net.minecraft.client.renderer.entity

public abstract class HumanoidMobRenderer<T extends Mob, S extends HumanoidRenderState, M extends HumanoidModel<S>>

extends AgeableMobRenderer<T, S, M>

All mapped superinterfaces:

RenderLayerParent

gsw
net.minecraft.client.renderer.entity.HumanoidMobRenderer
net.minecraft.class_909
net.minecraft.client.render.entity.BipedEntityRenderer

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context context, M model, float shadowRadius)
public (EntityRendererProvider$Context context, M model, M babyModel, float scale)
public (EntityRendererProvider$Context context, M model, M babyModel, float scale, CustomHeadLayer$Transforms headTransformation)

Method summary

Modifier and TypeMethod
protected HumanoidModel$ArmPose
a(T arg0, bvc arg1)
getArmPose(T arg0, HumanoidArm arg1)
method_65564(T arg0, class_1306 arg1)
getArmPose(T entity, Arm arm)
public void
a(T arg0, S arg1, float arg2)
extractRenderState(T arg0, S arg1, float arg2)
method_62366(T arg0, S arg1, float arg2)
updateRenderState(T arg0, S arg1, float arg2)
public static void
a(bvi arg0, gzc arg1, float arg2, hbn arg3)
extractHumanoidRenderState(LivingEntity arg0, HumanoidRenderState arg1, float arg2, ItemModelResolver arg3)
method_62461(class_1309 arg0, class_10034 arg1, float arg2, class_10442 arg3)
updateBipedRenderState(LivingEntity entity, BipedEntityRenderState state, float tickDelta, ItemModelManager itemModelResolver)
private static ItemStack
a(bvi arg0, buu arg1)
getEquipmentIfRenderable(LivingEntity arg0, EquipmentSlot arg1)
method_65568(class_1309 arg0, class_1304 arg1)
getEquippedStack(LivingEntity entity, EquipmentSlot slot)
private static HumanoidArm
c(bvi arg0)
getAttackArm(LivingEntity arg0)
method_62462(class_1309 arg0)
getPreferredArm(LivingEntity entity)