | shouldRender(EndCrystalEntity arg0, Frustum arg1, double arg2, double arg3, double arg4) |
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